Some interesting "tricks" were used to get the xbox one version running at a higher res then the last entry Ghosts.
http://www.eurogamer...on-is-1360x1080
The Xbox One version of first-person shooter Call of Duty: Advanced Warfare outputs at a resolution of at least 1360x1080, developer Sledgehammer has said.
On Xbox One, the resolution dynamically scales up to full 1080p, Sledgehammer co-founder Michael Condrey said in a Reddit AMA.
That, he pointed out, makes for a 50 per cent increase on last year's game, Infinity Ward's Call of Duty: Ghosts.
On PlayStation 4 Advanced Warfare runs at a native 1080p resolution.
Both versions output at 60 frames-per-second, as is standard with Call of Duty games
Even though PS4 is native 1080p, it's been noted to have some dips in frame rate while the Xbox One version stays solid at 60. Big difference then last year though.
There’s a deeper analysis of Call of Duty: Advanced Warfare still to come from Digital Foundry. Until then, they closed with these final thoughts on their initial dive into the PlayStation 4 and Xbox One compassion.
“Running at 1080p, [the PS4] presentation remains king of course, while Microsoft’s hardware only occasionally shifts up to that resolution, typically in less demanding areas. However, the less consistent 50-60fps performance level on Sony’s platform is a surprising state of affairs, and bearing in mind that frame-rate is king in Call of Duty, we’re surprised that the dynamic scaling tech wasn’t deployed on both platforms.”
“On balance, it’s an impressive showing for both platforms, with few obvious asset-side differences caught during our initial testing.”
Read more at http://www.inquisitr...PjL5rb3W2bh0.99
Edited by Sorceror12, 07 November 2014 - 04:57 AM.