It's a video game console, not a fashion show.
That kind of thinking is what stopped the Gamecube from being taken seriously, despite its killer hardware at the time.
It was perceived as "kiddie," "lunch box for elementary school," etc.
Nowadays, not only the hardware design, bu the sofware UI lead perception as well.
Wii U UI looks (and SOUNDS) very childish.
Sure, you don't want to alienate kids. therefore, it wouldn't be wise to go the route of Metro UI for example.
But you also want to present everything in the best light possible for modern crossover appeal.
If this was 2006 even, the UI would be considered modern.
But now, it looks ancient.
The layout is not bad, though eShop and the Wii U Menu could do well with a modified, updated sidebar.
And all the random shapes are more than annoying, breaking visual continuity, like there aren't part of any theme at all, just a random thought.
It seems that the graphic design/UI/UX team is either resistant to or incapable of change in terms of keeping up with the times.
At some point, I imagine the UI will be updated. But it won't be until the OS itself gets the bloat down quite a bit more.
If this UI were on any other console, it would be ridiculed heavily.
The fact that it is deemed "somewhat normal" or "the Nintendo way" on a Nintendo console only means that people expect less from Nintendo (in terms of UI/UX, not games). that should not be the case.
- Arkhandar and NintendoReport like this


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