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Golden Eye Might Be THE Nintendo FPS


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#21 The Lonely Koopa

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Posted 28 June 2011 - 11:56 AM

Sorry, but the word Sci-fi shoot always indicated you're shooting Aliens to me. Your obviously talking multiplayer which you never even mentioned. And no, I don't have a hatrid for the genre, I just have a hatred for mindless shooters, which not replacing Aliens with Humans would be even more ridiculous. And Samus wouldn't necessarily have to be in the Multiplayer. You've got the Space Pirates and the Galactic Federation and having not only two faction but two species to choose from in Multiplayer would bring a cool new experience to the game. The fact is though, Nintendo will never create the game you're looking for so you're going to have to go third party.

I think this entire thing is about a online shooter since we are the topic was about Golden Eye and how it might be THE Nintendo Fps which I Dont want Activision to start Popping out Goldeneye's each year like they do to all their games .It also appears that Nintendo want more people to play their wiiu and releasing a Fps with Nintendo's wax and shine will help alot and is better than relying on third partys games that are almost certain to be mutiplats Also another reason why I said I wanted a new Ip is becuase Nintendo needs some new Ips and Adding mutiplayer into Metroid would make most Metroid fans mad.I also dont like mind less shooting in my single player so Nintendo could also make its campaign more tactical and featuring online co op.

Edited by The Lonely Koopa, 28 June 2011 - 11:58 AM.


#22 nintendocube64

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Posted 28 June 2011 - 06:33 PM

I love Goldeneye, don't get me wrong but Nintendo can't rely on James Bond to save the day. They can't market a game based off a movie more then once and especially not a couple years next to each other. They need to either bank on third party developers to provide the FPS games or give an fresh idea to Retro Studios because let's face it, Retro is Nintendo's new favorite developer to hand games to and they make masterpieces.

#23 Dementis

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Posted 28 June 2011 - 10:28 PM

I think this entire thing is about a online shooter since we are the topic was about Golden Eye and how it might be THE Nintendo Fps which I Dont want Activision to start Popping out Goldeneye's each year like they do to all their games .It also appears that Nintendo want more people to play their wiiu and releasing a Fps with Nintendo's wax and shine will help alot and is better than relying on third partys games that are almost certain to be mutiplats Also another reason why I said I wanted a new Ip is becuase Nintendo needs some new Ips and Adding mutiplayer into Metroid would make most Metroid fans mad.I also dont like mind less shooting in my single player so Nintendo could also make its campaign more tactical and featuring online co op.


Right.

1) They cannot "start popping out Goldeneye games" because Goldeneye is 1 movie and I personally think they'll have a hard time making a sequel (Considering they don't own the Bond License)

2) Believe me, there is not one single Metroid fan who would go mad over a multiplayer mode.

What is usually associated with FPS? Blood? Gore? Nintendo isn't going to do that, so they've lost half the market already. But you seem to insist that Nintendo need it's own FPS to survive? No Third Parties? My boy, Nintendo could just pay a third party to make a game for it's system and make them promise it'll be exclusive.

#24 The Lonely Koopa

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Posted 29 June 2011 - 05:26 AM

Right.

1) They cannot "start popping out Goldeneye games" because Goldeneye is 1 movie and I personally think they'll have a hard time making a sequel (Considering they don't own the Bond License)

2) Believe me, there is not one single Metroid fan who would go mad over a multiplayer mode.

What is usually associated with FPS? Blood? Gore? Nintendo isn't going to do that, so they've lost half the market already. But you seem to insist that Nintendo need it's own FPS to survive? No Third Parties? My boy, Nintendo could just pay a third party to make a game for it's system and make them promise it'll be exclusive.

Im not saying they need their own FPS to survive but this Thread is about Golden eye might be The Nintendo FPS which would require more than 1 to be released and honestly Im just saying I would prefer them making their own FPS they have licensed M rated games before and them releasing their own would in fact help show off their online.I also think third parties wont be good enough since you know their not going to get a big third party to make one of their games a exclusive since unless Nintendo pays them a crap ton of money they wont do it since they will get less money.

