https://twitter.com/...354125853519872
So not 1080 as the rumour was stating
Posted 01 November 2013 - 01:26 PM
Shing Shong For Smash 4!
Honk For Ponk!
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Posted 01 November 2013 - 01:29 PM
i posted a screen shot in the other thread. not lookin to good....
Posted 01 November 2013 - 02:18 PM
Does it really make a difference?
Posted 01 November 2013 - 02:18 PM
Does it really make a difference?
from native 1080p? Yes
Shing Shong For Smash 4!
Honk For Ponk!
NNid AdmiralClassy
Psn AdmiralClassy
Steam AdmiralClassy
Posted 01 November 2013 - 02:31 PM
from native 1080p? Yes
What`s the difference?
There`s been a lot talk recently about resolutions but i didn`t see anyone saying what was the actua difference in game.
Posted 01 November 2013 - 02:44 PM
Oh well. X1 version doesn't run full HD either.
Posted 01 November 2013 - 03:28 PM
was anyone seriously expecting 1080p when xbox one is 720p?
Posted 02 November 2013 - 06:15 AM
Dude. That sucks.https://twitter.com/...354125853519872
So not 1080 as the rumour was stating
Edited by Dharmanator, 02 November 2013 - 06:22 AM.
Posted 02 November 2013 - 09:57 PM
ah hhhmmm yes i was expecting 1080p WHY WOULD I NOT EXPECT THAT FROM A OLD ASS COD ENGINE...
880x720p confirms unpolished cheap xbox 360 port not a WiiU game at all and they even admitted the wii remote is like ladt years SO THATS BROKE AS WELL THEN DISGUSTING ACTIVITION lol releasing last gen games at sub HD on the WiiU thatsvdown right disgusting behavier ????
wiiu has 38mb of catch -buffer memory all in thats 3mb cpu 3mb gpu and 32mb gpu the actual gpu buffer
880x720p with 2x AA = 9.5MB ROUGHLY 1024X6002XAA = 9.5MB ROUGHLY
1280X720 NO AA =7MB 1280X7202XAA=14MB
FULL 1080P =16MB FULL1080P2XAA=32MB
WIIU HAS A 32MB GPU BUFFER SO 1080P @60 FRAMES is more than doable
xbox one and ps4 have nothing to do with this undenible TRUTH
mario kart 8 ghosts rapiing graphics @1080p 60 frames plus gamepad stufg being displayed ACTIVITION ARE NINTENDO HATERS
1280x720 2xAA 14MB EDRAM SO THATS DOABLE TWICE OVER AND SENT TO GAMEPAD AS DOWN SCALED HD
WIIU THE ONLY TRUE NG SYSTEM AND WHO THE HELL TWIN STICKS A FPS GAME IN 2014 i put that obsolete crrapp to bed almost 10 years ago
wii remote is curting ecge and core fps CLEARLY activition have failed to make a next gen fps game lol @ the cod kiddys
Posted 02 November 2013 - 11:41 PM
ah hhhmmm yes i was expecting 1080p WHY WOULD I NOT EXPECT THAT FROM A OLD ASS COD ENGINE...
880x720p confirms unpolished cheap xbox 360 port not a WiiU game at all and they even admitted the wii remote is like ladt years SO THATS BROKE AS WELL THEN DISGUSTING ACTIVITION lol releasing last gen games at sub HD on the WiiU thatsvdown right disgusting behavier ????
wiiu has 38mb of catch -buffer memory all in thats 3mb cpu 3mb gpu and 32mb gpu the actual gpu buffer
880x720p with 2x AA = 9.5MB ROUGHLY 1024X6002XAA = 9.5MB ROUGHLY
1280X720 NO AA =7MB 1280X7202XAA=14MB
FULL 1080P =16MB FULL1080P2XAA=32MB
WIIU HAS A 32MB GPU BUFFER SO 1080P @60 FRAMES is more than doable
xbox one and ps4 have nothing to do with this undenible TRUTH
mario kart 8 ghosts rapiing graphics @1080p 60 frames plus gamepad stufg being displayed ACTIVITION ARE NINTENDO HATERS
1280x720 2xAA 14MB EDRAM SO THATS DOABLE TWICE OVER AND SENT TO GAMEPAD AS DOWN SCALED HD
WIIU THE ONLY TRUE NG SYSTEM AND WHO THE HELL TWIN STICKS A FPS GAME IN 2014 i put that obsolete crrapp to bed almost 10 years ago
wii remote is curting ecge and core fps CLEARLY activition have failed to make a next gen fps game lol @ the cod kiddys
we have to see it cupoftea.... not one 3rd party devs is showing us. i mean ACIV is getting good review on its graphics by some but it just seems like devs are ok with 360 ports.
Posted 02 November 2013 - 11:48 PM
ah hhhmmm yes i was expecting 1080p WHY WOULD I NOT EXPECT THAT FROM A OLD ASS COD ENGINE...
