Jump to content


AndyG

Member Since 13 Mar 2012
Offline Last Active Feb 06 2014 01:42 AM

#226970 Ubisoft waiting until after Christmas to assess Wii U support

Posted by Nollog on 27 June 2013 - 04:38 PM

I still don't think they're system sellers, they should have been new and origional, I wouldn't even mind if it was Galaxy 3 cause it was so damn creative, 3D land was good but does it really need a Wii U port?

pikmin 3 isn't casual, wii fit u is casual, wii u party is casual, sonic isn't casual.
They've got a good mix of games you can't get on other devices coming this year.
That's what a system seller is.

Yea, battlefield 3 and 4 are ports of battlefield [that vietnam year].
That's pretty much what you're saying by calling 3dworld a port of 3dland, as they only share graphical similarities and the 3d in the name.

If watch dogs isn't a sloppy port I'll support ubisoft on the wii u, that's all I can do. Not going to reward laziness though.


#226208 Smash for Wii U/3DS will not have a Story Mode. Reason: Cutscenes will End Up On

Posted by Socalmuscle on 25 June 2013 - 09:50 PM

What a pathetic piece of crap excuse.

Of course the scenes need up on the net. Everything does.

That's no excuse to reduce game features.

"Oh. The story will just end up on YouTube. So we won't make one..."

"The cutscenes are supposed to reward the player. So now we won't reward the player..."

Sounds like crap.

Nintendo is great.

But this is a step backward with a stupid excuse.


#225599 Xbox One only 3x as powerful as the 360, while PS4 is 10x as PS3?

Posted by 3Dude on 23 June 2013 - 04:21 PM

smallest generation jump in history.


#224926 IGN: if you only buy a WiiU "you're an ass____"

Posted by Crispy Bacon on 21 June 2013 - 05:12 AM

You can't spell ignorant withou.... well..... you get it.


#222679 Lets analyze and compare Bayonetta 2' gameplay

Posted by 3Dude on 16 June 2013 - 09:59 AM

Okay, So I will be using IGN's video feed of the entire bayonetta 2 demo, I can embed the youtube job they did, but I would advise using IGN's page as its a much better feed of the video than the one they put on youtube.

 

So youtube:

 

 

 

And IGN's.

http://www.ign.com/v...GN Wii U Videos)

 

 

We will be going through this by the time on the video, so. Yeah, find something interesting, fast forward to  that point in the video. That being said, for the video to even start, fast forward to 1:13 of the video to skip all the annoying prattle. You may also want to turn the sound off to save your ears from the incessant yapping.

 

1:18-1:37

We are given an extreme closeup of bayonetta's in game high lod model, then bad guys show up and it immediately starts the gameplay.

 

1:40 we realize the gameplay is taking place on a jet plane zooming through a massive detailed city, each and every window reflecting the city scape. Here is where we notice the first big difference between bayonetta 2 and similar titles on ps360, like god say, god of war. Not only is the environment massive and the camera not fixed to a certain view od it (tricks used to get a more impressive scene than system power can actually allow) but is zooming through a massive city, but it also changes depending on who the player is attacking and where the player is, doing complete 180's if the player chooses to attack an enemy behind them to give a better view.

 

2:10 not oonly do we have a massive city scape, but we see we are being trailed by a large number of angels, who catch up to and land on the jet to fight. Hey look, theres a train.

 

Lets take this time to see how the 360 tries to do a scene like this. What game? Bayonetta of course, the highway level, cause its the only thing that comes close. Lets take a look at route 666.

 

SPOILER if you have not played the first bayonetta and do not wisht to be spoiled, dont watch this video.

 

 

Wow... Thats... Really empty. And small. And... Ugly. Those are all the same exact semi's and cars. Theres absolutely nothing in the background beyond the road. Like, its really really empty and samey. Must be because the ps360 are so much more powerful than the wii u.

 

2:33 We see the jets starting to take damage as the fighting on it continues.

 

2:45. Nice sword.

 

3:05 giant thing bursts through building, is ridiculously high detailed, polied, and textured.

 

3:10 it joins the real time gameplay along with the gigantic city, smashing buildings and stuff and sometimes attacking

 

4:30 fighter jet gradually takes damage the entire time, its looking pretty messed up now

 

5:00 Ouch, fighter jet is really messed up now.

 

5:05 Now the fighter jet needs a band aid, bad.