#25 Dementis

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Posted 29 June 2011 - 06:10 AM

Im not saying they need their own FPS to survive but this Thread is about Golden eye might be The Nintendo FPS which would require more than 1 to be released and honestly Im just saying I would prefer them making their own FPS they have licensed M rated games before and them releasing their own would in fact help show off their online.I also think third parties wont be good enough since you know their not going to get a big third party to make one of their games a exclusive since unless Nintendo pays them a crap ton of money they wont do it since they will get less money.


Listen. There will NEVER be a Nintendo produced M rated game, ever.

#26 Narcidius

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Posted 29 June 2011 - 06:17 AM

Dementis, man, you make consistently intelligent points on these forums... but at this point you're pretty much just picking on Koopa (and often, purposely it seems, mis-hearing his points).

It seems valid to say (as Koopa clarified to be his original point) that successive Activision iterations of Goldeneye would NOT be what the WiiU needs to move forward... Goldeneye itself would not make a good serial (as you point out), but even worse than a bad serial would be a bad serial produced by an Activision B-studio. Don't get me wrong, Eurocom did a great job with Dead Space: Extraction, for what it was. But honestly, this is not the studio to produce the next big thing in gaming. The thing I really agree with here is that Nintendo needs to look to a GREAT studio to make them a GREAT new IP... what they manifestly don't need is another CoD clone.

As far as the whole Sci-Fi FPS thing goes... I don't think that Koopa is really sold on the genre ideas he tossed out there at first. He was just providing an example of what he was looking for, and happened to have Halo in mind. There is nothing "mindless" or particularly "gory" about Halo (or have you, perhaps, not played it?). I found even Reach to be gripping, exciting, and just plain fun. Metroid Prime is amazing for what it is... but it is definitely not what Koopa is looking for (nor I).

Interestingly enough, as I'm sure you know, Prime was not what Retro studios developed their engine for in the first place. Metroid was tossed their way when Nintendo didn't particularly like the direction they were taking with the FPS that was in development at the time. This adds credence to your suggestion that Nintendo is not really interested in a typical FPS experience from their first parties... so ultimately, I agree with you when you say that if such a thing is to appear on the new system, it will have to come from a non-1st party source.

This being said, I have seen fruitful collaborations in this vein between Nintendo and a 3rd party studio, such as the Eternal Darkness project, in the past. So I don't think it's out of the realm of possibility that Nintendo could work with a talented studio to make a real, quality FPS for its new system... and I, for one, hope that it happens.

#27 Tony Bradshaw

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Posted 29 June 2011 - 06:28 AM

DOn't see it happening but i'd be amazing!

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#28 Dementis

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Posted 29 June 2011 - 08:37 AM

Dementis, man, you make consistently intelligent points on these forums... but at this point you're pretty much just picking on Koopa (and often, purposely it seems, mis-hearing his points).

It seems valid to say (as Koopa clarified to be his original point) that successive Activision iterations of Goldeneye would NOT be what the WiiU needs to move forward... Goldeneye itself would not make a good serial (as you point out), but even worse than a bad serial would be a bad serial produced by an Activision B-studio. Don't get me wrong, Eurocom did a great job with Dead Space: Extraction, for what it was. But honestly, this is not the studio to produce the next big thing in gaming. The thing I really agree with here is that Nintendo needs to look to a GREAT studio to make them a GREAT new IP... what they manifestly don't need is another CoD clone.

As far as the whole Sci-Fi FPS thing goes... I don't think that Koopa is really sold on the genre ideas he tossed out there at first. He was just providing an example of what he was looking for, and happened to have Halo in mind. There is nothing "mindless" or particularly "gory" about Halo (or have you, perhaps, not played it?). I found even Reach to be gripping, exciting, and just plain fun. Metroid Prime is amazing for what it is... but it is definitely not what Koopa is looking for (nor I).

Interestingly enough, as I'm sure you know, Prime was not what Retro studios developed their engine for in the first place. Metroid was tossed their way when Nintendo didn't particularly like the direction they were taking with the FPS that was in development at the time. This adds credence to your suggestion that Nintendo is not really interested in a typical FPS experience from their first parties... so ultimately, I agree with you when you say that if such a thing is to appear on the new system, it will have to come from a non-1st party source.

This being said, I have seen fruitful collaborations in this vein between Nintendo and a 3rd party studio, such as the Eternal Darkness project, in the past. So I don't think it's out of the realm of possibility that Nintendo could work with a talented studio to make a real, quality FPS for its new system... and I, for one, hope that it happens.


