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Dragon

Member Since 11 Apr 2012
Offline Last Active Jan 10 2015 09:07 AM

#261851 Nintendo Direct 12/18 for Spring 2014 Wii U , 3DS

Posted by NintendoReport on 17 December 2013 - 08:28 AM

Anything not DKTF... And I am ok.

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#261839 Nintendo Direct 12/18 for Spring 2014 Wii U , 3DS

Posted by NintendoReport on 17 December 2013 - 06:41 AM

http://www.nintendo....hive/12-18-2013

 

 

Tune in for an all-new Nintendo Direct right here tomorrow at 6 a.m. PT/9 a.m. ET. 
We will share information focusing on Wii U and Nintendo 3DS software
launching through spring 2014.

 

 




#261457 Controversial gaming opinions

Posted by Hank Hill on 15 December 2013 - 05:36 PM

Okay, now. You guys have to promise me that this won't shock and/or kill you with amazementing.

 

Nintendo won't die this generation.

 

875.gifshock-face-o.gifendless_shock.gif




#260723 breaking news! (no. not really)

Posted by Hank Hill on 12 December 2013 - 10:19 AM

Sorry, but if you're going top be constantly linking to IGN would you mind quoting a summary of the article? Otherwise it seems suspiciously like linkbait.

 

The summary of the article is "Wii U will only sell 25 million units in its lifetime" whenever that quote is going off of currently old data without taking anything that would happen in the future into consideration that'd boost system sales such as price cuts, the release of Mario Kart 8, or the release of Super Smash Bros 4.

 

http://m.ign.com/art...-as-well-as-wii

Yeah. This guy is about 9 months behind me. He gets paid?

I point out the obvious I get belittled here. He points out the obvious he gets paid $250 grand a year. 8)

 

See, you claim you point out the "obvious" while completely ignoring the obvious.

 

The data both you and this "analyst" are completely ignoring are a lot of factors that will come into play in the future. Factors in the form of price cuts, being cheaper than the competition, currently being the only next-gen system to actually have any form of backwards compatibility with its predecessor's games and controllers, and system-selling games such as Mario Kart or Super Smash Bros.

 

By this analyst's logic, the 3DS should only have sold 30 or 40 million units in its lifetime based on the first year. And guess what happened? The 3DS is currently on its way to getting close to 40 million systems sold in its second (third?) year. Gee, wonder what changed...oh, yeah. Nintendo released Mario Kart 7, Mario 3D Land, a ton of other games after the fact, and cut the system price.

 

By this analyst's' logic, the PS3 should've sold in the 25-30 million range based on its first year. But look at that magic! The system got a price cut and games worth buying, and it started selling. :o

 

Am I saying the Wii U will sell anywhere near Wii numbers? No. Will it only sell 25 million units? Heck no. The Wii U more appeals to the casual market more than the PS4 or Xbone ever would, as it has more value per dollar. $300 gets you the system with NSMBU and NSLU, and the system is also backwards compatible with the entire Wii library and controllers. Not to mention this bundle that was offered by Nintendo UK that nets you the system with NSMBU/NSLU/Mario 3D World/Mario Wiimote/Mario Hat for Â£299.99. For $400 you can get a PS4 with no games, that isn't backwards compatible with any PS3 games or controllers, or $500 for an Xbone that isn't backwards compatible with any Xbox 360 games or controllers.




#260735 this made me laugh (Bayonetta 2)

Posted by KeptMyWiiUAndLeftTheForums on 12 December 2013 - 11:31 AM

You make no sense...

You basically just argued that exclusives and third party games hold the same sort of weight. The original Bayonetta was a MULTIPLATFORM game on both PS4 and 360. Nintendo stepped in and basically funded this project because it wasn't profitable enough to continue on it's own, so it's now Nintendo's (The IP isn't, but they have control of how the money behind the project). It's their project, they deserve the sales they get from it. The fanboy is the one who is pissed that they feel like they got screwed over because a game actually will see the light of day, but not on their console of choice. IP's can be on different consoles, it's all about where the money for the project comes from. In this case, it's Nintendo's money.

Every Nintendo fan has a right to be upset about third party games not coming to their system. They are third party games, not exclusives. Granted, nintendo fans should at least understand the business decisions about why they aren't getting third party, but it is a legitimate frustration. I suppose there is understandable frustration in a game moving to a different platform, but hey, I miss Rare, but I got over it.

I agree with everything except that business decision thing. It's been made pretty clear that a lot of companies are basically run by the same type of people complaing here. They refuse to actually try crap on the Wii U because they're too stuck on their pre-conceived notions of what's a big boy system and what isn't.




