pad screen resolution?
#1
Posted 15 September 2012 - 08:21 AM
#2
Posted 15 September 2012 - 08:30 AM
Its more-or-less Wii resolution except in native widescreen whereas the Wii being limited by SD connectivity could only use anamorphic widescreen (640x480 stretched by the TV to widescreen).
This is interesting as it makes it perfect for playing Wii games solely on the gamepad (as it also has the sensor bar built-in to the pad) with better picture quality than it would be upscaling onto a HDTV.
Sheffield 3DS | Steam & XBOX: Alex Atkin UK | PSN & WiiU: AlexAtkinUK
#3
Posted 15 September 2012 - 08:35 AM
#4
Posted 15 September 2012 - 08:39 AM
So yeah, I think it will look fine.
Sheffield 3DS | Steam & XBOX: Alex Atkin UK | PSN & WiiU: AlexAtkinUK
#5
Posted 15 September 2012 - 09:05 AM
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#6
Posted 15 September 2012 - 11:24 AM
Resolution doesn't really matter than much, content created for the screen will look amazing as the content is being designed for every pixel on the controller, the slight problem will exist when playing a game completely off the TV as it would either have to render the game in 480p or squash the game into that resoultion (like watching a 720p video in 480p)Yeah, for the size of the screen it will still look great, even with not being in HD
#7
Posted 15 September 2012 - 11:30 AM
I was wondering about that...I'd hope it would look good. Nintendo isn't usually one to do things halfwayResolution doesn't really matter than much, content created for the screen will look amazing as the content is being designed for every pixel on the controller, the slight problem will exist when playing a game completely off the TV as it would either have to render the game in 480p or squash the game into that resoultion (like watching a 720p video in 480p)
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Check out my video game collection blog at http://genesaturn.blogspot.com/
Feel free to add me as a friend on your 3DS and Wii U as well - Friend Code = 1289-9502-7134 / Nintendo ID - Tricky
#8
Posted 15 September 2012 - 01:58 PM
I was wondering about that...I'd hope it would look good. Nintendo isn't usually one to do things halfway
Agreed. Though it is a worry, I'm sure it'll be fine. We saw a small demo of this at the conference...
#9
Posted 15 September 2012 - 06:44 PM
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#10
Posted 16 September 2012 - 01:43 AM
I actually have a projector with the same resolution near enough 858x480. Its a Panasonic AE100 and displays an image on practically a whole wall. I use it for SD stuff, wii, original xbox and a few other things to save the bulb on my HD projector which is connected to PS3 and 360 etc. The AE100 image is actually pretty good. I'll have no problem accepting that resolution on the gamepad.
#11
Posted 16 September 2012 - 09:47 AM
Edited by rschauby, 16 September 2012 - 09:47 AM.
#12
Posted 16 September 2012 - 11:43 AM
It'll be fine, it's still displaying in widescreen it just doesn't have as many pixels as HD would. The only difference is that it's gonna be not as sharp and clear as HD but is that really a problem? It's only to be used in emergencies anyway. So I don't mind having lower resolution for a couple hours while someone else uses the TV to watch a movie.
This would effect everything it displays on the screen though, so it's something you have to deal with as long as you're playing with the gamepad. Again, the resolution isn't bad enough where this would be a problem anyway..
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