 

5:12 and now we are on the train we saw earlier

 

5:27 lets take a good look at belief, He is incredibly high poly, and very detailed, covered in ornamental golden armor and tapestry like.. loin cloths, and a big creepy face, and sickly skin... Remember all these details, they weill get beaten off peice by peice during this fight.

 

5:30 belief decides to try and smash the train. The entire bridge begins falling apart.

 

Nows a good time to compare what a collapsing bridge on the wii u looks like compared to on last gen systems.

 

DISCLAIMER  If you havent finished god of war ascension and dont wish to be spoiled, DONT WATCH THIS VIDEO

 

http://www.youtube.com/watch?v=SHhEQob2XJE

 

FIrst thing well notice. Wow, there is nothing in this place and nothing going on. Bayonetta 2 is on a speeding train over a lake and through a massive city. Ascension shows nothing but the bridge inside a non detailed cave. Wow. Ascensions bridge breaks into really large blocky chunks and the whole things happening really slow compared to bayo2. Bayo 2's bridge is breaking up into way more peices and they are a lot smaller and its happening a lot faster. Oh wait, that was slow mo witch time. Now its all happening EVEN faster. Oh, and theres a huge fight happening too.

 

5:35 bayonetta begins wailing on belief, the first subtle damages to his armor and skin on his.... tentacle arm begin taking place.

 

5:50 ha ha, thats pretty cool, now we are running off the train onto belief to do some damage.

 

6:05 We see bayonetta's lock on indicator, as you can see by how many times it switches targets, each individual part of belief has its own individual hitbox, and as you will see, they all have their own individual hp and status tracked seperately as well. That takes power.

 

6:21 Okay, thats gross. Also, the train has been taking damage during the fight.

 

6:23 Bayonetta smashes some gold armor off of beliefs model.

 

6:50 after taking a beating, parts of belief are now pretty bloody and messed up. In particular his big creepy cherub face.

 

7:00 Belief is missing armor, and parts of his sickly pale skin have been ripped off exposing muscle tendons and veins. ANd yeah, there is still a massive city in the background.

 

7:10 oh noes!

 

7:27 Belief is pretty messed up now.

 

7:30 We are now fighting on peices of debris hurtling through the city all crazy upside down and stuff. Oh yeah, we also have an AI controlled partner now.

 

8:11 almost all of Belief's golden arm and skin has been ripped off him, its just bone muscle tendons and stuff. This is a much, much, MUCH more subtle process than it was in the original bayonetta, which only had perfectly fine, and then switched to skinless models during torture attacks.

 

As you can see, its a huge improvement over what the ps360 could do.

 

SPOILER this video shows boyonettas torture and punish attacks from bayonetta 1.

http://www.youtube.com/watch?v=MbgTYm_DuM0

 

 

8;34 Oh no, half his loin cloth has been ripped off. The horror.

 

9:00 Its bayonetta's pet Gomorrah! We saw him in the first Boyonetta. Except all we ever got to see of him was his head. He was actually the creature against the black screen everyone thought was just cg in the first trailer. Nobody recognized him because he was just such such a massive improvement over the first gomorrah model.

 

This one.

 

bayonetta-20090923081327523-3002694.jpg

 

 

 

Except, he was only shown in cutscene finishers in the first bayonetta, and only his head. Now his full body comes out, is ridiculously better looking, and is a boss fight in real time. Oh yeah, and it takes place in the middle of a massive city and not a tiny little arena. Must be because the ps360 is so much stronger than the wii u.

 

 

10:14 and seamless transition between in engine cutscene and realtime gameplay. At this point I want people to realize, that despite finishing several chapters, at no point has a single loading screen popped up.

 

10:25 Notice how Gomorrah is tearing the building up everywhere he touches?

 

11:00 Bayonetta punches his head into the building, making a massive hole.

 

11:30 The sky scrapers around the city break up and are sucked into the portal atop the building you are fighting on.

 

11:40, that is a massive view of the city.... as Large cgunks of it fly up into the portal.

 

13:00 going from the tops of the skyscrapers.... to the streets, no cut, no load. Oh and while we are doing it, how are we going to take out a massive demon the 360 could only handle rendering the head of? Why were going to summon ANOTHER bigger meaner one to take it out of course!

 

Its pretty clear the ps360 just arent capable of whats being shown here. Its just too much for them.

 

 

But, anyone think they have a video of a ps360 game that can match this. Please, post it. Lets analyze it.

 

 

 




#222447 The Wii U should have been as powerful as the Xbox one.

