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Penguin101

Member Since 16 Jun 2012
Offline Last Active Jan 06 2018 01:37 PM

#192493 Why are people still ripping on the Wii U even after the X demo?

Posted by Goodtwin on 10 April 2013 - 06:12 AM

X looks really nice, but its not PS4 level stuff.  The good thing about X is that it will be tailored around what the Wii U can do well.  To me, X looks like it takes a lot of influence from Anime, and that graphics style should hold up very well on the Wii U.  I am certainly excited to see more of this title, but people need to get past the Wii U vs PS4 debate.  PS4 is more powerful hands down, that doesnt mean it will have better games.  I can gaurantee that the Wii U will have more than enough great games to justify the purchase of the hardware. 




#191944 Should Square Enix die at this point?

Posted by SoldMyWiiUAndLeftTheForums on 09 April 2013 - 07:18 AM

NO!!!!!! JUST NO!!!!!! I WANT MY DEUS EX SEQUEL!!!!!!!!!!!!!!!!!!!!




#192485 Splinter Cell: Blacklist confirmed for Wii U

Posted by NintendoReport on 10 April 2013 - 05:35 AM

Love the Splinter Cell games! This will be a great addition to my Wii U Library.




#192160 SYSTEM SELLERS GAMES FOR THE WII U

Posted by Platinum rogue on 09 April 2013 - 02:20 PM

Professor Layton wiiu HD style


#192128 Do you think Retro Studios should make a sequel to DK64?

Posted by 3Dude on 09 April 2013 - 12:51 PM


Nintendo absolutely needs retros game to be a mindblowing showcase of metroid prime calibur.




#192076 Why Retro's IP is more likely to be realistic (this time)

Posted by routerbad on 09 April 2013 - 10:46 AM

Halo started it, but at least shields has an explanation. (wtf cod?)

I read the sob story they prepared for the article, and it doesnt add up with the work ive seen. And i know exactly what their idea of 'branching paths' and 'exploration' is from what they did to the exploration of prime 1 in echoes and then even more in corruption.

and now without nintendos incredibly strict oversight?

No, I can read where this was going.

You are talking to a huge metroid fan, who knew prime was gold from seeing it back in alpha, when everyone else was screaming about tge end of the world.

No, this would not have turned into what you are thinking.

It would have been this:

 

Okay, yeah that makes sense.  The problem with the original games is that they were always light on story, so creating a story driven game would have alienated some fans by default.  The gameplay videos looked intriguing at least, and regenerating health on a robot could be explained through a systems integrity level and repair functions, maybe nanites or the like, or power drain, like the original.  I don't think that every game has to try to live up to Metroid Prime, which really was the greatest game of all time, IMO.  That is a hard mark to hit, and because MegaMan wasn't an adventure game that required a lot of exploration, they wouldn't have had to try and shoehorn exploration into what was essentially a platforming shooter.  The game never made it past prototype so who knows.  I, for one, am not allergic to story-centric games, and would have enjoyed the game as long as the plot didn't take away from the core mechanics.  

 

Yeah regen shields makes more sense than getting shot and recovering in two seconds from it.  COD would be much more fun if there were less bullets flying around and you actually had to avoid being shot.  Why FPS games aim to make you feel like superman is beyond me, it waters down everything that makes a shooter a shooter, the idea is to not get shot, or to find a way to take more punishment within the game, like armor, or a personal shield.  




#191434 What was your scariest moment in a Nintendo game back then?

Posted by Chrop on 08 April 2013 - 01:42 AM

Ocarina of times ReDeads and the graveyard when you're a adult.

Twilight Princess with the scary cutscene, the one where theres like 4 dark links and 1000 of that girl upside down laughing... oh god




#192067 Why Retro's IP is more likely to be realistic (this time)

Posted by BlueBlur on 09 April 2013 - 10:36 AM

If i haven't join this forum i would've never knew the Wii U would be able to compete graphic-wise with the 720/PS4, an exclucive next-gen engine from Retro would be more than enough to blow minds at E3 as it would kill the believe that the Wii U is underpowered and can't run next-gen games i hope Nintendo does this, with the PS4 also being at E3 it's the only way they could keep consumers interested in the Wii U.




#192060 Megaman X FPS Was Being Developed by Armature Studios

Posted by Hank Hill on 09 April 2013 - 10:19 AM

My brain cannot fathom the awfulness that is this game.

 

We were all done a favor by it being canceled.




#192063 Is Nintendo up to something with this....?

Posted by Zonark on 09 April 2013 - 10:28 AM

It could be that he owns mh3u for 3ds as well and it may just catch street pass data


#191797 Why are people still ripping on the Wii U even after the X demo?

Posted by BMO on 08 April 2013 - 05:56 PM

The X demo looked pretty current gen to me.




#191789 Why are people still ripping on the Wii U even after the X demo?

Posted by Colinx on 08 April 2013 - 05:36 PM

LOL WHAT? You actually think that X looked anything close to something on the PS4? I mean, sorry but.. just face it the Wii U isn't as strong as the PS4.




#191777 Why are people still ripping on the Wii U even after the X demo?

Posted by Byakuya Togami on 08 April 2013 - 05:20 PM

.... Except that the X demo wasn't really THAT impressive. It could have run on current gen consoles.
Also, Wii U won't match PS4 because there's a power gap. Nintendo should be fine, though.


#191772 Why are people still ripping on the Wii U even after the X demo?

Posted by Soul on 08 April 2013 - 05:14 PM

The X trailer looked great but not that great.


#191351 What was your scariest moment in a Nintendo game back then?

Posted by KingBoo on 07 April 2013 - 06:21 PM

those zombies in ocarina of time. whenever they screamed and grabbed a part of me died inside.






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