
When asked about the Wii U, Michael Pachter, an industry analyst has described it as a "pretty ambitious undertaking," sharing that:
It's a new console, with new controls and architecture, but it's not quite "next" generation. Developers have to contend with differences between the Wii U and current generation consoles, then have to figure out what to do with the controls.
For the Wii U to be "hugely successful", he believe the console will need "a competitive price, compelling first party launch titles, and compelling third party launch titles." That's not exactly rocket science, of course, and it feels premature to discuss anything launch-related because we know so little. But it is fun to read what Pachter has to say purely for the discussion it tends to generate.
View and comment on the full article at Wii U Blog


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