Posted 21 April 2014 - 03:31 AM
No. These people have NEVER been the target audience for deep console games.
Smart phones are nothing new. We used to play similar games all the time for 25 cents a pop. Then home consoles with deeper more engaging experiences took our attention, and we when we left the arcades, we stuck with home consoles. And then when the casuals and fad chasers (The always present market for simplistic arcadey games now making mobile gaming successful) left the arcade scene and they died.
Now simple arcade action is just as cheap, and infinitely more convenient. There has always been a market for simple arcade action at impulse prices, the biggest barrier, inconvenience, has been nuked. Anyone who has a phone, as in everyone, has instant access.
That still has nothing to do with console gamers.
So no, the blame doesnt have anything to do with smart phones, or their games, regaurdless of how crappy they are (there were a LOOOOOT of crappy arcade games).
It has to do with the blind greedy, moronic non gaming, ignorant, clueless marketing background ceo's of major publishing seeing a bunch of people spending stupid money on stupid games, and wanted to quadruple rape the console gamers by making them jump through all the bs they could find and monetizing out the wazoo to do it.
Because, 'games are just games right? If one person who plays one kind of game will pay for it. Than anyone who plays any kind of game will pay for it, because games are games, they are all the same anyway right?'
The blame rests ENTIRELY on AAAAAAAAAAAAAAAAA publishers who engage in these acts, who, coincidentally (Not really a coincidence), are the ones who have turned their games to complete rainbowe.
And whats REALLY sad, is people who werent around before, they think THIS IS HOW GAMING HAS ALWAYS BEEN. They think that the crappy repetitive nature of the current industry is how its always been, and think 'No wonder, people are just getting tired of gaming'.
But thats not the case. Gaming did not become this repetitive crapfest until a under a decade ago. There were new and engaging experiences, with new, different and interesting ways to play coming out all the time, until corporate asswipes decided they would only focus on making 3 kinds of games with nothing but cosmetic variations.
But people seriously believe this is how its always been. They believe 'thats just what gaming is'. They have been failed horribly. Its not fair, and its not right. But its still true. Just look at Auzzie Wingmans post.
Yes, Auzzie, I still gasm at every great NEW game experience I play. They just arent made NEARLY as much as they used to thanks to the corporate asswipimization of the industry.
Metal gear rising was a blast, vanquish was amazing, The wonderful 101's gameplay was mind blowing when it clicked. Xenoblade was absolutely fantastic. Dragons dogma was delicious.
The reason we dont 'gasm' over every game anymore, is because for 99% of the industry, they only make the same damn 3 kinds of games over and over and over again, with simply a different story, and a different coat of paint, because its cost effective. Its because gaming has gotten much, much, much worse, not because its 'worn off'.