Your thoughts about downloadable games/content
#1
Posted 11 May 2011 - 05:02 AM
Do you like it? Do you use it?
I don't like it at all. It makes me feel games become more expensive although they should be cheaper. I can buy new games for 40$. When I check online they almost charge the retail price (mostly around 50$). Now, why? They don't need a case, no disc, no manual, no cover, not even the retail-% when they sell it directly (a game is a little above 20$ for a shop and they sell it for ... you know how much) so imagine how much money they make with this stuff when there's no retailer and no real product involved.
But I have to admit that I use it. Only for games that are digital only, though. If there is a game I want to play and know I will like it, the ~10$ are alright.
I understand the great thing about it (cheaper, people get things faster, games can grow and games can be patched) but all those things don't really convince me.
#2
Posted 11 May 2011 - 07:50 AM
I do like the Apple App STore though. I know a lot of people don't like iPhones, but you can download good ports of DS and PSP game, such as GTA Chinatown Wars, for a few pounds. There are also lots of other good downloadable games such as Infinity Blade and Real Racing 2.
#3
Posted 11 May 2011 - 10:32 AM
I think digital distribution is working well for downloading little games for you to waste a few minutes on and classics that you can't really buy anymore like PS Onee and old Nintendo games for the Wii. I also like what Nintendo are doing for the 3DS in terms of downloading Gameboy classics.
But as for downloading new games, I'm not so sure.
#4
Posted 11 May 2011 - 03:59 PM
It shouldn't be used to make you buy the same game multiple times.
It shouldn't be used to fix a game after release.
I use steam. Downloadable games is great so long as I keep ownership of them.
Edited by Nollog, 11 May 2011 - 03:59 PM.
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#5
Posted 11 May 2011 - 06:05 PM
#6
Posted 11 May 2011 - 06:35 PM
For instance, am I going to spend $50 on a downloadable game, when I can spend the same amount and get a shiny tin case, too? No.
Would I download a game that would cost me $100+ to import? Yes.
This is a huuuge positive of downloadable games; they can save you ALOT of money when it comes to foreign games. Though I have yet to purchase a foreign game (i.e. untranslated ), I have stared at them often... Some people here may remember that I was planning to buy a Japanese 3DS before I realized it would be $500
DLC is a bit different...
Will I buy new songs for a rhythm game that didn't include any good songs on the disk? No.
Am I fine with a company releasing something unrelated to gameplay as payed DLC? Sure. (And if Marth ever gets an Archer costume in brawl, I will pay for it twice )
Will I allow developers to release games with slightly less content than expected, as long as they promise free new stuff? (via Spotpass, for example) Yes.
I don't mind DLC as long as I'm not paying for the game again. Which is what the PS360 caused by making the development costs so high... How else will they make a profit?
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#7
Posted 12 May 2011 - 09:12 AM
Depends how it's utilized...
For instance, am I going to spend $50 on a downloadable game, when I can spend the same amount and get a shiny tin case, too? No.
Would I download a game that would cost me $100+ to import? Yes.
This is a huuuge positive of downloadable games; they can save you ALOT of money when it comes to foreign games. Though I have yet to purchase a foreign game (i.e. untranslated ), I have stared at them often... Some people here may remember that I was planning to buy a Japanese 3DS before I realized it would be $500
DLC is a bit different...
Will I buy new songs for a rhythm game that didn't include any good songs on the disk? No.
Am I fine with a company releasing something unrelated to gameplay as payed DLC? Sure. (And if Marth ever gets an Archer costume in brawl, I will pay for it twice )
Will I allow developers to release games with slightly less content than expected, as long as they promise free new stuff? (via Spotpass, for example) Yes.
I don't mind DLC as long as I'm not paying for the game again. Which is what the PS360 caused by making the development costs so high... How else will they make a profit?
A good example of dlc working well on the 3DS is Dead or Alive Dimensions giving daily downloadable content.
#9
Posted 12 May 2011 - 02:20 PM
DGD is useful. you may think that it's overpriced or something like that, but put yourself in a town where there are no game stores and if you find a game it's usually $120. Now that game for $40 doesn't sound too bad, right? And there are other good thing's about it. Like lower loading times, you have a legal backup on your account and you don't have to worry about scratches.
#10
Posted 21 May 2011 - 02:56 PM
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