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Lets analyze and compare Bayonetta 2' gameplay


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#1 3Dude

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Posted 16 June 2013 - 09:59 AM

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Okay, So I will be using IGN's video feed of the entire bayonetta 2 demo, I can embed the youtube job they did, but I would advise using IGN's page as its a much better feed of the video than the one they put on youtube.

 

So youtube:

 

 

 

And IGN's.

http://www.ign.com/v...GN Wii U Videos)

 

 

We will be going through this by the time on the video, so. Yeah, find something interesting, fast forward to  that point in the video. That being said, for the video to even start, fast forward to 1:13 of the video to skip all the annoying prattle. You may also want to turn the sound off to save your ears from the incessant yapping.

 

1:18-1:37

We are given an extreme closeup of bayonetta's in game high lod model, then bad guys show up and it immediately starts the gameplay.

 

1:40 we realize the gameplay is taking place on a jet plane zooming through a massive detailed city, each and every window reflecting the city scape. Here is where we notice the first big difference between bayonetta 2 and similar titles on ps360, like god say, god of war. Not only is the environment massive and the camera not fixed to a certain view od it (tricks used to get a more impressive scene than system power can actually allow) but is zooming through a massive city, but it also changes depending on who the player is attacking and where the player is, doing complete 180's if the player chooses to attack an enemy behind them to give a better view.

 

2:10 not oonly do we have a massive city scape, but we see we are being trailed by a large number of angels, who catch up to and land on the jet to fight. Hey look, theres a train.

 

Lets take this time to see how the 360 tries to do a scene like this. What game? Bayonetta of course, the highway level, cause its the only thing that comes close. Lets take a look at route 666.

 

SPOILER if you have not played the first bayonetta and do not wisht to be spoiled, dont watch this video.

 

 

Wow... Thats... Really empty. And small. And... Ugly. Those are all the same exact semi's and cars. Theres absolutely nothing in the background beyond the road. Like, its really really empty and samey. Must be because the ps360 are so much more powerful than the wii u.

 

2:33 We see the jets starting to take damage as the fighting on it continues.

 

2:45. Nice sword.

 

3:05 giant thing bursts through building, is ridiculously high detailed, polied, and textured.

 

3:10 it joins the real time gameplay along with the gigantic city, smashing buildings and stuff and sometimes attacking

 

4:30 fighter jet gradually takes damage the entire time, its looking pretty messed up now

 

5:00 Ouch, fighter jet is really messed up now.

 

5:05 Now the fighter jet needs a band aid, bad.

 

5:12 and now we are on the train we saw earlier

 

5:27 lets take a good look at belief, He is incredibly high poly, and very detailed, covered in ornamental golden armor and tapestry like.. loin cloths, and a big creepy face, and sickly skin... Remember all these details, they weill get beaten off peice by peice during this fight.

 

5:30 belief decides to try and smash the train. The entire bridge begins falling apart.

 

Nows a good time to compare what a collapsing bridge on the wii u looks like compared to on last gen systems.

 

DISCLAIMER  If you havent finished god of war ascension and dont wish to be spoiled, DONT WATCH THIS VIDEO

 

http://www.youtube.com/watch?v=SHhEQob2XJE

 

FIrst thing well notice. Wow, there is nothing in this place and nothing going on. Bayonetta 2 is on a speeding train over a lake and through a massive city. Ascension shows nothing but the bridge inside a non detailed cave. Wow. Ascensions bridge breaks into really large blocky chunks and the whole things happening really slow compared to bayo2. Bayo 2's bridge is breaking up into way more peices and they are a lot smaller and its happening a lot faster. Oh wait, that was slow mo witch time. Now its all happening EVEN faster. Oh, and theres a huge fight happening too.

 

5:35 bayonetta begins wailing on belief, the first subtle damages to his armor and skin on his.... tentacle arm begin taking place.

 

5:50 ha ha, thats pretty cool, now we are running off the train onto belief to do some damage.

 

6:05 We see bayonetta's lock on indicator, as you can see by how many times it switches targets, each individual part of belief has its own individual hitbox, and as you will see, they all have their own individual hp and status tracked seperately as well. That takes power.

 

6:21 Okay, thats gross. Also, the train has been taking damage during the fight.

 

6:23 Bayonetta smashes some gold armor off of beliefs model.

 

6:50 after taking a beating, parts of belief are now pretty bloody and messed up. In particular his big creepy cherub face.

 

7:00 Belief is missing armor, and parts of his sickly pale skin have been ripped off exposing muscle tendons and veins. ANd yeah, there is still a massive city in the background.

