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CUD

Member Since 13 Jun 2011
Offline Last Active Aug 12 2017 06:12 AM

#310070 PS4 VR headset gets improved specs with 2016 release

Posted by Tom on 04 March 2015 - 03:30 PM

If the PS4 can hardly do 1080p on its own, how are the developers going to tackle 1080p times two, at 120 FPS?

 

Got some words from some game dev.

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#309797 new fighting indie game for Wii U... Strength Of Sword

Posted by Raiden on 27 February 2015 - 04:59 PM

Wow that does look cool. I'm very interested in seeing more of that.

 

Strength of Sword looks good on the surface but my first impressions are that it will get repetitive. The amount of animations shown over and over in that trailer just makes me think it'll get old pretty quick. Just an early impression so take that for what you will.

If you have a PSP or Vita download Power Stone. Originally Dreamcast games and honestly one of the best party fighting games ever. Many prefer it to Smash Bros


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#309786 new fighting indie game for Wii U... Strength Of Sword

Posted by Raiden on 27 February 2015 - 01:21 PM

I think this game looks more interesting

 

 

Because it's taking from one of the best fighting games of all time.

 

Power Stone

 

 

Honestly the one in the OP looks super bland


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#309789 Sakurai comments on the quality of Steam

Posted by Hank Hill on 27 February 2015 - 03:24 PM

>Thread starts with a quote from Sakurai saying how good of a service Steam is 

>Thread instantly turns into a whine fest because people have too many unplayed games on Steam...which matters, somehow?...

 

It's becoming very hard for me to even with this place anymore




#309354 Get your hopes up about Zelda Wii U and Xenoblade X, but not too much (imo)

Posted by Raiden on 20 February 2015 - 05:17 PM

Dang, sometimes I feel like no one cares about making good games any more other than Ninty..

No. Plenty of amazing developers.


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#309175 Post Here Every Time You Get Something!

Posted by Big Boss on 18 February 2015 - 05:33 AM

Specs?

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#308940 Valentine's day

Posted by Big Boss on 14 February 2015 - 02:44 PM

A lot of the people who dont care about valentines day or are downright against it arent in a relationship, have you ever noticed that


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#308745 Possible Twilight Princess 3DS (new grain of salt rumor)

Posted by xile6 on 12 February 2015 - 05:57 AM

to much zelda.... lol

 

but really iwould like to see metroid. We dont have a single new game. The wii u or the 3ds. I love the old side scroll gba ones.

So i think its time for them to make a new metroid for the new 3ds.




#306376 Retro website updating and possible announcment coming soon

Posted by Hunter on 04 January 2015 - 03:41 AM

plz be metroid, plz be metroid, plz be metroid




#307322 New Xenoblade X Trailer discussion

Posted by 3Dude on 21 January 2015 - 09:06 AM

Ah, seems they added a lot more than a few comparison shots led me to believe.

The LOD is definitely impressive in this game, I think the main thing putting me off is the art style. The characters don't seem to fit the style of the world and the other life forms in the world, the character designs on their own I'm not a fan of but especially in the world they're put in they don't seem to fit.

Thanks for the informative post.


Those faces man... I wonder if they are channeling xenosaga on purpose? Either way, putting pre-pubescent child cheeks and mouths on adult characters to make them reminescent of religious art work was always creepy.... Which makes the saga merchandise SUPER creepy...

Fortunately Well be looking at the backs 90% of the game.

Interesting how you point out they dont fit in with the world, they arent supposed to. Unfortunate cherub faces aside, Takahashi is actually going out of his way to highlight the Xenobic juxtaposition of things from different worlds colliding.

Just like how the player race/party crash landed on this planet from a different world and doesnt belong, Takahashi has assigned different art designers for the character and technology designs of each individual alien race.... A very interesting and off the beaten path choice I am very intrigued by.

After all, the suffix of the title, Xeno means 'strange' 'foreign' 'alien' combined with 'stranger/guest'. It describes someone or something who doesnt belong where they are.
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#307297 New Xenoblade X Trailer discussion

Posted by 3Dude on 20 January 2015 - 07:47 PM

 

I saw one of the early trailers a long time ago and it seemed good back then, it's just that my impression of the game has changed over time, I just don't feel as impressed by it now than I initially was.

 

Entire mountain ranges? That seems like an exaggeration. I've seen that comparison before and they definitely changed some mountain formations, it looks like they reduced the poly count in some areas to smooth it out considering it's such a large area that's understandable. I'm just not seeing the improvement here, it seems more like optimisation more than anything else.

 

You do raise a good point there. The character designs definitely aren't something I'm a fan of and that would affect my overall impression of the game. I can see why you'd prefer the Xenogears character designs, it's not a game I have played but taking a quick look now they do look preferable to what I've seen of the characters in Xenoblade.

 

Thanks for bothering to give a proper response, much better than simply being told that I'm ignorant and blind.

 

They add a saddle formation mountain range with multiple peaks complete with a couple caves to go in the place of what was an occlusion shortcut (A large more or less featureless mass designed to allow the cpu to occlude, or not have to draw the geometry behind it, saving resources like draw calls and polygons), requiring the engine to now take a double hit on resource draw, there is more geometry to draw than before, not just polygon crunching, but actual draw calls as well, AND a large 'cheating' landmass that was simply there for occluding geometry thus saving resources, has been redesigned, with traversable land leading to a cave, AND showing the geometry behind it, which makes the scene far more demanding than it was before. Not to mention increasing the lod in general throughout the entire scene, well, what you can see through the downsized res and lossy compression anyways. Its considerably easier to see those in the actual videos.

 

 

As for the first trailer, everything thats been shown since craps on it from space man. It DID look good back then. But it had a lot of shortcomings we thought was the price to pay for a game that size, that have been curb stomped by the latest builds,blowing expectations for ('good for wii u' away.

 

In the first trailer, the character is shown traversing the side of a lake, a lake made with three very distinct vertices, it was a noticably angular ake, not uncommon for games of  large scale last gen.

 

new_xenoblade.jpg

Here you can clearly see the individual vertices used to change the lakes angle. This right up next to the lake, so this was the highest lod you would see of the lake. It would have the most polygons used than you would see from any other distance.

 

xx18_by_onilink888-d8dw395.gif

 

Here you are hundreds or even a thousand feet above a lake, clearly a situation where you use a low lod, and it has smoother higher polygon edges than the high lod lake modeling of the first trailer. Its a pretty huge difference.

 

 




#306026 Show of your collection

Posted by Raiden on 26 December 2014 - 09:53 AM

http://www.rfgenerat...&console=&type=

Full List

 

Also can't show off every piece of merchandise and poster and t shirt and OST. Way to much to cover so just post pics of the main collection of games setups books/mags.

 

Pics are a little old so some games maybe missing but all in the link for the list.

 

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Spoiler

Spoiler


 last 2 in the spoiler




#306239 Xbone update improves esram performance

Posted by YoshiGamer9 on 31 December 2014 - 09:01 AM

Saying that 30 FPS is "better" than 60 FPS is the most stupid thing I have ever heard game developers say...




#305834 Dragon Ball Xenoverse Trailer 3

Posted by Atticus on 22 December 2014 - 06:38 PM

Is anyone else super excited for this game?

 

 


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#305573 SMASH Mega Man used in Sony Promo Image - Derp

Posted by grahamf on 17 December 2014 - 10:39 PM

Probably to inflate the numbers as unlike Nintendo they don't have as huge a library of characters to pull from.
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