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#201974 ZombiU, Sonic Racing, And Nintendo Land Bundle For $59.99 At Frys

Posted by routerbad on 30 April 2013 - 09:59 AM in Wii U Games and Software

Yes Frys is a great store. I miss being able to shop or even just window shop there. Plus they always seem to have great deals like this.

I live down the road from the San Marcos location, they always have great deals, and enormous selection for everything.  They still don't have a Wii U demo unit, though, I might need to ask them about that.




#201971 ZombiU, Sonic Racing, And Nintendo Land Bundle For $59.99 At Frys

Posted by routerbad on 30 April 2013 - 09:49 AM in Wii U Games and Software

Gotta love Frys




#176208 Zelda U Ideas

Posted by routerbad on 25 February 2013 - 03:04 PM in Wii U Games and Software

Yes, I suppose.... same thing said for mario... :/


I hope the graphics are like the Zelda HD E3 2011 tech demo!


They'll more than likely be better, that was back in 2011 before the hardware was finalized and it was using an engine that wasn't developed specifically for the Wii U.

Yeah voice acting in Zelda is just wrong, having txt really allows it to personalise the character and allows to choose dialogue options :D


How do we know that it's just wrong if it has never been done?  I for one would love to see some voice acting added to the game.  I wouldn't add a voice to Link, but all  the other characters.  The other characters' personalities are developed by the creative team, whereas you want a level of personalization with Link.  So voice act the rest of the cast, and give answer options for Link.  Actually if they do that extensively (dialogue options) they could do a voiceover for Link, but it would have to be appropriate, not like the CD-i Zelda voices.



#269718 Youtube Channel Masterthread

Posted by routerbad on 31 January 2014 - 01:23 PM in The Museum

You all can add me to the list as well.  http://www.youtube.com/user/routerbad




#180675 Your Most Anticipated WIi U Games of 2013

Posted by routerbad on 08 March 2013 - 01:44 PM in Wii U Games and Software

Wonderful 101

NFSMWU

LEGO City

Wind Waker HD

3d Mario

Yoshi's Yarn

Watch Dogs

Assassins Creed 4

 

my list so far, there are more I'm sure that I'll get, but we don't know the half of what will be released this year 




#229076 You go on a date, which one of you pays the bill?

Posted by routerbad on 05 July 2013 - 02:07 PM in The Café

We take turns.




#209513 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 21 May 2013 - 10:26 AM in Wii U Hardware

We've been trumpeting this for months now, and it took a rather unimpressive xbox reveal to make it apparent.



I say unimpressive in terms of games, I'm hyped to the heavens for Halo TV series.




#209596 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 21 May 2013 - 12:22 PM in Wii U Hardware

I still blame the wii u's cpu for not getting unreal engine 4 when everyone else is.

Yeah, no.  You can blame shrewd business practice on EPIC's part.  They just finished porting UE3 to Wii U, there is no reason to port UE4, especially considering it has basically the exact same feature set sans the workflow, when they can let someone else do it, which will most likely be happening.




#209592 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 21 May 2013 - 12:17 PM in Wii U Hardware

and with that said, regarding games, i think Nintendo will once again offer a better experience in gameplay and innovation with it's gamepad. Just my opinion though.

I agree.  Nintendo and Sony seem to be the most interested in games, Microsoft is trying to expand the userbase through massive media integration and accessibility.




#209584 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 21 May 2013 - 11:58 AM in Wii U Hardware

To be honest... I'd be surprised if we see a COD: Ghosts that looks like the other next-gen versions, or a Metroid game with graphics comparable to Killzone 4 (talking to next-gen in general, so not Xbox only). But it's not that one massive leap everyone was hoping for.

COD ghosts new engine should have been used on PS3 and 360, they could pull of the visuals shown, and have, with games with similar art styles like uncharted.

 

Aside from that, Wii U will have some very impressive looking games, and 3rd party games will look the same on all consoles by and large.




#209588 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 21 May 2013 - 12:11 PM in Wii U Hardware

full windows kernal? or did I mishear during the announcement? 

Yep




#209651 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 21 May 2013 - 01:51 PM in Wii U Hardware

So how exactly does it compare? I know you know your stuff, and they have released a spec sheet detailing some important info.

They'll all be about the same, they all support the same techniques and features.  XBOX One is probably very slightly more powerful, but those extra cycles will be used up for multitasking and peripherals for the most part.  Other than that, WiiU will not do some things quite as good as PS4 and perhaps XBOX1, but not in a way that will make a noticeable difference.