#260734 this made me laugh (Bayonetta 2)

Posted by Gaymer on 12 December 2013 - 11:29 AM

It's nothing more than entitled fanboys crying that a game they probably won't even buy isn't on their console. Let's be honest, how successful was the first Bayonetta?




#260730 this made me laugh (Bayonetta 2)

Posted by lucario23 on 12 December 2013 - 11:06 AM

Envy, on 12 Dec 2013 - 11:29 AM, said:

Um... No, it's not like that at all.

The original Bayonetta was exclusive to the Playstation 3 and Xbox 360. This is a slap in the face to the original Bayonetta fans. They have reason to be unhappy about this.

Now tell me who's the "fanboy" here? The Bayonetta fan that owned the original and loved it on the consoles it was originally released on (that is the PS3/Xbox 360) that is upset that it ended up exclusively on a random console that is completely unrelated to the ones before, or the Nintendo fan that just wants an exclusive to flaunt in the face of others, but still complains about third party games being on the Xbox One and or PS4 and not the Wii U?



You make no sense...

You basically just argued that exclusives and third party games hold the same sort of weight. The original Bayonetta was a MULTIPLATFORM game on both PS4 and 360. Nintendo stepped in and basically funded this project because it wasn't profitable enough to continue on it's own, so it's now Nintendo's (The IP isn't, but they have control of how the money behind the project). It's their project, they deserve the sales they get from it. The fanboy is the one who is pissed that they feel like they got screwed over because a game actually will see the light of day, but not on their console of choice. IP's can be on different consoles, it's all about where the money for the project comes from. In this case, it's Nintendo's money.

Every Nintendo fan has a right to be upset about third party games not coming to their system. They are third party games, not exclusives. Granted, nintendo fans should at least understand the business decisions about why they aren't getting third party, but it is a legitimate frustration. I suppose there is understandable frustration in a game moving to a different platform, but hey, I miss Rare, but I got over it.


#260722 this made me laugh (Bayonetta 2)

Posted by Nollog on 12 December 2013 - 10:18 AM

Um... No, it's not like that at all.
 
The original Bayonetta was exclusive to the Playstation 3 and Xbox 360. This is a slap in the face to the original Bayonetta fans. They have reason to be unhappy about this.
 
Now tell me who's the "fanboy" here? The Bayonetta fan that owned the original and loved it on the consoles it was originally released on (that is the PS3/Xbox 360) that is upset that it ended up exclusively on a random console that is completely unrelated to the ones before, or the Nintendo fan that just wants an exclusive to flaunt in the face of others, but still complains about third party games being on the Xbox One and or PS4 and not the Wii U?

Like when Metal Gear jumped ship from Nintendo to Sony in the 90's.

There's games I like from Sony and Microsoft I'd welcome on PC or Nintendo consoles, but I don't whine about it.
If they like 2 or 3 series of games on Wii U, they have no real reason not to buy the system imo, it's only a year old, and it's pretty cheap for something that'll get at least 4 more years of games.

It's about "How many exclusives make the initial hardware investment worth it for me?"
Maybe a port of Bayonetta 1 with enhanced upad controls will tip the boat with many fans?
Or are they all sony or microsoft fangirls, unwilling to ever see a Nintendo console as worthy?


#260715 this made me laugh (Bayonetta 2)

Posted by Raiden on 12 December 2013 - 09:49 AM

Um... No, it's not like that at all.

 

The original Bayonetta was exclusive to the Playstation 3 and Xbox 360. This is a slap in the face to the original Bayonetta fans. They have reason to be unhappy about this.

 

Now tell me who's the "fanboy" here? The Bayonetta fan that owned the original and loved it on the consoles it was originally released on (that is the PS3/Xbox 360) that is upset that it ended up exclusively on a random console that is completely unrelated to the ones before, or the Nintendo fan that just wants an exclusive to flaunt in the face of others, but still complains about third party games being on the Xbox One and or PS4 and not the Wii U?

People didn't make this big of deal when Final Fantasy went to PlayStation. I was there. Most of these people are not fans. Like the Wii when jerks see a game they like they get mad and want it ported to a "real" console. I knew someone who was angry Xenoblade was not on a "real" console like PS3. These people don't care about Bayonetta they just for some dumb reason like to make a fuss about it being on a Nintendo console. These are the same people who say they like Mario but want it on PS4.because Nintendo should go 3rd party.

 

Not to too my own horn and apologies as this may come across as self indulging. I am a person who is disabled and has a very low income but I pay my bills and rent like everyone else. I still buy my consoles and games. I been saving up for a couple months for Wii U and when done save up for a PS4. Even for a very low income person can get another console. It just takes a lot of time and a lot patience. People who don't buy brand X or Y console is not a money thing. It's them just being an idiot because they want to be an idiot.




