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Binky_1221

Member Since 18 Dec 2012
Offline Last Active Feb 16 2013 10:04 PM

#150012 Wii U Pro Controller disapointment, needs a fix!

Posted by BobbyRiddle on 20 December 2012 - 10:58 AM

^ this
Nintendo should focus on the pro controller as their standard controller. They would probably even make more money if they promoted additional gameplay features if you bought a gamepad for the gimmicky perihperal that it should be.


The whole point of having a pro controller was to encourage third parties to bring over their third person adventure games, platformers, and FPS' and Nintendo's most famous franchise is not compatible.  People have mother doged about freezes and slow loading times, but to me this is the single biggest oversight on Nintendo's part.  Marching to the beat of your own drummer is one thing, but this is the type of thing that really makes me think that the Wii U was a rush job.


#150004 Wii U Pro Controller disapointment, needs a fix!

Posted by BobbyRiddle on 20 December 2012 - 10:45 AM

Wiimotes are like $20 now. Pro Controllers are closer to $50.

What was the logic train here again?


I'll give you my logic on this one.  I was planning on selling my Wii with several games and two Wiimotes/nunchuks as a package.  Well guess what?  I get home with my Wii U bundle which included a pro controller, pop in Mario and expect to play some co-op with my GF with my pro controller and gamepad, and then realize that Nintendo's NEW peripherals are not compatible with their NEW version of Mario.  Now I must keep my Wiimotes in order to play my favorite mode in Mario.  You can sugar coat it all you want, but that is beyond dumb on Nintendo's part.


#149992 Wii U Pro Controller disapointment, needs a fix!

Posted by Goose on 20 December 2012 - 10:08 AM

I agree with you. There is no reason that a game like Mario or NintendoLand doesn't support their own controller. It just forces you to buy more Wiimotes.


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