880x720p confirms unpolished cheap xbox 360 port not a WiiU game at all and they even admitted the wii remote is like ladt years SO THATS BROKE AS WELL THEN DISGUSTING ACTIVITION lol releasing last gen games at sub HD on the WiiU thatsvdown right disgusting behavier ????
wiiu has 38mb of catch -buffer memory all in thats 3mb cpu 3mb gpu and 32mb gpu the actual gpu buffer
880x720p with 2x AA = 9.5MB ROUGHLY 1024X6002XAA = 9.5MB ROUGHLY
1280X720 NO AA =7MB 1280X7202XAA=14MB
FULL 1080P =16MB FULL1080P2XAA=32MB
WIIU HAS A 32MB GPU BUFFER SO 1080P @60 FRAMES is more than doable
xbox one and ps4 have nothing to do with this undenible TRUTH
mario kart 8 ghosts rapiing graphics @1080p 60 frames plus gamepad stufg being displayed ACTIVITION ARE NINTENDO HATERS
1280x720 2xAA 14MB EDRAM SO THATS DOABLE TWICE OVER AND SENT TO GAMEPAD AS DOWN SCALED HD
WIIU THE ONLY TRUE NG SYSTEM AND WHO THE HELL TWIN STICKS A FPS GAME IN 2014 i put that obsolete crrapp to bed almost 10 years ago
wii remote is curting ecge and core fps CLEARLY activition have failed to make a next gen fps game lol @ the cod kiddys
This is like reading a combined post between thehappening, nin_stream and hari, with 20% more feels of the bad kind.
Trophy Cards are classy too! LOLZIGZAGOON
Posted 03 November 2013 - 11:18 AM
So now I´m wondering, should I buy it for WiiU or not?
What are your opinions?
Posted 03 November 2013 - 02:34 PM
Posted 03 November 2013 - 06:29 PM
ah hhhmmm yes i was expecting 1080p WHY WOULD I NOT EXPECT THAT FROM A OLD ASS COD ENGINE...
880x720p confirms unpolished cheap xbox 360 port not a WiiU game at all and they even admitted the wii remote is like ladt years SO THATS BROKE AS WELL THEN DISGUSTING ACTIVITION lol releasing last gen games at sub HD on the WiiU thatsvdown right disgusting behavier ????
wiiu has 38mb of catch -buffer memory all in thats 3mb cpu 3mb gpu and 32mb gpu the actual gpu buffer
880x720p with 2x AA = 9.5MB ROUGHLY 1024X6002XAA = 9.5MB ROUGHLY
1280X720 NO AA =7MB 1280X7202XAA=14MB
FULL 1080P =16MB FULL1080P2XAA=32MB
WIIU HAS A 32MB GPU BUFFER SO 1080P @60 FRAMES is more than doable
xbox one and ps4 have nothing to do with this undenible TRUTH
mario kart 8 ghosts rapiing graphics @1080p 60 frames plus gamepad stufg being displayed ACTIVITION ARE NINTENDO HATERS
1280x720 2xAA 14MB EDRAM SO THATS DOABLE TWICE OVER AND SENT TO GAMEPAD AS DOWN SCALED HD
WIIU THE ONLY TRUE NG SYSTEM AND WHO THE HELL TWIN STICKS A FPS GAME IN 2014 i put that obsolete crrapp to bed almost 10 years ago
wii remote is curting ecge and core fps CLEARLY activition have failed to make a next gen fps game lol @ the cod kiddys
Games of The Moment
New Super Mario Bros. 2
Paper Mario: The Thousand Year Door
Posted 04 November 2013 - 03:42 AM
That's not even 720p...yikes. Not that I would even consider buying it on Wii U with the PS4 and XBone around the corner.
Posted 04 November 2013 - 04:19 AM
That's not even 720p...yikes. Not that I would even consider buying it on Wii U with the PS4 and XBone around the corner.
yeah unless i see graphics close to level of ps4 and xb1 its unacceptable. But the reality is this is a quick port with a small team trying there best. to expect much more just is not going to happen.
Posted 04 November 2013 - 06:45 AM
yeah unless i see graphics close to level of ps4 and xb1 its unacceptable. But the reality is this is a quick port with a small team trying there best. to expect much more just is not going to happen.
They are still working with the base material created by IW, so the final looks of this game on Wii U is the result of them trying there best to take the base material they are sent from IW, and making the most of it. Just because the edram is large enough to hold a 1080p 2xAA doesnt mean the GPU has the fillrate to pull it off. Keep in mind we are talking 60fps, and it sounds like Treyarchs team did a very good job on making the Wii U version a very steady 60fps, unlike BO2 last year that was pretty much all over the place. COD Ghost was never going to be a technical marvel on Wii U, heck not even the X1 or PS4 versions look all that impressive by todays standards in terms of graphics. I will be playing it tomorrow so I will be able to see how this game looks, plays, and runs. If it plays and runs well, I can live with less than stellar graphics. I enjoyed Black Ops and MW3 a lot on my Wii, so graphics for COD arent exactly the main selling point for me.
Posted 05 November 2013 - 04:03 PM
I wonder if COD Ghosts will hold enough weight and get enough Wii U owner's support and show up in Wara Wara Plaza. Just checked and it's not there ... yet. Assassins Creed IV, Wii Fit U and Sonic are the most popular newest entries... guess we will see in the next few days!
Posted 13 November 2013 - 01:46 PM
I've taken a look at the Wii U against the PS4, 360 and PS3 looks like it uses very similar textures and tessellation to the PS4 version at a lower resolution, the lighting is current gen, and I *think* physics are current gen. It lacks the AA of the PS4 version. But the framerate looks lovely.
All in all it's the best console version using the current gen engine. I predict that with more resources in the next COD. They could push better lighting or physics, but it will probably be locked at 720p.
Looking at the PS4, 360 and Wii U versions of Assasins creed similar patterns emerge. Wii U has very similar textures to the PS4 version, and slightly better lighting than the 360, but rendered at a lower resolution. My prediction for watch dogs on Wii U will be next gen textures, higher end current gen lighting, reflections and shadows, 720p, better draw distance than current gen.
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