ok thats not for wifi!
Yes it was. I remember it pretty well, I tested my wifi connection after the update, because I only had issues over wifi and not ethernet.
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Posted by routerbad on 07 March 2013 - 10:31 PM in Wii U Hardware
ok thats not for wifi!
Yes it was. I remember it pretty well, I tested my wifi connection after the update, because I only had issues over wifi and not ethernet.
Posted by routerbad on 07 March 2013 - 10:35 PM in Wii U Hardware
Back to Wii u problems!
lol, ok. I haven't noticed many problems, but if people are having wifi issues, Nintendo will eventually address it. Sony had to. In fact, things like media playback, DLNA support, trophies, chat, etc were all added to PS3 after launch. Way after launch in some cases. I'm hopeful Nintendo eventually does the same. They are in a similar situation the PS3 was, Sony was just setting up a brand new network infrastructure and it took time to roll out all of the features they wanted to include in the system.
Posted by routerbad on 07 March 2013 - 10:28 PM in Wii U Hardware
thats not true! where u get this info brutha!
I had ps3 from day one never a patch for wifi lol
Version 1.93 PS3 system software update to improve network connection stability.
Posted by routerbad on 07 March 2013 - 08:47 PM in Wii U Hardware
yeah , right. and when i put the console next to the router, works excellent. i'll have to glue the router to the wiiu.
don't think so, ps3 is not my favorite console, but something great about it, it's that the wifi connection works perfectly.
Yeah it doesn't need to be that close, just reasonable.
The PS3 would have been better off not coming with a wifi connection in the first place, it was absolutely terrible at launch and wasn't fixed until much later. It was actually in their patch notes at one point, to fix wifi performance.
Posted by routerbad on 06 March 2013 - 03:04 PM in Wii U Hardware
Mine took over an hour just to do a game update, yet an hour or so before my ps3 did one and took like 5 mins.
That's a very subjective measure, as not all updates are created equal. I will say that there is something wrong with the way nintendo is doing downloads, installs, and updates. Why do I need to download and install something? Why wouldn't it be packaged and placed exactly where it needs to go from the start?
Posted by routerbad on 10 April 2013 - 09:32 AM in Wii U Hardware
Originally, I was pointing out you were wrong when you said that Nintendo was selling the Wii U for profit. Then you said that the 360 put Microsoft in a hole for 4 years, and that was also wrong.
So I guess I'm trying to prove YOU wrong and have done so successfully.
I know Microsoft is lacking on 1st party support... but you know what? I don't care. I don't care who develops the game, as long as it's good. I can look back on this past gaming generation and think of about 10 of my favorites. I'd say 8/10 were Multi-Platform releases. The good thing is Microsoft, for example, can have great 1st party and 3rd party games. And the kicker is the 3rd party titles always have always ran better on the 360 than PS3.
And the reason Microsoft can acquire all those timed exclusives and marketplace games is because of the yearly subscription. So those with a PS3 who cry that they don't get DLC first... boo hoo... us 360 players PAY for that privilege.
Awesome, then you probably game on PC then, right?
360 owners don't pay Microsoft for a 3rd party publisher to release DLC sooner. LIVE has nothing to do with that. Microsoft relies primarily on 3rd party games, and therefore is the most aggressive at attracting those third parties to make deals. Something I think Sony is trying to change.
Posted by routerbad on 10 April 2013 - 09:44 AM in Wii U Hardware
I mainly game on PC, but sometimes 360 when I want to play on the couch.
How do you know that my LIVE subscription doesn't help pay developers to release timed DLC content? Wouldn't it make sense that the company who charges for online play will get timed exclusives first?
I think it has a lot to do with it
You pay for Microsoft to maintain their servers for multiplayer and for the Microsoft services included in LIVE. The way that they were able to include integrated matchmaking for every game, regardless of the publisher, was thanks to those of us that paid for LIVE. I've been paying for 10 years now, too.
