Just shows if you hype the hardware enough and do an amazing job of marketing you can sell without compelling games.
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Posted by Raiden
on 07 January 2014 - 11:36 AM
Just shows if you hype the hardware enough and do an amazing job of marketing you can sell without compelling games.
Posted by NintendoReport
on 30 December 2013 - 06:16 PM
I haven't played through the entire game yet, but those who have will tell you that it's just a practice run. Once you really get going into this game you find yourself wanting to go back and improve upon your score/ranks.
Posted by Colinx
on 01 January 2014 - 10:55 AM

Not a big collection but filled with good games. Getting Wonderful101 as a gift in a few days.
Posted by NintendoReport
on 30 December 2013 - 05:24 PM
Currently just SM3DW and Nintendo Land, it should grow, considering I only got my WiiU 2 days ago.
Welcome aboard! and good games too!
Solid collection!
Posted by Raiden
on 30 December 2013 - 01:39 PM
Devs are not the only ones being lazy. So is Sony and Xbox for basically making PC's. Nintendo's only problem and I mean this to reflect in a negative way on the industry itself is they still make a true console. Custom from head to toe. How consoles used to be and even to a good extent PS3 was more a console than PS4. MS always made PC's in a console box. Today with mostly western developers being the most popular games most western devs are PC first console second. Many of them do not like optimization...just code dumping. I applaud Shin'en for having a massive set for doing what they do.
Posted by Katherine
on 30 December 2013 - 09:50 AM
Currently just SM3DW and Nintendo Land, it should grow, considering I only got my WiiU 2 days ago. ![]()
Posted by Lightning_Ninja
on 24 December 2013 - 11:20 AM
Well, it clearly shows it gets absolutely devastated by pc.
But again, this is only for allegrorithics subject designer, which is a procedural texturer. The 1 CPU of whatever was tested in that horribly vague graph (1 core i hope) Shows that xbone/ps4's netbook cpu can procedurally generate 12-14Mb of textures.
Its not showing anything else (its barely showing that much) but ps4 can get 2 whopping megabytes more than xbone in procedural textures.
I guess when I asked for the significance, I meant along the lines of, "Is the average gamer going to see a noticeable difference?" Is this really anything to get worked up about or make a console choice on. I understand what it means behind the scenes essentially, I just don't think it changes much outside that.
Posted by NintendoReport
on 18 December 2013 - 10:43 AM
Posted by Zombies8MyDuck
on 14 December 2013 - 02:06 PM
Posted by RETROBLAST
on 05 December 2013 - 05:45 PM
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