 

7:10 oh noes!

 

7:27 Belief is pretty messed up now.

 

7:30 We are now fighting on peices of debris hurtling through the city all crazy upside down and stuff. Oh yeah, we also have an AI controlled partner now.

 

8:11 almost all of Belief's golden arm and skin has been ripped off him, its just bone muscle tendons and stuff. This is a much, much, MUCH more subtle process than it was in the original bayonetta, which only had perfectly fine, and then switched to skinless models during torture attacks.

 

As you can see, its a huge improvement over what the ps360 could do.

 

SPOILER this video shows boyonettas torture and punish attacks from bayonetta 1.

http://www.youtube.com/watch?v=MbgTYm_DuM0

 

 

8;34 Oh no, half his loin cloth has been ripped off. The horror.

 

9:00 Its bayonetta's pet Gomorrah! We saw him in the first Boyonetta. Except all we ever got to see of him was his head. He was actually the creature against the black screen everyone thought was just cg in the first trailer. Nobody recognized him because he was just such such a massive improvement over the first gomorrah model.

 

This one.

 

bayonetta-20090923081327523-3002694.jpg

 

 

 

Except, he was only shown in cutscene finishers in the first bayonetta, and only his head. Now his full body comes out, is ridiculously better looking, and is a boss fight in real time. Oh yeah, and it takes place in the middle of a massive city and not a tiny little arena. Must be because the ps360 is so much stronger than the wii u.

 

 

10:14 and seamless transition between in engine cutscene and realtime gameplay. At this point I want people to realize, that despite finishing several chapters, at no point has a single loading screen popped up.

 

10:25 Notice how Gomorrah is tearing the building up everywhere he touches?

 

11:00 Bayonetta punches his head into the building, making a massive hole.

 

11:30 The sky scrapers around the city break up and are sucked into the portal atop the building you are fighting on.

 

11:40, that is a massive view of the city.... as Large cgunks of it fly up into the portal.

 

13:00 going from the tops of the skyscrapers.... to the streets, no cut, no load. Oh and while we are doing it, how are we going to take out a massive demon the 360 could only handle rendering the head of? Why were going to summon ANOTHER bigger meaner one to take it out of course!

 

Its pretty clear the ps360 just arent capable of whats being shown here. Its just too much for them.

 

 

But, anyone think they have a video of a ps360 game that can match this. Please, post it. Lets analyze it.

 

 

 


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#2 GAMER1984

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Posted 16 June 2013 - 11:09 AM

This is gonna be fun.

#3 Gaymer

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Posted 16 June 2013 - 11:18 AM

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The funny thing is that 3Dude always backs up his theories/facts with evidence, but other people seem to think he's nothing but a biased fanboy. And even then, they do nothing to disprove him. It's quite sad.



#4 Toilet_Snaker

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Posted 16 June 2013 - 01:06 PM

There is just so much happening on screen at once in the Wii U game coupled with a smooth framerate.

 

Physics, enemies and moving platforms full of enemies at speed is not possible with a crap CPU yet the Wii U game clearly destroys the 360's Bayonetta in every area.

 

Like you said the 360 game has a lot of empty space and less draw distance, a notable and obvious advantage due to Wii U having 4x as much RAM and higher bandwidth in practice.


Edited by Forza Juventus, 16 June 2013 - 01:07 PM.

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#5 Julio93

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Posted 16 June 2013 - 01:09 PM

You know, it doesn't look like it can run on PS3 or Xbox 360. So I guess they really pushed the Wii U's hardware like they said.


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#6 TheUltimateWaddleDee

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Posted 16 June 2013 - 02:57 PM

Wow. You really want to prove all doubt.

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#7 Soul

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Posted 16 June 2013 - 03:48 PM

It's ridiculous how we're still trying to prove the Wii U can handle more then last gen consoles.



#8 Sorceror12

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Posted 16 June 2013 - 04:09 PM

Okay, So I will be using IGN's video feed of the entire bayonetta 2 demo, I can embed the youtube job they did, but I would advise using IGN's page as its a much better feed of the video than the one they put on youtube.

 

So youtube:

 

 

 

And IGN's.

http://www.ign.com/v...GN Wii U Videos)

 

 

We will be going through this by the time on the video, so. Yeah, find something interesting, fast forward to  that point in the video. That being said, for the video to even start, fast forward to 1:13 of the video to skip all the annoying prattle. You may also want to turn the sound off to save your ears from the incessant yapping.