Posted by routerbad on 21 May 2013 - 08:21 AM in Wii U Hardware
This is a big deal i think, im expecing PS4 and XBOX to launch around £400, thats £50 more than i paid for my WII U, would i, and all of us paid that for the extra power meaning we get all the big games, hell yeah.
People talk about poor console manufacturers making a loss on each console but remember this, new mario bros u was hardly any different from that 2d one they launched on wii, so they take the old one, re jig the levels, up the graphics to hd and add a few gamepad features and sell nearly a copy with every console, more than making up for any loss on hardware. Theres no way they used a whole dev team for that game, so costs were low, but was the game cost any lower?
It won't be, unless they plan on taking a huge loss. It isn't about power, at all. The parts are expensive, GDDR5 is extremely expensive. PS4 will be more expensive than both the others, XBOX is rumored to have a subscription model to subsidize the cost, but then you are paying $20/month for XBL.
Posted by routerbad on 10 April 2013 - 12:37 PM in Wii U Hardware
Very interesting. You would think Sony, seeing their losses piling up left and right, would change their approach and put some control on how spending is handled in their divisions. This would explain why PS3, specifically, was such a money disaster for them. Basically, they let Ken Kutaragi go balls-to-the-wall without any concern or care for costs. The result? All of PS2's massive profits get wiped out. Looking back on it, was forcing Ken out of the division the real answer to their problem with PS3? I'm not so sure. Their whole corporate structure is what's hurting them it seems.
They didn't let him, he withheld information from them. He wanted to create the "Rolls-Royce" of consoles, and it ended up being a very powerful console with no value to a typical gaming consumer.
Nintendo is attacking from the other point of view, a console that they feel is "good enough" and a controller that while it holds the potential to be transformative, will end up being an overly complex controller unless they can entice 3rd party developers with games that are typically limited to the PC to make the jump based on what the controller offers.
This is the first time Nintendo has ever eased their third party development restrictions, which is a bold move on their part, and an admission that they do need third parties on board to have a successful product. They still need more games, more very compelling games, not just announcements but releases (honestly WTF is up with Pikmin?) to start to drive sales in the right direction. They won't be able to pull marketshare from Sony or Microsoft unless they get third party developers on board, with the games that western consumers flock to, to make games for the platform, with at least visual parity on those versions. They can't expect the controller to sell the console, games have to do that, and they have been showing that they are willing to make their system a better place for third parties, though some will still refrain at first because of poor sales on third party games since N64.
I want them to compete very badly, just as much as I would love Sony to compete, but I believe that Sony would have been better served by offering a little less on the spec sheet so they could make a profit on the console from the outset, I would have been sold if they hadn't been pushing their services so hard. I'm a gamer, I want to buy a machine that I will play games on, not circle jerk with internet acquaintances or let people tell me what to do. I really hope the price point it right, because I want a PS4 very badly as well, but if it is anywhere from 450+ I will have to take a pass until the price comes down. I want them to do well in the marketplace, but I question their strategy here simply because they don't have the money to lose.
Nintendo has the money to take a gamble this gen and reassess the next, something Sony had the opportunity to do between PS2-PS3. They bet wrong, and it cost them dearly. I'd have fired the entire hardware engineering team for what happened. I'm going to bet on Wii U this gen only because of my preferences and opinions, but I'd love to be compelled to buy a PS4 at launch, however unlikely.
EDIT: I'm sorry for some of the runon there, and the overuse of comma(commi?)
Posted by routerbad on 10 April 2013 - 11:56 AM in Wii U Hardware
Wow. That's pretty messed up. I had no idea. Sorry, but if I were in a leadership role, I would absolutely demand to know the costs going into my products. Good Lord... no wonder they're in such bad shape. Have they always operated like this?
They've always treated their engineers like Rockstars, but Microsoft treats their programmers the same way, Google is similar. The difference is that Sony doesn't have a solid money maker to fall back on, everything they do is losing them money. Microsoft has the Windows division, most notably Windows Server, which makes them lots of money in enterprise agreements that reach into the tens of millions.
Google has their advertising, which gives them a lot of flexibility to try their hand at several different markets.
