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PK-Gaming

Member Since 13 Jun 2011
Offline Last Active Jun 10 2012 07:43 PM

#26599 Mario Party 9 for the Wii U?

Posted by Feld0 on 07 September 2011 - 01:35 AM

Mario Party 9's gonna be a Wii exclusive, trust me. Mario Party simply isn't a big enough franchise to warrant a cross-platform release. I'm sure we'll get a Mario Party 10 for the Wii U soon enough.

In the meantime, be glad that they didn't replace Mario Party with Wii Party, after all. I personally don't think that the Mii world makes for an adequate replacement for the Mushroom Universe.



#9859 FZero (WiiU) ideas & opinions thread

Posted by Camcam281 on 21 June 2011 - 12:36 PM

At this point, any game could be a possibility, but F-Zero would be a great choice to add to the line up.


#9843 FZero (WiiU) ideas & opinions thread

Posted by Phases on 21 June 2011 - 10:34 AM

Yeah, I can't believe there wasn't one for the Wii or the DS tbh. An F-Zero game is overdue now, same with Pikmin, but at least that has been confirmed in development.


#9829 FZero (WiiU) ideas & opinions thread

Posted by SonicspeedLuke on 21 June 2011 - 09:48 AM

I Don't Know When The Last F-Zero Game Was ProbablyF-Zero GX For Gamecube The Fact Is We Need A New F-Zero Game Captain Falcon Been Away From The Racetrack For To Long Now For The New Game We Could Possibly Tilt The Remote To Move The Blue Falcon Around The Track Or The Touch Screen For Other Things What Do You Guys Think Becuase This Needs To Be Made


#29607 Yo, what are the 5 best SNES games, in your opinion?

Posted by Bill Cipher on 17 September 2011 - 07:10 PM

1.Earthbound
2.Super Mario RPG
3.Chrono Trigger
4.Final Fantasy VI
5.Super Mario World
It shoul be obvious what my favorite genre is


#29540 Possible Boxart for Super Mario 3D Land?

Posted by Bill Cipher on 17 September 2011 - 02:01 PM

I Can't be the only person who thinks this looks much better then what we were showed at E3 right?


#28707 Nintendo Conference

Posted by Caius Casshern Sins on 13 September 2011 - 06:07 AM

I was very pleased with it, the thing was meant for Japanese audiences so some the games shown were really meant for them. But the announcement of Monster Hunter 4 was big for me, since i played a little bit of tri and love it (sorry I am addicted to it sad my disc is mess up so i can't go any further). The new things you could do in that trailer was just so different from the Monster Hunter I have seen. The gundam got my interest when I saw characters from the shows i watch in cartoon network like Mobile Fighter Gundam, Gundam Seed, and the series that got me into it Gundam Wing. Learning about Fire emblem got me hyper since I always wanted to play one ( thanks to SSBB and the epic characters like Marth and my favorite Ike). Learning more about Kid Icarus Uprising the game I have been waiting for, and finding out Dark Pit will/could be in the story. (a lot of great hero have a dark version, it simply is tradition.)  Seeing some new things of Skyward sword and learning it could take up to 100 hours to complete. I was surprise to see the characters of G-force in an ad for Monster Hunter Tri-G and kind off laugh. Another part I liked was when Harada came flying through the window and headbutt Ono in the process, while still getting a streetpass during the Tekken ad, I was just laugh my butt off.

I was pleased with the show there were games I wanted that were shown and can't wait to play were there. Now time for the Tokyo Game Show.


#28752 Nintendo Conference

Posted by Wertville on 13 September 2011 - 11:21 AM

Amazing. I thought it was good with everything there was... But then... it came...

FIRE EMBLEM!

Just... Just Fire Emblem. Probably my favorite Nintendo Franchise, especially after what the trailer showed. Team Attacks, an Overworld and a more Anime-esque style? It will be AWESOME!

That and the new Dynasty Warriors are the main things as to what's convincing me that the 3DS is killer. Also, Tekken ad = win.


#28505 Is David still a mod?