 

1:18-1:37

We are given an extreme closeup of bayonetta's in game high lod model, then bad guys show up and it immediately starts the gameplay.

 

1:40 we realize the gameplay is taking place on a jet plane zooming through a massive detailed city, each and every window reflecting the city scape. Here is where we notice the first big difference between bayonetta 2 and similar titles on ps360, like god say, god of war. Not only is the environment massive and the camera not fixed to a certain view od it (tricks used to get a more impressive scene than system power can actually allow) but is zooming through a massive city, but it also changes depending on who the player is attacking and where the player is, doing complete 180's if the player chooses to attack an enemy behind them to give a better view.

 

2:10 not oonly do we have a massive city scape, but we see we are being trailed by a large number of angels, who catch up to and land on the jet to fight. Hey look, theres a train.

 

Lets take this time to see how the 360 tries to do a scene like this. What game? Bayonetta of course, the highway level, cause its the only thing that comes close. Lets take a look at route 666.

 

SPOILER if you have not played the first bayonetta and do not wisht to be spoiled, dont watch this video.

 

 

Wow... Thats... Really empty. And small. And... Ugly. Those are all the same exact semi's and cars. Theres absolutely nothing in the background beyond the road. Like, its really really empty and samey. Must be because the ps360 are so much more powerful than the wii u.

 

2:33 We see the jets starting to take damage as the fighting on it continues.

 

2:45. Nice sword.

 

3:05 giant thing bursts through building, is ridiculously high detailed, polied, and textured.

 

3:10 it joins the real time gameplay along with the gigantic city, smashing buildings and stuff and sometimes attacking

 

4:30 fighter jet gradually takes damage the entire time, its looking pretty messed up now

 

5:00 Ouch, fighter jet is really messed up now.

 

5:05 Now the fighter jet needs a band aid, bad.

 

5:12 and now we are on the train we saw earlier

 

5:27 lets take a good look at belief, He is incredibly high poly, and very detailed, covered in ornamental golden armor and tapestry like.. loin cloths, and a big creepy face, and sickly skin... Remember all these details, they weill get beaten off peice by peice during this fight.

 

5:30 belief decides to try and smash the train. The entire bridge begins falling apart.

 

Nows a good time to compare what a collapsing bridge on the wii u looks like compared to on last gen systems.

 

DISCLAIMER  If you havent finished god of war ascension and dont wish to be spoiled, DONT WATCH THIS VIDEO

 

http://www.youtube.com/watch?v=SHhEQob2XJE

 

FIrst thing well notice. Wow, there is nothing in this place and nothing going on. Bayonetta 2 is on a speeding train over a lake and through a massive city. Ascension shows nothing but the bridge inside a non detailed cave. Wow. Ascensions bridge breaks into really large blocky chunks and the whole things happening really slow compared to bayo2. Bayo 2's bridge is breaking up into way more peices and they are a lot smaller and its happening a lot faster. Oh wait, that was slow mo witch time. Now its all happening EVEN faster. Oh, and theres a huge fight happening too.

 

5:35 bayonetta begins wailing on belief, the first subtle damages to his armor and skin on his.... tentacle arm begin taking place.

 

5:50 ha ha, thats pretty cool, now we are running off the train onto belief to do some damage.

 

6:05 We see bayonetta's lock on indicator, as you can see by how many times it switches targets, each individual part of belief has its own individual hitbox, and as you will see, they all have their own individual hp and status tracked seperately as well. That takes power.

 

6:21 Okay, thats gross. Also, the train has been taking damage during the fight.

 

6:23 Bayonetta smashes some gold armor off of beliefs model.

 

6:50 after taking a beating, parts of belief are now pretty bloody and messed up. In particular his big creepy cherub face.

 

7:00 Belief is missing armor, and parts of his sickly pale skin have been ripped off exposing muscle tendons and veins. ANd yeah, there is still a massive city in the background.

 

7:10 oh noes!

 

7:27 Belief is pretty messed up now.

 

7:30 We are now fighting on peices of debris hurtling through the city all crazy upside down and stuff. Oh yeah, we also have an AI controlled partner now.

 

8:11 almost all of Belief's golden arm and skin has been ripped off him, its just bone muscle tendons and stuff. This is a much, much, MUCH more subtle process than it was in the original bayonetta, which only had perfectly fine, and then switched to skinless models during torture attacks.

 

As you can see, its a huge improvement over what the ps360 could do.

