I sure hope not. I owned a gamecube day 1 and only ended up getting about 5 games because there was nothing for adults.
The GameCube had amazing games. For me anyway.
Posted 17 September 2012 - 03:26 PM
I sure hope not. I owned a gamecube day 1 and only ended up getting about 5 games because there was nothing for adults.
Posted 17 September 2012 - 03:28 PM
No. It was on Xbox. And it was an example of where the Xbox was inferior in fur shading compared to SF Adventures on GCN.
Sorry if that confused you.
Posted 17 September 2012 - 03:28 PM
I sure hope not. I owned a gamecube day 1 and only ended up getting about 5 games because there was nothing for adults.
Posted 17 September 2012 - 11:43 PM
Posted 18 September 2012 - 12:43 AM
The thing that Nintendo has to understand is that third-party doesnt come by themselves. Especially not with exclusive content.
Microsoft got most of their exclusive games (and even some of the multiplatform-games) because they paid for them. Sony did the same thing during the Playstation 2 era. The video-game industry is a business and one have to treat it as one. I understand why Nintendo aint as interested in this since their own first-party games sell so well, but still, i would really like to see more third-party and especially exclusive content on their platforms.
Posted 18 September 2012 - 12:56 AM
Those are great examples of Nintendo getting more involved with third-party, as well as Ninja Gaiden 3: Razors Edge. Third-party productions where they step in and say "Hey, we are willing to finance this if you are putting this on our platform".Well getting monster hunter exclusive in japan and bayonettea2 exclusive also is a hell of a start. i believe nintendo is in attack mode right now. they are about to put lots of pressure on the other 2. a nintendo home console plus 3rd party support with the stellar first party titles we know are coming will be too much to overcome.
Posted 18 September 2012 - 01:13 AM
Those are great examples of Nintendo getting more involved with third-party, as well as Ninja Gaiden 3: Razors Edge. Third-party productions where they step in and say "Hey, we are willing to finance this if you are putting this on our platform".
Hopefully they will keep on going with this.
Posted 18 September 2012 - 01:21 PM
Conker's bad fur day is an example of where the GCN had superior features such as the 'fur shading' in both games which was new then.
And Rogue Squadron did look much better than anything on the xbox. someone mentioned Rogue Squadron 3 in another thread. Had forgotten about then game. GFX Superior than Xbox games.
the Xbox had a couple of advantages over the Gamecube, but the GCN also held advantages.
In the end, they washed out about the same.
The Xbox had better raw numbers on paper.
The GCN produced games that showed what the actual combination of the right hardware working together could do. the Altivec in the CPU was an ace in the hole as well.
The "same" result basically, but cheaper to obtain.
Pretty smart.
And pretty effective.
Posted 18 September 2012 - 02:07 PM
That is a totally unfair and biased opinion that has no connection with reality.
They certainly didn't wash out the same.
xbox.
More powerful gpu
superior sound (5.1 compared to 2 channel)
faster cpu
high resolution support
32bit colour
64meg memory
bulit in hard drive
Gamecube
The split graphics memory and system memory allowed greater memory bandwidth.
A huge number of xbox games would be impossible on gamecube simply due to lack of memory, small optical disc and no hard drive.
Rogue Squadron would be possible on xbox even if it was cut down in some way but I actually suspect the opposite is true and it would actually have been improved.
Starfox adventures vs Conker is an easy win for Conker.
You probably can't see the difference as well on youtube but when you use a projector and both games are projected on a whole wall there is absolutely no way any sane person would say the Gamecube is as good. Also check out Wreckless on youtube for both xbox and gamecube or any other multiformat title that exists for both xbox and gamecube.
Also don't forget the xbox creates a full 5.1 sound track for almost all games. Thats something Nintendo are just about to deliver for the first time with the wii u.
Edited by Socalmuscle, 18 September 2012 - 02:08 PM.
Posted 18 September 2012 - 02:15 PM
Posted 18 September 2012 - 04:25 PM
There are no Gamecube games looking like Rallisport Challenge 2 or Conker: Live and Reloaded.
Edited by Socalmuscle, 18 September 2012 - 04:26 PM.
Posted 18 September 2012 - 05:01 PM
This is why the GCN failed. Not due to power. Nintendo thought they created the killer console. And they did. but then they dumped on third parties with their treatment and with the industrial "design" of the system. it was nasty looking. And it had a handle... Looked like Barney the Dinosaurs lunch pale.
But I think the OP is referring to power and how it will relate to its competitors.
In that case, the Wii U will likely be the PS2 of the 3.
Posted 18 September 2012 - 11:08 PM
Just wanted to point out that the GC was NOT a failure.. not in the slightest.
--x--x--x--
I hope the Wii U gains more support than the gamecube.. and with a better reputation (Why is the GC rep so tarnished!?)
Posted 18 September 2012 - 11:48 PM
The Rogue Squadron-games were beautiful. And there were plenty of beautiful games on Gamecube. It was far superior to Playstation 2.Conker was supposed to be a squirrel with fur shading, not a porcupine with spike shading.
And there are no Xbox games looking like the Rogue Squadron series.
Posted 18 September 2012 - 11:59 PM
A bunch of text was here.
Posted 19 September 2012 - 12:02 AM
The Rogue Squadron-games were beautiful. And there were plenty of beautiful games on Gamecube. It was far superior to Playstation 2.
But what you say is just not accurate. Xbox was a power-machine and its most good looking games were in a league of its own.
Out of curiosity, do you consider the XBOX to be a failure or a success?
Posted 19 September 2012 - 12:04 AM
Well, you saying it doesnt make it true. It makes it an opinion. But if your example of the best of the best is Rogue Squadron, then from a technical point (taking the design-aspect of it to the side) of view those games wasnt even near Rallisport Challenge 2, Conker, Riddick, Halo 2, World Racing and so on.I know of which I speak. Xbox was respectable. And had the msjority of graphically impressive gsmes But the peak (best) graphics to be found of that generation were on the GameCube.
Posted 19 September 2012 - 12:06 AM
It was a hardware success. And it wasn't dead last in sales. So it should be viewed as such in a generation that was hugely dominated by the ps2.
Posted 19 September 2012 - 12:50 AM
I only ask to gain your perspective on what is a "failure". Based on sales, GC would not be considered a failure, as its sales were close to the XBOX (about 20-25mil units). The rest after unit sales is pure opinion.
Posted 19 September 2012 - 04:38 AM
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