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50Hz mode for European Wii U Virtual Console


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#1 xBASSxMONSTAx

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Posted 25 January 2013 - 05:09 AM

PAL Wii-U's appear to be using the inferior 50Hz mode for games on Virtual Console, whereas other regions can use the 60Hz mode
.
You PAL users noticed the issue after playing NES title Balloon Fight.

What kind of unicorn tongue is this? Why do we Europeans always get this crap. Not happy at all :angry:

Edited by xBASSxMONSTAx, 25 January 2013 - 05:17 AM.


#2 Hunter

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Posted 25 January 2013 - 05:22 AM

Not a huge difference between 50hz and 60hz when it comes to VC games IMO

#3 Wolfy

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Posted 25 January 2013 - 05:31 AM

Not a huge difference between 50hz and 60hz when it comes to VC games IMO


So used to it that 60Hz annoys me.

#4 Nollog

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Posted 25 January 2013 - 06:09 AM

Because it'd be stupid to use the american version and lose the languages, and it'd be stupid to edit the game and lose the oldness.
We'll just have to deal with it.
Unless they're Americans now playing over here, most of us wouldn't even care or notice the difference.

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#5 SoldMyWiiUAndLeftTheForums

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Posted 27 January 2013 - 10:14 AM

I'm from UK and this P**ses me off too, we always get the short end of the stick, there were a few launchday games we didn't get on launchday like the US (Scribblenauts Unlimited) and ours was 12 days later.

#6 tboss

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Posted 27 January 2013 - 12:22 PM

I'm from UK and this P**ses me off too, we always get the short end of the stick, there were a few launchday games we didn't get on launchday like the US (Scribblenauts Unlimited) and ours was 12 days later.


blame the atlantic ocean.

#7 SoldMyWiiUAndLeftTheForums

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Posted 28 January 2013 - 03:50 PM

blame the atlantic ocean.


Will do............




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