I'm saying when third party games make the top ten of other platforms, and sell well over two million copies, and yet they can't do that on any Nintendo platform going back to SNES, is saying something. It's not like it takes much to get on the top ten list. Metroid Prime only sold 2 million yet it's on the top ten list for GCN. And even looking at the top 25, you would still see Nintendo more then third party games. And again, the top selling game only sold 7 million on the GCN. Sony's list was much higher. Third parties are able to sell on other platforms at much higher numbers. They are able to reach the top ten or twenty five list. But they can't see the same success on Nintendo platforms, even with the same game.
Look at Assassin's Creed 4. http://videogamemano...4-sales-figures Wii U couldn't even sell over a million copies for that game. Does it just suck I guess? I could go all day. Showing game by game comparison. For any Nintendo platform. You can't tell me every game made by third parties just suck.
Splinter Cell for GCN. http://www.vgchartz....-splinter-cell/ not even one million units. PS2? Over two million. I played the GCN game. It didn't suck. It was fun, challenging. But I guess it was because the GCN didn't sell well, right? Wait ... then why could Resident Evil sell over a million copies?
Look at Metal Gear Solid. http://www.vgchartz....he-twin-snakes/ not even a million copies. A Nintendo developer - who didnt suck back then - teamed up with Konami to remake a great PS1 game. Yet it couldn't sell over a million copies. Guess it sucked, right?
Should I continue?
I'm not saying Nintendo is. I'm just looking at the numbers, just like they do and have been.
Go ahead and continue if you want. You're just making yourself look foolish. You have to take in to account install bases. As for ACIV selling better on the PS4 than the Wii U, that's pretty simple. 1) It was within a launch window and PS4 owners were looking for something to play. 2) They were toting ACIV as the 'definitive' edition IE it looked the prettiest.
Of course games are going to sell more copies on systems with a higher install base, especially if those same games are in a series that has already been established on those same systems.
You're comparing the PS2 to the Gamecube. Guess what, one of those had a MUCH higher install base than the other. If they had equal sales in software, something would be terribly wrong. If you're going to try to argue with numbers, you can't pretend like the context of those numbers doesn't mean anything.
You're also missing a large factor in all this, gamers as a whole have become suspicious and untrusting of third party efforts on Nintendo systems after all this time. People have just come to assume that third parties are going to half ass their way on a Nintendo platform, and they have every right to be suspicious. Third parties have made little to zero effort at trying to actually establish a fanbase when it comes to Nintendo systems, which you need if you want to see high sales. Do you know where that begins? Trust. The consumer needs to be able to trust third parties when they offer a product.
You want to know why third parties see way better sales on Sony consoles? Because that fanbase has zero doubt that they will be given the best. That they aren't at risk of buying a game only to be denied content and/or support. When they buy a game, they know that there won't be a better version in less than a year that's exclusive to another system, thus making their purchase a waste of their time and money. Third parties have a great relationship with Sony, but more importantly they have a great relationship with people who buy Sony's gamers. They've taken the time and the effort to build their fanbases on the playstation brand by releasing, not one decent game, not a few good games, but many great games. Hell it is so rare these days that ANY third party game doesn't come to the Playstation that when they are passed over, people rage over it regardless of the game itself.
Now, compare that to what third parties have done on the Nintendo brand and you really expect them to post similar sales? Third parties have destroyed their image on Nintendo systems and it's going to take a lot more than a few rushed ports to change that.
These examples aren't fair. I don't think putting these games on the wii would be as simple as making it "non-HD". The Wii was extremely underpowered in comparison to the ps3/360. As for ZombiU, that is an excellent game and what you are suggesting is just speculation. It probably would have been more polished if it was released on other consoles but that's because they would have had more time to work on it without having to get it done by a new console's launch.
I'm not saying they put the PS3/360 games on to the Wii. I'm just saying they could have made Wii versions instead of making arcade games. They could have made an awesome Resident Evil on the Wii and they could have made an amazing Dead Space on the Wii. but they chose not to.
As for ZombiU, that's exactly my point. If it was on a different system, it would have been handled differently. They could have pushed the game back, they obviously have no problem pushing back Watch Dogs on the PS4 and Xbone to make sure it's up to par.