 

SPOILER this video shows boyonettas torture and punish attacks from bayonetta 1.

http://www.youtube.com/watch?v=MbgTYm_DuM0

 

 

8;34 Oh no, half his loin cloth has been ripped off. The horror.

 

9:00 Its bayonetta's pet Gomorrah! We saw him in the first Boyonetta. Except all we ever got to see of him was his head. He was actually the creature against the black screen everyone thought was just cg in the first trailer. Nobody recognized him because he was just such such a massive improvement over the first gomorrah model.

 

This one.

 

bayonetta-20090923081327523-3002694.jpg

 

 

 

Except, he was only shown in cutscene finishers in the first bayonetta, and only his head. Now his full body comes out, is ridiculously better looking, and is a boss fight in real time. Oh yeah, and it takes place in the middle of a massive city and not a tiny little arena. Must be because the ps360 is so much stronger than the wii u.

 

 

10:14 and seamless transition between in engine cutscene and realtime gameplay. At this point I want people to realize, that despite finishing several chapters, at no point has a single loading screen popped up.

 

10:25 Notice how Gomorrah is tearing the building up everywhere he touches?

 

11:00 Bayonetta punches his head into the building, making a massive hole.

 

11:30 The sky scrapers around the city break up and are sucked into the portal atop the building you are fighting on.

 

11:40, that is a massive view of the city.... as Large cgunks of it fly up into the portal.

 

13:00 going from the tops of the skyscrapers.... to the streets, no cut, no load. Oh and while we are doing it, how are we going to take out a massive demon the 360 could only handle rendering the head of? Why were going to summon ANOTHER bigger meaner one to take it out of course!

 

Its pretty clear the ps360 just arent capable of whats being shown here. Its just too much for them.

 

 

But, anyone think they have a video of a ps360 game that can match this. Please, post it. Lets analyze it.

 

Amazing analysis and it's all factual. One little tidbit to add... this game is doing all this AND STREAMING TO GAMEPAD.  :D

 

Got to be CGI, LOL.......

 

bayo2lxsy6.gif

 

 

Bayonetta (original) Gomorrah.

bayonetta-20090923081327523-3002694.jpg

 

 

Bayonetta 2 (Gomorrah)

bayonettae3002.jpg

 

 

 

BTW, I love the Nintendo Rep. They told cameraman to pull back to show the PLAYER PLAYING THE GAME. How important is this? VERY. All too often companies put out videos saying it's actual gameplay and it ends up not being the case. I loved the in close camera of the game but I also loved hearing those words. This was on the high quality Bayonetta 2 vid.


Edited by Sorceror12, 16 June 2013 - 04:40 PM.

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#9 ThePopiPenguin

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Posted 17 June 2013 - 12:45 AM

The funny thing is that 3Dude always backs up his theories/facts with evidence, but other people seem to think he's nothing but a biased fanboy. And even then, they do nothing to disprove him. It's quite sad.

 

3dude always has facts to back him up. You're my hero 3dude :D


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#10 DéliopT

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Posted 17 June 2013 - 07:24 AM

Didn`t see all the vídeos, from what i saw, no disputing whatsoever!


 

 


#11 TheUltimateWaddleDee

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Posted 17 June 2013 - 09:51 AM

I kind of want to find videos of other hack and slash games just for the sake of argument, but I know that none can compare.

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#12 3Dude

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Posted 18 June 2013 - 06:38 AM

I kind of want to find videos of other hack and slash games just for the sake of argument, but I know that none can compare.


Eh, there are others, but there really isnt much point if its not the best. Anyone can make a terd on a system, no matter how powerful it is.

Like X-blades. Which was so bad it was quite literally offensive in every conceivable way. Especially the main character. Somebody hand these ruskies a dictionary and bookmark and highlight the word subtlety.

x-blades-20090205014704076-2740606_640w.

Although it is from an independent developer and not a gigantic studio with practically limitless funding like sony santa monica.... so it is comparable to bayonetta 2 In that way.

Then theres ninja theories paid ps3 exclusive heavenly blade, Which was shown roughly in the same timeframe of ps3's life, so ninja theory had about the same amount of time on ps3 hardware as platinum has with wii u right now.

HHeavenlySword%20Screen%205a.jpg

But i really like the god of war ascension comparison because its completely unfair to bayonetta 2.

Sony santa monica is an absolutely MASSIVE first part sony studio with practically limitless budgets that focused 100% on 2 gow games in a row.

Platinum is a tiny independent studio split between working on 2 projects at the same time.

