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#1 grahamf

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Posted 29 November 2013 - 01:24 PM

I wonder if the chickens evolved from the loftwings? they're pretty scary

 

Finally was able to pick this up. I got it used, but It still had the cd. I'm playing through the disk one, then i'm going to make a copy so I can listen to it in the car while keeping the original disk safe.

 

Thoughts so far:

No real pause menu. First Zelda game I've played that doesn't have save-anywhere.

Link isn't as spry as his younger variants. I mean really, a stamina bar?

A little different how Zelda and link are childhood friends. Does make sense because skyloft is pretty tiny.

She pushed me off so I'd plummet to my doom!

Someone must've taken my turkey!


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#2 3Dude

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Posted 29 November 2013 - 02:43 PM

Link is far more spry thanks to the stamina bar.

Remember having to roll everywhere to barely increase links maddengly slow speed? (You can still do that if you want, its just a little more complicated on top of being pointless now) Thank Din for that stamina bar.

a quick lists of things you can do now, so you hopefully, dont have to sit through fi's or anyone elses godfawful lectures which will inevitably put you into a coma before you ever get the info...

Link can now dash up boxes and other head height or below objects instantly, instead of taking 5-10 seconds of pushing up against a box to change the context, then slowly climbing up like a 90 year old man.

Link can now wall run up to ledges.

Link can now turbo speed climb in all directions thanks to the stamina bar. (thank the GODS).

Stamina fruits are strategically placed throughout the entirety of skyloft so you can essentially run the entire time and never have to stop.

BEWARE the stamina fruit on the bridge linking the training acadamy to the town and the godess statue. Link will vault over that tiny fence behind it in a split second if you arent careful.

Man I envy you. Skyward sword was the first time since I cant remember where I actually got the joy of learning and mastering something new in a zelda game, and the combat system to boot. Exceptionally rewarding. Especially thanks to the wake up call bosses, and the feeling of empowerment you get when you begin to master the motion controls. Wish I could go through SS for the first time again.

Oh, one final thing, fi is actually on a sort of a timer at times... So if you manage to figure out things fast enough, you can actually avoid some of her lengthy verbose lectures giving away the puzzle you are trying to solve...

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#3 grahamf

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Posted 29 November 2013 - 03:24 PM

Fi sounds suspiciousely like a primitive science fiction Artificial intelligence. You'd think a contruct born from magic would be better at emotion and less at data, but oh well.

 

And the relationship between Link and Zelda is almost sickenly sweet. Like when on top of the goddess statue where Zelda alludes to the next part of the ceromony involving a kiss or something, then she pushes him off the ledge. Again.

 

It is definately different to anything I've played (even Twilight princesss). I like it.


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#4 Zinix

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Posted 29 November 2013 - 03:29 PM

I hate how the game revolves around three dungeons.


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#5 Big Boss

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Posted 29 November 2013 - 03:35 PM

I hate how the game revolves around three dungeons.

why



#6 3Dude

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Posted 29 November 2013 - 03:52 PM

I hate how the game revolves around three dungeons.


Eh? There are over twice that many dungeons in the game, not even counting mini dungeons.

I think you are confusing dungeons with divided overworld areas, and I dont think a thread about somebodies first time playing the game is the place for this anyways.

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#7 Mewbot

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Posted 29 November 2013 - 04:01 PM

I thought Link was spry. He was almost able to do parkour in this game (he wasn't far from it lol).


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#8 Hunter

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Posted 29 November 2013 - 04:09 PM

Man I envy you. Skyward sword was the first time since I cant remember where I actually got the joy of learning and mastering something new in a zelda game, and the combat system to boot. Exceptionally rewarding. Especially thanks to the wake up call bosses, and the feeling of empowerment you get when you begin to master the motion controls. Wish I could go through SS for the first time again.
 

 

I agree, that's why I think SS is the best Zelda since OoT (depending on what mood I'm in I may tell you that SS is my favourite Zelda). I really hope they carry over some of the new things in this game to Zelda U as well as add some new gameplay elements.



#9 Lightning_Ninja

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Posted 29 November 2013 - 06:43 PM

Ah, Skyward Sword is my favorite.  Sure it has it's flaws (Freaking tadtones, man) but the controls worked so well for me and the plot and presentation were much better than previous games.  The over-world is its own dungeon.  Groose and Ghirahim are such fun characters.  There's so much about it I like.

 

Just make sure you learn how the game wants to be played.  Can't flail randomly, gotta be smart and deliberate.  Its too bad so many people had trouble with them.  Besides having to recalibrate once, they were worked flawlessly for me over my three play throughs.

 

 

BEWARE the stamina fruit on the bridge linking the training acadamy to the town and the godess statue. Link will vault over that tiny fence behind it in a split second if you arent careful.
 

If I had a rupee for every time I did that, I could probably buy out every shop in Skyloft.


Edited by Lightning_Ninja, 29 November 2013 - 07:30 PM.