#260708 this made me laugh (Bayonetta 2)

Posted by xile6 on 12 December 2013 - 09:08 AM

That's like saying port Mario to ps or Xbox.

Port halo and killzone.

 

Just a bunch of crying fan boys..

It was made for the wii u so leave it at that. They should just buy a wii u. It's a heart system.

 

Hopefully they say no and never port it. :)



Right, because everybody has all of the money in the world lying around to go buy a console they originally had no other reason to buy.

 

Funny how when Nintendo fans complain about games not making it to the Wii U, you don't tell them to shut up and buy an Xbox One/PS4.

 

It blows when your system doesn't get the game(s) you want, and us Nintendo fans should understand this better than anybody else. But I guess not.

The way I see it is if the ps and Xbox both get the game then why not the wii u?

But if only one system gets it then no big deal.

I know I own an Xbox just fir gears of war. Just sold it in fact because I didn't play it and there wasn't any other games exclusive to it that I wanted.




#260702 this made me laugh (Bayonetta 2)

Posted by meitantei_conan on 12 December 2013 - 08:12 AM

I don't understand people at all. If there are games on a system that can only be played on said system and you want to play said games, then buy the god damn system! NO, instead they whine and complain because it's not on their big boy system or they have some sort of bias. If they were true fans of bayonetta they would find a way to support platinum and their game. Instead they rather complain on their facebook. These people should be happy the game even exists. STUPID, UNGRATEFUL, SPOILED, CHILDREN! These people need to grow up. 




#260509 Nintendo: Mario Kart 8 and Smash Bros coming in Spring 2014

Posted by Hunter on 11 December 2013 - 09:37 AM

Was just about to post this.

 

This is good news. Hopefully it means they will have another big game for the holidays. Zelda U please!




#260501 Nintendo: Mario Kart 8 and Smash Bros coming in Spring 2014

Posted by Zinix on 11 December 2013 - 09:21 AM

 

“For next spring two more big license games are also announced for our TV console with Mario Kart 8 and Super Smash Bros.â€

 

http://www.neogaf.co...ad.php?t=732205

 

 

Hmm, it's happening...




#259907 Shouldnt Watchdogs dynamic city work well with the Wii U's CPU?

Posted by 3Dude on 08 December 2013 - 04:49 PM

Depends on how the game was written.

Being that 360 was the lead system for the sku the wii u will be running (lets be real folks, ubisoft never REALLY gave the wii u a shot) the best we can hope for is maybe some sharper textures, vsync, and not godawful performance.

Although, to be perfectly honest, I am pretty certain that even on the ps4 this 'dynamic city' is going to be hlariously primitive in its actual execution compared to the boasting ubisoft is going on about.


#259196 Some random Tech Questions

Posted by 3Dude on 05 December 2013 - 05:53 PM

Both memory size and bandwidth are important. Both xbone and ps4 have 8x the ram capacity (though probably only 5-6 of that will be available for games) with much higher bandwidth.

Gddr is based off of ddr Its pretty much just a version of the ram that can attain higher clock speeds.. But its not the same thing as its corresponding number. For example gddr3 is NOT based off of ddr3, but rather ddr2. gddr4 and gddr5, are based off of ddr3. (gddr4 was so poopy, it was replaced almost as soon as it came out, i dont think it even lasted a year). These are more simple changes to boost performance particularly raising bandwidth, with things like higher clock speeds, compared to the more substantial differences you see between ddr generations.

The major 'next gen' changes occur between number changes of ddr, while simple performance boosters are done via 'g'ddr to get that desired bandwidth for graphics.

Without getting into obnoxiously boring stuff like DIMMS and p2p... ddr4 can be clocked higher than ddr3, has improved data transfer rates (Wwwwwwwway faster) which means it can move more data at lower clock speeds than ddr3 based ram like gddr5.... which also means it uses less power to do it.

Cache's are pools of ram that are actually IN the processors themselves, and heavily bussed for very high bandwidth. Ideally, the cache is what you want to always be used, as its right there, super fast to access (very very low latency) thats unfortunately just not possible, so if your cache is full, you are going to have a 'miss' as you try to access memory thats not available. Depending on your architecture cache misses have differing penalties. On nintendo's 750's for cube, wii, and espresso, you are looking at a 3-5 cycle penalty. On xenon and cell, you are looking at 500+ cycle penalties.

Anyways when you miss your cache you have to take a trip to the supermarket 5 miles away. ie main ram. And all instructions that are reliant on that data from memory have to sit there and wait on it. Devastating on an in order execution unit like xenon or cell, bht not too bad on an out of order processor like nintendo uses, where it can just be put off to the side and other instructions completed while it waits for the data to come in from main.

But as for the cross gen ps4/xbone games textures?

There was absolutely no reason the wii u didnt have those besides 'lol its nintendo who cares?'.




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