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Detchibe

Member Since 20 Jun 2012
Offline Last Active Dec 10 2012 02:43 PM

#89456 Monolith Soft Wii U project

Posted by Andy on 22 June 2012 - 04:00 PM

Yeah actually did you know that it has been said that one step in Xenoblade equals one step in Japan? That means, the total explorable surface in Xenoblade=Japan

I know! Imagine how huge their Wii U game will be. How awesome would it be if they could make something around the size of the USA's original 13 states. If they game turned out to be that huge, I would be in heaven.

One thing I'd like to know is, while it's obvious that they could make a world much larger than Xenoblade's with the Wii U's improved hardware, what could they do to top the feeling of Xenoblade's world?  One of the things that made Xenoblade really stand out was the fact that through the entire game you were pretty much running around the bodies of two gigantic titans. Think about that moment when you first emerge from Tephra cave onto the Bionis Knee, and you look out to see the Mechonis looming miles away, watching your every movement. Or when you travel to the Bionis Leg, look up, see th Mechonis' sword far above you, and then it hits you "Holly crap, that's where the very first scene of the game with Dunban took place." And then there's one of my absolute favorite moments of the game. On the fallen arm, you climb to the very top of digit 2, look down at the hidden village bellow, and then look up at the Bionis towering above you, practically saying "Eat your heart out Shadow of the Colossus."
Xenoblade might have been on the weakest system of this generation, but it's the most beautiful looking game I've ever played; not through it's polygon count, but through the world that Monolith Soft crafted by hand, with each individual detail in mind. Each area of Xenoblade Chronicles felt unique; with the fact that you could look out and see another body part of either the Bionis or Mechonis, and think "I might actually have to go there soon," or "I can't believe I was actually there," just adding to the wow factor that I feel most games this generation have just lost sight of. In many ways, it's this what I'm most looking forward to seeing how they'll top, more so than the overall size of the world.


#89095 Nintendo direct today

Posted by Link707 on 20 June 2012 - 09:06 PM

Nintendo is apparently hosting a Nintendo direct on June 21 9pm pacific and 12am eastern. It's going to be about 3ds ds and wii


#89093 Monolith Soft Wii U project

Posted by Mignaga on 20 June 2012 - 08:44 PM

If they do decide to make a Baten Kaitos 3 I hope that they decided to make an HD package for the first 2. That way people (like me) can catch up on the story, and actually enjoy the 3rd.


#89086 Monolith Soft Wii U project

Posted by Andy on 20 June 2012 - 07:14 PM

If Xenoblade was just a trial for their current Wii U project, than I have some pretty darn high expectations for their next game.  Maybe it was due to the fact that I wasn't really expecting much when I purchased Xenoblade, I really only preordered it to boost the chances of The Last Story being localized, but I was just plain blown away by Xenoblade.  The game's easily among my all time favorites, if not my favorite game of all time.  If that was their idea of a trial, than consider me hyped.


#89087 Hey everyone!

Posted by Andy on 20 June 2012 - 07:29 PM

Nice to meet'cha, Detchibe.  I'm Andy, one of the Mods here, and I'm also extremely excited for Monolith Soft's and Retro's next titles.  Out of Curiosity, how many of Monolith Soft's games have you played?  So far I've just played Xenoblade and I'm currently playing through Xenogears off of PSN (technically it was made by the founder of Monolith Soft back when he was an employee at Square Enix, but it still had a major influence on his latter works); but I'm hoping to get a copy of Xenosaga I soon.  

Well, anyway, if you ever need anything, please feel free to ask any of the other Moderators, Admins, or myself.  I hope you have a good time.  :)


#89058 Monolith Soft Wii U project

Posted by Deadly Virus on 20 June 2012 - 03:52 PM

Some concept art was released a while back. I've personally never played Baiten Kaitos, which was apparently a former Monolith Soft game, but some people have said it looks very similar to something from that game and it's art style. Baiten Kaitos 3, perhaps?

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