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#1 Gameboysoadvance

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Posted 22 May 2012 - 01:32 PM

A few more details.

http://gonintendo.co...story&id=177699

#2 birdmaster21

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Posted 22 May 2012 - 01:38 PM

Hmmm very interesting!!!!!
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#3 Blake

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Posted 22 May 2012 - 01:51 PM

I don't want that square to be an NFC sensor. It just seems like the majority of people won't use this feature, so it wouldn't be good to have that out in the open.

#4 Chinomanila

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Posted 22 May 2012 - 01:52 PM

I believe this rumor is from IdeaMan, so I am taking it as a grain of salt.
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#5 Caius Casshern Sins

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Posted 22 May 2012 - 01:57 PM

I believe this rumor is from IdeaMan, so I am taking it as a grain of salt.

It is from Ideaman so you can.
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#6 Gameboysoadvance

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Posted 22 May 2012 - 02:01 PM

Screen size increase?

#7 neverwinteru

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Posted 22 May 2012 - 02:13 PM

I don't want that square to be an NFC sensor. It just seems like the majority of people won't use this feature, so it wouldn't be good to have that out in the open.


that makes no sense it will likely be a used feature and even if it makes no sense to hide the feature.

#8 ArnarFB

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Posted 22 May 2012 - 02:25 PM

I'm sure the square button next to the power button is the magical screen switcher. It wouldn't make sense to have it on-screen, like in the zelda demo. Just press a button and it probably flips through a few sets the developer or user had pre-set. Some games might have pre-set screen switches, others might allow the user to set what the screen might display and then switch between a few custom settings.

Examples:

Setting 1 = Main game with HUD on TV, map/items on controller
Setting 2 = Main game on TV, HUD, items and map on controller (clean TV mode, I will cry tears of joy if this becomes real)
Setting 3 = Main game with HUD on controller, map/items on screen (+ button needed to switch to item screen here)
Setting 4 = Main game with full HUD on controller, TV not used (full streaming mode)

#9 Blake

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Posted 22 May 2012 - 02:37 PM

I'm sure the square button next to the power button is the magical screen switcher. It wouldn't make sense to have it on-screen, like in the zelda demo. Just press a button and it probably flips through a few sets the developer or user had pre-set. Some games might have pre-set screen switches, others might allow the user to set what the screen might display and then switch between a few custom settings.

Examples:

Setting 1 = Main game with HUD on TV, map/items on controller
Setting 2 = Main game on TV, HUD, items and map on controller (clean TV mode, I will cry tears of joy if this becomes real)
Setting 3 = Main game with HUD on controller, map/items on screen (+ button needed to switch to item screen here)
Setting 4 = Main game with full HUD on controller, TV not used (full streaming mode)


I believe this 100%.
Plus this is the only logical choice, the button has to be important for it to be so out in the open.

#10 neverwinteru

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Posted 22 May 2012 - 06:57 PM

I'm sure the square button next to the power button is the magical screen switcher. It wouldn't make sense to have it on-screen, like in the zelda demo. Just press a button and it probably flips through a few sets the developer or user had pre-set. Some games might have pre-set screen switches, others might allow the user to set what the screen might display and then switch between a few custom settings.

Examples:

Setting 1 = Main game with HUD on TV, map/items on controller
Setting 2 = Main game on TV, HUD, items and map on controller (clean TV mode, I will cry tears of joy if this becomes real)
Setting 3 = Main game with HUD on controller, map/items on screen (+ button needed to switch to item screen here)
Setting 4 = Main game with full HUD on controller, TV not used (full streaming mode)


then again it could be for games that just dont outright include the ability to switch screens. im hoping its something more important than just that though

#11 JD2995

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Posted 22 May 2012 - 07:53 PM

I'm sure the square button next to the power button is the magical screen switcher. It wouldn't make sense to have it on-screen, like in the zelda demo. Just press a button and it probably flips through a few sets the developer or user had pre-set. Some games might have pre-set screen switches, others might allow the user to set what the screen might display and then switch between a few custom settings.

Examples:

Setting 1 = Main game with HUD on TV, map/items on controller
Setting 2 = Main game on TV, HUD, items and map on controller (clean TV mode, I will cry tears of joy if this becomes real)
Setting 3 = Main game with HUD on controller, map/items on screen (+ button needed to switch to item screen here)
Setting 4 = Main game with full HUD on controller, TV not used (full streaming mode)

I like the idea.
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#12 uPadWatcher2

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Posted 22 May 2012 - 08:08 PM

I'm sure the square button next to the power button is the magical screen switcher. It wouldn't make sense to have it on-screen, like in the zelda demo. Just press a button and it probably flips through a few sets the developer or user had pre-set. Some games might have pre-set screen switches, others might allow the user to set what the screen might display and then switch between a few custom settings.

Examples:

Setting 1 = Main game with HUD on TV, map/items on controller
Setting 2 = Main game on TV, HUD, items and map on controller (clean TV mode, I will cry tears of joy if this becomes real)
Setting 3 = Main game with HUD on controller, map/items on screen (+ button needed to switch to item screen here)
Setting 4 = Main game with full HUD on controller, TV not used (full streaming mode)



102% brilliant!!!!! I love your concept...

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#13 Caius Casshern Sins

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Posted 22 May 2012 - 08:47 PM

I'm sure the square button next to the power button is the magical screen switcher. It wouldn't make sense to have it on-screen, like in the zelda demo. Just press a button and it probably flips through a few sets the developer or user had pre-set. Some games might have pre-set screen switches, others might allow the user to set what the screen might display and then switch between a few custom settings.

Examples:

Setting 1 = Main game with HUD on TV, map/items on controller
Setting 2 = Main game on TV, HUD, items and map on controller (clean TV mode, I will cry tears of joy if this becomes real)
Setting 3 = Main game with HUD on controller, map/items on screen (+ button needed to switch to item screen here)
Setting 4 = Main game with full HUD on controller, TV not used (full streaming mode)


Like everyone said I like this idea. Hopefully developers will use this with some of the there games.
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Co-Leader of the A.D.P.F
Lose yourself in battle, and rejoice
After War there is Death ~ Goddess Palutena, victory is ours
Yeah, you've done a great job so far, letting the Metal Heads destroy the palace.

#14 Joshua

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Posted 22 May 2012 - 11:46 PM

Very interesting. That idea from ArnarFB seems spot on to me.

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