
Digital Foundry : Captain Toad 60fps
#1
Posted 13 December 2014 - 01:54 PM
"At a glance, Captain Toad shares much with Super Mario 3D World - as it should, considering it shares its technical underpinnings with the Wii U classic.
There's a series of well-lit, nicely modelled stages that double down on its predecessor's aesthetic, utilising all of the tricks that Nintendo has picked up since transitioning to HD development.
As in Super Mario 3D World, Captain Toad delivers a 1280x720 image with limited edge smoothing - the game is certainly crisp and colourful but would definitely benefit greatly from improved anti-aliasing, as many edges completely lack any sort of smoothing - particularly in stages with darker colours.
Still, with the simple and clean artwork here, image quality is perfectly acceptable and aliasing does little to spoil an otherwise gorgeous game. We would love to have seen support for 1080p a la Smash Bros, but clearly that wasn't in the cards.
Much of Treasure Tracker's beauty stems from its simple yet brilliant visual design, which sees a series of nicely detailed, Mario-flavoured stages transposed over colourful backgrounds. It's all rather whimsical, but beautifully realised, with stages often resembling small floating models that you could almost reach out and touch. With the focus on smaller maps this time around, the designers are able to include more detail per block, giving the world a richly textured feel.
Every edge is beautifully smoothed off and everything just fits together into a cohesive whole that - aliasing aside - feels almost pre-rendered at points"
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#2
Posted 13 December 2014 - 02:58 PM
The game is obviously running on the Mario 3d World engine and since that was 720p they probably wanted 60fps over a higher resolution, as it should be. And what a flawless framerate it is.
Nintendo is still making fun, consistent games today as they were all those years ago.
Edited by Toilet_Snaker, 13 December 2014 - 03:01 PM.
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#3
Posted 13 December 2014 - 05:15 PM
got it today. it's pretty cool. it will be the type of game that i knock out a level or two and then put down for awhile. Rayman, Bit Trip Runner etc.
#5
Posted 14 December 2014 - 02:21 AM
Its supposedly coming out on January 2nd 2015 cannot wait. It looks the the colours just pop
#6
Posted 14 December 2014 - 02:49 AM
#7
Posted 14 December 2014 - 05:29 AM
I can't wait till the 2nd. Luckily I have Hyrule Warriors to keep me busy till then.
ETA: The only downside I see to this game is the fact that it only has 2 bosses that you have to beat multiple times though with differences each time.
Edited by TibetanMonk, 14 December 2014 - 12:25 PM.
#8
Posted 14 December 2014 - 12:41 PM
It's not even out here yet i have to wait a few more weeks yet
#9
Posted 14 December 2014 - 11:28 PM
There seems little mention of the lighting enhancements made to the SM3DW graphics engine for Captain Toad, so I did it for you!
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