Posted by David on 11 September 2011 - 05:10 PM

I just thought I'd clarify something further in that I will be more active in the future, but like it's already been said, the best thing I can do for this community is promote it. That's what I do best and while I haven't done a whole heap of that so far, there are some big plans I have for the next year as the Wii U comes closer to launch. :)


#23075 Super Mario Wii U

Posted by Feld0 on 21 August 2011 - 01:45 AM

Consider for a moment that every main-series Mario platformer we've ever seen has been made to take advantage of its system's strengths. Super Mario 64 re-imagined Mario's world in full 3D on Nintendo's first console that could handle that. Super Mario Sunshine took advantage of the GameCube's raw power to deliver massive, sprawling, beautiful worlds and lots of puzzles built around its water physics. The two Galaxy games could not have happened without the Wii Remote's pointer.

Following that pattern, it's only logical to assume that Super Mario U will be tailored to deliver an experience conceptualized for the Wii U, and nothing but. The main things the Wii U has going for it are its HD graphics (and horsepower beyond any console on the market right now) and the touchscreen controller (possibly online, too, but I'm not gonna count on that yet for hopefully obvious reasons). I'm having a hard time imagining how the touchscreen could really further the Mario experience, but there is so much potential in the number-crunching side of the system, I'm surprised there isn't more speculation about it.

Think about this for a moment: the Wii U, with its 25 GB discs and processing power, has the ability to bring us a fully realized Mushroom Kingdom. It would be a natural evolution of the non-linear gameplay of Super Mario 64 and Super Mario Sunshine; except that the entire world could now be realized as one continuous entity - no level select screens, no loading, nothing. Imagine being dropped in front of Peach's castle, with Mario's entire world waiting to be explored. You could travel to different towns, meet NPC's, perform errands for them, and also do whatever the game uses to track your progress (not sure if collecting Power Stars would still work).

Yes, it would be mashing Mario together with gameplay elements of Zelda and Metroid, but I can't see how that's a bad thing. It would certainly be a "riskier" Mario game for Nintendo to produce, but really no more so than Zelda: Skyward Sword. The idea of an open-world Mushroom Kingdom would be taking full advantage of at least one of the Wii U's defining traits - something that the Mario series is well known for. Now, Nintendo and the industry as a whole have been moving towards more linear, guided experiences so I don't know how good the chances of an open-world Mario game ever coming to fruition really are. But come on, it would be like GTA with Yoshis, power-ups, and Nintendo's amazing art teams. Who wouldn't want that?



#27974 Wii U Official Forums Game Of The Year Nomines (Manitory Pending)

Posted by Bill Cipher on 11 September 2011 - 07:03 AM

Portal 2 hands down. As much as I love Devil Survivor Clocked and will probably love Skyward sword, Portal 2 is the best game I've played in quite a while.


#27969 Wii U Official Forums Game Of The Year Nomines (Manitory Pending)

Posted by Andy on 11 September 2011 - 06:59 AM

Skyward Sword all the way! My nominee for handheld GOTY is Kid Icarus Uprising.


#27975 Wii U Official Forums Game Of The Year Nomines (Manitory Pending)

Posted by Makar on 11 September 2011 - 07:06 AM

Skyward Sword all the way! I agree with Andy, Uprising for best hand held game as well.


#24933 So whats gonna protect the controller?

Posted by Wertville on 30 August 2011 - 12:24 PM

Here's a thing though, it is possible to drop it and the screen can(and will likely) receive damage from impact. And yes, my cuzin bought a table from Motorola(spell correctly?) and he dropped and it broke the screen(HUGE crack down the center and half the screen was black, and he did show me it, and I DID LMAO!) so inless Nintendo thinks of some protection, you out $100 for a new controller which people would not like.

Perhaps the same thing that prevents the 3DS from breaking when dropped?
You are forgetting that this is Nintendo, and they don't toy around when it comes to their product's durability.


#11466 Could "The Conduit" be Nintendo's halo?

Posted by Biohazard on 29 June 2011 - 03:37 PM

I've been wondering why [(Insert 3rd party name here)] would make The Conduit on the Wii when other consoles would be better suited(Don't get me wrong I love it on my shelf) due to it's HD and hardware capabilities. If they plan on making The Conduit an all time exclusive this could be really good for Nintendo since there aren't many exclusives that would appeal to the "Hardcore" gamer of the Ps360 and a exclusive like this could change that. What do you think?


High Voltage Software made The Conduit for the Wii to prove that the console could display graphics as good as the HD twins. They could make it for the HD consoles, but that would be too easy and would easily get lost in the crowded FPS market. Having it on the Wii would make it standout.




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