Darksiders II, one of the first games confirmed to be making its way to the Wii U at launch will not have multiplayer features due to technical difficulties. Vigil Games had been considering multiplayer for Darksiders II but technical hurdles got in the way.
“You almost have to make four games. You’ve got completely different animation sets. It’s 800 to 1,000 animations for Death alone and they’re all unique. One thing great about working with Joe [Madureira] is that he comes up with awesome characters but they have completely different proportions, so you can’t share any of the animations across them. Of course there’s balancing with the different abilities. We’re going to want them to play differently, so we wanted to spend some time developing each of the characters individually.”
When asked whether multiplayer could be a possibility in a future Darksiders title Marvin Donald of Vigil said:
“It’s too soon to say. Multiplayer is definitely something we want, but this time around we’re not quite ready for it,”