#209624 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 21 May 2013 - 01:07 PM in Wii U Hardware

They are powerhouses that can blow the Wii U away if used to their full extent which they won't be able to in the start, also the real problem is that they are using most of their power to multi task. The Xbox nOne is going to switch between game, movie, skype etc. instantly. So say good bye to a lot of that 8gb ram ;)

Even if used "to the full extent" they wouldn't blow away the WiiU.




#210094 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 22 May 2013 - 11:06 AM in Wii U Hardware

No way the xbox one is on a 40nm process for its main amd apu. The older PC amd apu's were already on a 32nm process from over a year ago and the newer jaguar based apu's are on 28nm and they will hit the market before ps4 and xbox one anyway. 28nm is not that impressive and quite low cost now. Intel are on 22nm even with a built in basic gpu.

 

Dirt cheap android tablet chips have moved on from 40nm to 28nm;

 

http://en.wikipedia....p#RK31xx_series

 

and they are dirt cheap often with the chips selling sub $10 in high volumes.

Process cost is just one part of the overall cost of a chip.




#210013 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 22 May 2013 - 07:46 AM in Wii U Hardware

Dont underestimate Americans ^^ A lot of them will buy xbox just because it's xbox. Just like a lot of Japanese will buy Nintendo and Sony just because they're Nintendo and Sony.

Unfortunately you are right.  Though Nintendo has done well for itself in the US as well when they have great software to show (3DS)




#209648 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 21 May 2013 - 01:48 PM in Wii U Hardware

I'm talking about PS4 5 years from now vs Wii U now with better engines and knowledge of hardware, which of coarse isn't a fair comparison.
But if you cut all the multitasking from PS4 it would be far above Wii U (but you could do the same for Wii U to compensate. I'm just talking hypnotically, not like they'll do any of this)

Or from what we have learned of them, for all we know the PS4/Xbox One specs sucks compared to Wii U and they only beat it in ram so they can pretend they are better ;P (Not saying it is like that, but we can't know for sure until someone opens the PS4/Xbox One)

It's not just an unfair comparison, there aren't any games that really showcase the WiiU potential at this point, other than perhaps NintendoLand, but in very small ways.

 

PS4 and WiiU will continue to have similar looking games throughout the generation, because they both support all of the same rendering technologies.  There will be minor limitations that Wii U brings to the table eventually I'm sure, but it won't be enough to change gameplay or even visuals in a substantive way.




#211304 Xbox One unveiled... Diminishing returns?

Posted by routerbad on 25 May 2013 - 09:38 PM in Wii U Hardware

I honestly feel this e3 will be a shining moment for games this year. 2 new systems will be fully unveiled with ideas and games that we don't know yet and Nintendo will show why we all bought a wiiU.

The X1 will have a strong e3 because they have to and I feel they will show games and games and games. the Wii U will be similar, while PS4 I feel will have the most balance conference. Still like I said before it will be a great e3 whether your a fan of Wiiu,X1, or PS4 its gonna be fun.

Keep in mind Microsoft 1st party studios were having so many issues getting any games running on the XBOX One that Microsoft started trying to buy 3rd party exclusives.  They don't have much to show, which is why they had the conference they did.  They'll definitely have games at e3, but it won't be as good as XBOX fans hope.  Nintendo and Sony are going to go nuts this e3, and now I'm firmly in the WiiS4U camp.




#210399 Xbox One Does Require Internet Connection, Can't Play Offline Forever

Posted by routerbad on 23 May 2013 - 08:53 AM in General Gaming

That sounds pretty ridiculous and even I can't defend it. Oh well, at least it's not as bad as constantly online required. I can manage.

It always has to have an internet connection, but it only does routine call home once per day.  It will also check whenever you install a new game, whenever you start a game, etc.




#210471 Xbox One Does Require Internet Connection, Can't Play Offline Forever

Posted by routerbad on 23 May 2013 - 11:22 AM in General Gaming

Have you been listening to what theyve been saying? This, exactly, is their end goal.

No more next gen sales being canabalized by lingering interest in cheap systems. As soon as the switch is flipped, you HAVE to buy Xbox two, because xbox one will no longer work.

I can say one thing with complete and utter confidence.  I was planning on buying one of the other two consoles as a secondary, and Microsoft just made my choice SO EASY!




#171108 Xbox 720, PS4 to be a substantial leap over current generation, says Epic

Posted by routerbad on 13 February 2013 - 11:19 AM in General Gaming

Sounds like he's dreaming a little.  Even with the improved specs it wont be representative of high end pc's even on launch day.