Ascension was made by a team that has been optimizing their engine and techniques exclusively to the metal of one peice of hardware for seven years. Two years longer than any other gen in history.

platinums working off of a couple months with final kits and tool chains on a brand new system they never touched before.

And bayonetta 2 is killing it.

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#13 uPadWatcher2

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Posted 12 July 2013 - 09:07 AM

Bayonetta 2 is gonna be one of Nintendo's best seller on the Wii U... and PlatinumGames have done an outstanding job overall.  Looking forward to purchase it in 2014!


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#14 Rockodoodle

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Posted 12 July 2013 - 11:14 AM

I played an Xbox last weekend- people who make the claim that Wii U is equal to/competitive with or just above Xbox/PS3 are either outright lying, or haven't played a Wii U.  Xbox is sharp- Wii U is clearly a step above.

 

 

It's ridiculous how we're still trying to prove the Wii U can handle more then last gen consoles.



#15 Nintyfan86

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Posted 12 July 2013 - 11:41 AM

I played an Xbox last weekend- people who make the claim that Wii U is equal to/competitive with or just above Xbox/PS3 are either outright lying, or haven't played a Wii U.  Xbox is sharp- Wii U is clearly a step above.

I cannot find one PS360 game with the visual fidelity of that dragon battle. The game is ridiculous, especially when you consider 60 fps.

 

This is a day one purchase for me.  



#16 Gamejunkie

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Posted 13 July 2013 - 06:21 AM

Bayonetta 2 is gonna be one of Nintendo's best seller on the Wii U... and PlatinumGames have done an outstanding job overall. Looking forward to purchase it in 2014!


I very much doubt its going to be one of Wii U's best selling games. It has a cult following and is not a major AAA game or a well known Nintendo franchise. Not to mention the Wii U install base still isn't that large. It will sell decent but not in any large number.

Edited by Gamejunkie, 13 July 2013 - 06:22 AM.


#17 uPadWatcher2

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Posted 13 July 2013 - 08:51 AM

I very much doubt its going to be one of Wii U's best selling games. It has a cult following and is not a major AAA game or a well known Nintendo franchise. Not to mention the Wii U install base still isn't that large. It will sell decent but not in any large number.

 

Never underestimate Nintendo or its games, Junkie.  You've already seen the preview hands-on play back at E3 last month.  When it's released next year, there is a possibility that Bayonetta 2 and the rest of the Wii U games will be instant sellers.  If Pikmin 3 is sold out in Japan, now you know...


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#18 Wonder Blue

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Posted 04 August 2013 - 07:18 PM

i want this game so bad!! loved the first one ♥



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#19 syks-1

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Posted 05 August 2013 - 08:18 AM

meh just looks ok to me lol dont know why people keep comparing the wii u to systems that are 7 YEARS + old,of course it should be better lol its using more modern tech and has better ram...but....imo its not a massive leap ahead like 3dude tries to make out,when compared to the ps4 it looks cack (look at the plane for example,looks like cardboard to me not metal lol) and thats what people should be comparing the wii u with,nxt gen consoles


Edited by syks-1, 05 August 2013 - 08:24 AM.


#20 3Dude

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Posted 05 August 2013 - 08:58 AM

meh just looks ok to me lol dont know why people keep comparing the wii u to systems that are 7 YEARS + old,of course it should be better lol its using more modern tech and has better ram...but....imo its not a massive leap ahead like 3dude tries to make out,when compared to the ps4 it looks cack (look at the plane for example,looks like cardboard to me not metal lol) and thats what people should be comparing the wii u with,nxt gen consoles


Well, the shaders not supposed to emulate metal, its a modern military fighter plane, they dont leave them bare metal for a myriad of reasons including gigantic thermal signatures, obvious sun glares, and a carc (chemical agent resistant coating) requirement.

The resulting finish for aircraft gives off a reduced/diffused glare matte look with little er 'pocks' (for grip when they need to be maintenced) that doesnt look anything like the polished metal you would see on commercial or purposefully decorative/polished show planes like the blue angels.

And that, they did a surprisingly good job on.

fall0604a.jpg

Second off.... Yeah, the ps4 is considerably more powerful than wii u, but NOWHERE NEAR as powerful as the computers that handled the demos you are likely thinking about. And its really starting to show now that stuff like deep down and watchdogs have moved off of i7+titan pc's and onto ps4's hardware.

Deep down ps4 demo on pc with titan gpu:
1504_deepdown_ps4_108qxu9t.jpg

Deep down on ps4 hardware.
untitled359jdb.png

They uh... They may have overshot a bit.

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