#10 MatrixChicken

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Posted 29 November 2013 - 07:30 PM

I absolutely loved Skyward Sword. Probably my favorite game of the few I've played. I didn't mind the backtracking or anything, it was all fun. :D Of course there were some spots that I got stuck on, but I suppose that's to be expected... :P


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#11 Hank Hill

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Posted 29 November 2013 - 07:33 PM

Wow. 9 (now 10) replies in, and not a single "I HATE EVERY BLOODY THING ABOUT SKYWARD SWORD ITS CONTROLS ARE BROKEN AND MADE OF SUCK BECAUSE I CAN'T PLAY GAMES RIGHT" response. :o


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#12 LinkKennedy

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Posted 29 November 2013 - 07:58 PM

I liked SS but I didn't find the game to be anywhere near the best Zelda. I found the game didn't feel it had diversity and the back and fourth stuff was fun but I would have liked to be able to explore more areas. Also skyloft felt like there was a ton of potential but it fell short. I found the presentation of the game great tho and I hope they make it more cinematic also the little rpg stuff implemented was real cool although it was under used I felt that they should have gone deeper(hopefully wiiu Zelda). The controls were perfect the dungeons were fantastic and the bosses for the most part were great. At the end of the day tho the story being told here is epic but with a very small world around it and that really bugged me.

#13 Kokirii

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Posted 29 November 2013 - 08:18 PM

I'm also playing through it right now and enjoying it a lot.  Have a question though: I'm at Lanayru Desert and I still haven't really collected enough crafting materials to upgrade anything, even though I've been trying more to be more alert about bugs and other stuff in the environment.  It seems that I'm always missing one of the three ingredients or don't have enough of one.  Is that normal?  Should I have been able to start upgrading stuff already?  


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#14 Lightning_Ninja

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Posted 29 November 2013 - 08:53 PM

I'm also playing through it right now and enjoying it a lot.  Have a question though: I'm at Lanayru Desert and I still haven't really collected enough crafting materials to upgrade anything, even though I've been trying more to be more alert about bugs and other stuff in the environment.  It seems that I'm always missing one of the three ingredients or don't have enough of one.  Is that normal?  Should I have been able to start upgrading stuff already?  

I think you should have access to what you need.  Dusk relics might be difficult for now, but they become much more available later in the game.  When you get to something called a "Silent Realm" look around, there should be a number of them lying around.  There's also a medallion you get eventually that increases monster part drops.  I highly recommend keeping it on you once you get it.  

 

I also recommend upgrading the bug net as soon as possible, to make bug catching much easier.  Lastly, once you get the bow, fully upgrade it immediately.  That thing does crazy damage when fully upgraded.



#15 Azure-Edge

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Posted 29 November 2013 - 09:07 PM

I don't know if it's the best Zelda. But recently I began going through it for a second time, and it's definitely addictive. There are things I don't like about it but then there are other things I absolutely love. 


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#16 3Dude

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Posted 29 November 2013 - 09:11 PM

I liked SS but I didn't find the game to be anywhere near the best Zelda. I found the game didn't feel it had diversity and the back and fourth stuff was fun but I would have liked to be able to explore more areas. Also skyloft felt like there was a ton of potential but it fell short. I found the presentation of the game great tho and I hope they make it more cinematic also the little rpg stuff implemented was real cool although it was under used I felt that they should have gone deeper(hopefully wiiu Zelda). The controls were perfect the dungeons were fantastic and the bosses for the most part were great. At the end of the day tho the story being told here is epic but with a very small world around it and that really bugged me.


Yeah, the game was definately being constrained by team size and development issues... It was the largest zelda team ever and you could tell the game was just more ambitious than the team could handle.

It caused some flaws, that are often blown out of proportion, but it also brought to light amazing advancements that I can only hope arent lost to time.

If the motion controls from skyward sword and all the possibilities they opened are ditched instead of evolved, it will be a great, great loss.

I also recommend upgrading the bug net as soon as possible, to make bug catching much easier.  Lastly, once you get the bow, fully upgrade it immediately.  That thing does crazy damage when fully upgraded.


I upgraded the bug net once and instantly regretted it. Oh it makes catching bugs a snap, but wierd as it is, I actually really, really enjoyed finangling that tiny net too scoop up the bugs.

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#17 grahamf

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Posted 30 November 2013 - 11:01 AM

I set it aside for the moment because I really should be focusing on finishing my last two weeks of school, but I am enjoying the CD that came with it (or at least it's copy, I'm OCD about my game collection so the original is safely tucked back into the game case)


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#18 3Dude

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Posted 30 November 2013 - 09:05 PM

I set it aside for the moment because I really should be focusing on finishing my last two weeks of school, but I am enjoying the CD that came with it (or at least it's copy, I'm OCD about my game collection so the original is safely tucked back into the game case)


Ah that cd. SPirit tracks theme was surprisingly awesomely delicious on there.

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