Posted by MatrixChicken on 15 June 2013 - 07:19 PM


*snip*

 

First off, I'd like to say that that the fact that Mario Kart 8 is not a launch game changes nothing; both MK8 and Killzone are being released at the same general time. That's all that really counts.

 

Secondly: [sarcasm] you know, because off-screen footage is usually the best representation! [/sarcasm] Let's redo this...

 

One of the best Wii U had to offer at E3:

 

 

PS4 launch game:

 




#221054 Microsoft is in damage control mode right now: MS Employees ambushing Nintendo

Posted by magiciandude on 13 June 2013 - 09:00 AM

Wow, that's something I'd expect a 12-year Xbox fanboy to do, not grown men. MS continues to be butthurt. 




#221327 Monolith Soft's X

Posted by 3Dude on 13 June 2013 - 04:13 PM

I would disagree on that, but yes the play styles of both games are very different.


yes because monster hunter is the only game in the world with large monsters to fight.


#221335 Monolith Soft's X

Posted by 3Dude on 13 June 2013 - 04:30 PM

Ok yeah I know, I just saw a character running about with a huge sword strapped to his back taking on a giant alien type monster thing. MH I'd the first thing that popped into my head.


crisis-core-final-fantasy-vii-2008022910
XBLADEREV03.jpghttp://theparanoidga...BLADEREV03.jpg]

dark_souls_pc.jpg

wowscrnshot112207045628xu7.jpghttp://img183.images...7045628xu7.jpg]

phantasy-star-universe-20060927054422283http://xbox360media....7054422283.jpg]

2011-11-30-skyrim-dragon-fight.jpg


#220196 Do you think x looks as good as ps4/xb1 games?

Posted by 3Dude on 12 June 2013 - 05:57 AM

There isnt a whole lot thats a comparable play style to compare too.

Bayonetta 2 did the whole massive cityscape with reflections background thing people crapped themselves over with the killzone reveal, except you actually played during the event and at 60fps.

X is absolutely gorgeous, and destroys openworld games on ps360, and even many non open world games. It makess ff xiii 3 look like crap.

But, if squares ps4 game looks anything like that demo, x is clearly outclassed.... ASSUMING squares ps4 ff game is a massive open world thats completely seamless without any loading screens no matter where you go... And still looks like the ps4 tech demo...

It looks about what i expected it to be. ps4 is a little less than what i expected, and wii u surprised me, mario kart 8 wtf? its gorgeous, when did mk put so much focus on visuals, the flames from the tail pipes are the same fire effect seen in the deep down trailer... wtf? And x was massively improved.

But the difference is still noticable. Wii u's got the size, its got the complexity, but when you get close you will notice the models details arent as rounded as most (kz4's models are.... not impressive, and somehow the forest was a step down) ps4 games, small details can be seen as polygonal up close, not all of the textures are as crisp as ps4's as close up, and not all the games can reach 1080p and mantain that fidelity as ps4 games.

Yeah, theres definately a difference. But a wii situation this is not. Its not even close.


#220849 What happened to Yarn Yoshi?

Posted by SPG on 12 June 2013 - 11:35 PM

Guys, great idea! Lets just cancel everything that wasnt at e3 this year! - NoA 2013


#217933 Call of Duty Ghosts Next-Gen Gameplay

Posted by Soul on 09 June 2013 - 05:15 PM

o my gawsh kewl doggi who knows how 2 kill bad guise
gonna buy cuz doggi




#217101 E3 2013: Mad Catz Project M.O.J.O. Android Games Console Revealed

Posted by Chaotix on 07 June 2013 - 11:02 AM

Here's what the system and the controller look like.

 

FWMpUtA.jpg




#215747 Nintendo denies Wii U basic recall rumor

Posted by TheDoritoKing on 04 June 2013 - 04:59 PM

Just shows how poorly Nintendo thought about the Wii U.  People were more willing to pay a bit more and buy the Deluxe model.  I personally would have preferred to pay and extra $50 to get a more powerful console, at least 3rd party developers would be more willing to port their games to the Wii U.  But excuses can be made for everything wrong that they do, because they can't do anything wrong and the "shining Nintendo knights"  will be out in force flaming me for stating my own personal opinion.

What do you expect on a fourm of dedicated Nintendo fans? Have fun with your Airstrip One though!




#215891 Microsoft Under Clocking Xbox One By 100-200mhz......

Posted by Keviin on 04 June 2013 - 10:39 PM

Heat issues?

OH BOY!




Anti-Spam Bots!