#171207 Xbox 720, PS4 to be a substantial leap over current generation, says Epic

Posted by routerbad on 13 February 2013 - 03:41 PM in General Gaming

so if that is true then the wii u should be able to handle any game that comes out for the console unless that game uses to full power of the console. lets say even if this was true, game, devs would still hide from nintendo bc they are stubborn and believe nintendo will always be last and as good as the other two...


They don't care which console is more powerful, so long as it doesn't prevent them from expressing themselves artistically.  No devs aside from those that only produce FPS twitchers will hide from the WIi U, the publishers will though, because they don't want to put their best AAA titles up against Nintendo titles and get creamed.



#209625 Xbox 720 Official Reveal Thread

Posted by routerbad on 21 May 2013 - 01:08 PM in General Gaming

Which one?

Kinect camera is 1080p according to the reveal.




#209583 Xbox 720 Official Reveal Thread

Posted by routerbad on 21 May 2013 - 11:56 AM in General Gaming

they probably got a fact sheet, being press.

Too bad at least one of those "facts" was inconsistent with what was actually said during the reveal.




#209519 Xbox 720 Official Reveal Thread

Posted by routerbad on 21 May 2013 - 10:29 AM in General Gaming

From Engadget:

 

Processor and graphics: as rumored, a heavily customized AMD chip that combines an eight-core CPU, a GPU tailored for DirectX 11.1 graphics and 32MB of high bandwidth embedded ESRAM memory. The 28nm chip will consume around 100 watts, which is slightly higher than current Xbox Slim and PS3, but Microsoft promises noise from the cooling fans will be "four times quieter."

System memory: a Sony-rivaling 8GB of RAM, although it'll be DDR3 instead of the PlayStation 4's GDDR5.

Audio and video: 1080p and 4K both supported; 7.1 surround sound.

Kinect: This will be bundled with the console and contain 250,000-pixel infrared depth sensor as well as a regular 720p web cam.

Storage and media: a 500GB hard drive of unknown speed plus a Blu-ray / DVD combo drive that will be used as little as possible. We're told disc-based games will be ripped to the HDD automatically.

Connectivity: HDMI 1.4 output and passthrough; a "few" USB 3.0 ports; gigabit Ethernet; plus, three separate 802.11n radios to allow the console to communicate with its controller (over a form of WiFi Direct) as well as other devices (such as perhaps other Windows-based phones and tablets) without losing its connection to the internet. At other times, two radios could be used to maintain a stronger WiFi signal.

If the spec you're looking for isn't on this list, that's likely because Microsoft hasn't revealed it yet. We've requested further details and will update as and when we hear more.

Engadget are slouching

 

They didn't reveal anything about the architecture, aside from the number of transistors

 

They did not mention 4k at all

 

Kinect 2.0 will have a 1080p camera




#210408 x86 = Nintendo's Doom?

Posted by routerbad on 23 May 2013 - 09:12 AM in Wii U Hardware

In the PC world 8gb is currently the logical maximum, with anything more being overkill.

http://m.ca.ign.com/...em_Requirements

With this just being an example, 2GB is doable for such high end games, with 8gb being the reccomended for super high def.

But I don't think the xbox. One or the PS4's cpu and gpu can ceven compare to a super high end system, maybe the midrange. All it really means is that the ram won't be a bottleneck. It could be handy though, as you can load larger maps and not worry about loading screens as much once the game starts, but it depends on the developers.

Personally I'm waiting to see how.the games work on retail systems. It moght just not be worth it, especially with all of the unknowns such as how used games arer handeled.

That's basically the point.  They won't have access to all 8GB, and I seriously doubt they'll have access to 4GB, but we don't know for sure yet.  The GPU and CPU wouldn't allow "super high def" anyway, not equivelent to what is possible on the PC side.  The amount of memory is overkill from a cost to manufacture perspective, but I'm sure developers are happy for it.



RAM in pc's needs to be higher than on consoles because it runs more programs in the background. This doesn't go for X1 because of 3 OS' lol. But no way the next-gen games will use more than 6GB. 4 is a lot already. (I think Wii U should have had 4, 1 being for OS. 1GB for games is pretty low)

They'll free up more for games in the future, perhaps with the summer update, they are still ironing out the OS, but 1-1.5GB is actually plenty when you are able to stream from a disc to pull in assets.  Most games during actual gameplay don't actually use a whole lot of VRAM, even on PC, and even with the highest settings.  Crysis is the outlier here, because their engine has always been extremely RAM dependent, but the new engine is much more efficient.





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