Sony doesn't have anything that makes them money, and they are drowning.
Posted by routerbad on 10 April 2013 - 10:40 AM in Wii U Hardware
Off-the-shelf parts, no heavy R&D costs which hurt them with the Cell processor, and Blu-ray drives are much cheaper than they were when PS3 launched. Having said that, they COULD still sell at a loss, but I don't think it will be anywhere near as bad as it was with PS3. We'll have to wait and see.
Even still, They carry a .8133 debt ratio, meaning around 81 cents of the every dollar the company has in total assets would cover their debts. All of their divisions are bleeding money, their content divisions don't talk to their engineering divisions. The PS4, even with off the shelf parts, will cost probably ~600 USD for manufacturing per console, if they sell it for profit, they will get abysmal sales and uptake, no amount of hype can cover that. If they sell it for a loss, they will sell better, but not gangbusters, and will cause them even more losses.
Sony's debt is currently carries junk status, and they are a very bad bet on the market. They won't be able to continue if they don't pull a magic trick out. I'm not sure where they are going, but I doubt they will be able to continue in this race. Nintendo is always the company people like to label as "stuck in the past" and "doomed to failure" but Nintendo is still in great financial shape, their debt ratio is low, they have plenty of operating assets (money in the bank) and are able to focus on what is important to them, great games.
Sony is still carrying a mindset that worked in the 90s for them, when world economies were in great shape, people had plenty of disposable income, and could afford the commonly overpriced Sony products. Sony is basically Apple stretched too thin. When Apple moved into the mobile device business, it was a calculated risk, based on new technologies and high quality software that worked seamlessly with their other platforms. They haven't been moving into different industries since then, they have only been expanding their role within the mobile devices market. Sony has divisions that reach into both electronics and content, and none of it has been giving any solid returns for a very long time.
Posted by routerbad on 05 March 2013 - 10:16 PM in Wii U Hardware
The forums first troll posted, that's what.
ahhh
Posted by routerbad on 05 March 2013 - 07:55 PM in Wii U Hardware
nin_stream, no, stop it.
You can't fake it when you can't forum, so stop it.
What on earth are you talking about?
Posted by routerbad on 28 February 2013 - 10:07 AM in Wii U Hardware
Speed was measured with Speedtest.net using the Wii U browser. For users who spend most of the time running games, the WiFI speed is not a problem. Even on-line games run o.k. because the ping speed is good. But if you try to stream full HD videos fron Netflix or You Tube it can cause problems.
If you Google "Wii U slow WIFI" there is a lot of info. I have a lot of experience in setting up networks, and after trying all of the suggested fixes posted on the net, I'm convinced that the speed limitation is caused by the Wii U.
Posted by routerbad on 28 February 2013 - 07:17 PM in Wii U Hardware
It's super slow for me too. It literally took me 3 hours to download Runner 2 last night. That game is less than a gig. Defenders, what is your magic trick? My 360 downloads 10 times faster.
Posted by routerbad on 28 February 2013 - 09:20 AM in Wii U Hardware
I like the Wii U a lot but if it is going to be a success they need to fix two basic problems.
1) The OS is painfully slow when switching menus and modes.
2) The WIFI is also slow. I have five other devices that connect at 20 Mbs and the Wii U runs at 6.8 Mbs max. I have tried all of the fixes posted on the net with no success. I tried hard wiring with a USB/network adapter and it actually ran a little slower.
Has anyone heard anythng further about an OS upgrade to fix these problems?
Posted by routerbad on 28 February 2013 - 07:32 PM in Wii U Hardware
Agreed, installing it now 20 minutes, jeezyspeedtest.not in wii u's browser? I thought that was flash based, when did they start html5 compatability?
I just downloaded runner 2, i started the download, took a poo and it was done.
Took longer to install than download... Which is another problem, WHAT IS UP WITH THESE INSTALL TIMES?
Posted by routerbad on 28 February 2013 - 10:01 PM in Wii U Hardware
Lol wtf?! This makes no sense to me. I believe you but just don't understand. I could download the same game in 10 minutes on my 360. I'd blame WiiU, but there's clearly evidence that proves otherwise. Whatever, if I want a game I'll download before I leave for work I guess.
Posted by routerbad on 05 March 2013 - 01:59 PM in Wii U Hardware
Then how do you explain that my MacBook Air, iPad, iPhone, 3DS, Wii and Vita all download at acceptable speeds over wi-fi and the kind of speeds they should be yet my Wii U doesn't. If it was my router, Internet connection or I.P. related it would affect them all. I'm also not the only one who experiences slow downloads on the Wii U when everything else is just fine. Its certainly not a bandwidth issue as it also happens when only the Wii U is downloading. In fact I very rarely have multiple devices downloading that the same time.
If you are referring to downloading software and updates from the Nintendo Network, they probably don't have their backend network scaled up to where it needs to be. Everything else on the Wii U that uses the network connection runs without issue in my experience.
Considering it's a new service that they've built from the ground up starting from scratch not more than a year ago, it will take them time to get the kind of infrastructure required to support millions of users simultaneously up and running. That isn't necessarily Nintendo's fault, they contracted this work out, but they need to be there to ensure timelines are met and that the network is scaled properly. I design enterprise networks for a living, and it only takes one tiny issue on one piece of hardware to bring a network to a crawl.
I honestly can't explain what the problem is on your personal network, but unless broadcom provided faulty hardware to Nintendo or they provided poorly written drivers, I seriously doubt an issue with the console itself.
Posted by routerbad on 04 March 2013 - 03:57 PM in Wii U Hardware
the wifi is just awfull, my ps3 , iphone 4 , ipad 3 and my notebook work excellent with my wifi connection, except for my wiiu. i always have to reconfigure my wiiu wifi connection. so disappointed.
Again there isn't anything wrong with the wifi. Check for interference and make sure it is set to static IP, and set on a specific wireless channel.
Posted by routerbad on 04 March 2013 - 06:53 AM in Wii U Hardware
the mbps does not effect ur ping and online game, even if u got a 33.600bps modem, u can play smoothly... Wii U is known for its a problematic wifi, I dont know why nintendo is not fixing that... mbps effect only the dlc
I'm afraid it doesn't work like that anymore. There is much more data than you realize being sent back and forth with the selected host than just "ping" which is simply a measure of latency between two clients. Bandwidth affects everything, and I see nothing that indicates Wii U having "problematic wifi". The wireless adapter works as advertised. I and others get acceptable speeds using the built in wifi, without any issues. If it was a software problem, it would be affecting everyone, and Broadcom is the largest manufacturer of wireless transceivers in the world so even suggesting a hardware issue is pretty much out of the question.
It's either too far away from the gateway, obstructed, or otherwise deprecated.
BTW speedtest.net does not work with the built in browser on the Wii U. Try again.
Posted by routerbad on 02 March 2013 - 11:43 PM in General Gaming
I do believe that was the whole intention of my post. The only way to make change is if more people let themselves be heard. But the average person doesn't care. Until it affects them directly, that is. It's great to be optimistic about change, but it's also a good trait to be realistic.
Anyway, I agree with everything else you said. I just don't like how dtrex made it seem like he was entitled to something from a company.
Agreed. We aren't entitled to any product or service, we either accept the price and terms that the provider sets or we take our money elsewhere, simple as that. Well, it is much more complicated than that but that's a simplistic yet mostly accurate way of looking at it.
Posted by routerbad on 12 February 2013 - 12:11 PM in The Café
Well tell me this.. Do you know the age of the girl? Or the OP? How do we know she doesn't have life experence? We don't know so what my opinion is based on is what info was provided. Hell I dated a stripper when I was 26 her mentailty was of a 14 year old but she had a lot of life experience. We haven't been getting details funny thing is op seeks truth in what I post but community members want to insult a post they don't agree with? Lmao @ this community if this is how you guys treat other members
So we don't know. Based on what was given that is my opinion. Nice guys finish last with their special set of rules.