Oh, I know that they're not what the Wii U needs and they're not even possible, because as I stated in a previous post, they're based on a single movie. Nintendo kinda dug itself into a hole by buying the Goldeneye license as you can't make a sequel. I'll be honest, I don't want an FPS because it's not really 'Nintendo'. Give me a game where you play as a Pirate commander, commanding ships RTS style on the touch screen, while boarding enemies and shooting them with you flintlock pistol on the TV screen.

Sorry to jump to conclusions, but it's been described as mindless by people I know, and gory was just FPS referring to in general. And I forgot about Eternal Darkness.

#29 Narcidius

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Posted 29 June 2011 - 09:23 AM

Give me a game where you play as a Pirate commander, commanding ships RTS style on the touch screen, while boarding enemies and shooting them with you flintlock pistol on the TV screen.


This is a really cool idea for improving the workflow on genre-bending games where multitasking is a necessity... it seems like this kind of game will be what really sets the new system apart, providing intense, deep gameplay experiences with intuitive control that is also unparalleled in its precision.

#30 SparktehFox

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Posted 29 June 2011 - 09:30 AM

I'm just the messenger so don't fire; do you remember the sequel to Goldeneye developed by EA, "Rouge Agent"? It's possible for any company to milk anything regardless of it being good or not. The game was eventually ported to the PS2 and a sequel was in development using the Multiplayer Mechanics of "Halo: Combat Evolved" but was scrapped due to poor sales.

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#31 Kinvara

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Posted 29 June 2011 - 10:23 AM

I'm just the messenger so don't fire; do you remember the sequel to Goldeneye developed by EA, "Rouge Agent"? It's possible for any company to milk anything regardless of it being good or not. The game was eventually ported to the PS2 and a sequel was in development using the Multiplayer Mechanics of "Halo: Combat Evolved" but was scrapped due to poor sales.

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What the? What game is featured on that 3DS? (Sorry, but I'm completely unfamiliar with Golden Eye.)

#32 lite3

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Posted 29 June 2011 - 12:44 PM

I haven't played goldeneye or any of the conduits but I've heard that they're pretty good Im planning on picking up some though. But if nintendo makes a goldeneye it would be so epic if it was so awesome that everyone would want it.

Im not saying they need their own FPS to survive but this Thread is about Golden eye might be The Nintendo FPS which would require more than 1 to be released and honestly Im just saying I would prefer them making their own FPS they have licensed M rated games before and them releasing their own would in fact help show off their online.I also think third parties wont be good enough since you know their not going to get a big third party to make one of their games a exclusive since unless Nintendo pays them a crap ton of money they wont do it since they will get less money.

But still, you don't want it to be re-released every year, maybe a two year gap between games would be cool, but released annually won't work.

#33 Dementis

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Posted 30 June 2011 - 03:18 AM

I'm just the messenger so don't fire; do you remember the sequel to Goldeneye developed by EA, "Rouge Agent"? It's possible for any company to milk anything regardless of it being good or not. The game was eventually ported to the PS2 and a sequel was in development using the Multiplayer Mechanics of "Halo: Combat Evolved" but was scrapped due to poor sales.

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Hm... it was released on PC and Xbox as well. However, the game actually has nothing to do with Goldeneye at all, unless you count the name, so it probably passed under the radar, or was released in a time frame during where no one knew who the rights belong to and no one really cared.

#34 bsgpro

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Posted 30 June 2011 - 07:23 PM

Sorry guys but 007 kinda bores me. I am not hear hating just saying it could be a better game. The original was amazing the Wii one is trying too hard to be COD.
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#35 giggity3000

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Posted 01 July 2011 - 10:16 AM

Sorry guys but 007 kinda bores me. I am not hear hating just saying it could be a better game. The original was amazing the Wii one is trying too hard to be COD.

I can see it now.
kid 1:Hey what are you playing? kid 2:I'm playing Conduit REACH .
kid 1: HAHA THAT'S FOR ogreS. kid 2: funk you. What do you play?
kid 1: I'm a man. I play Golden modern eye 3.
kid 2: LOLOLOLOLOLZ DUMASS
kid 1:LOLOLOLOLOLZ

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#36 abbe

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Posted 01 July 2011 - 11:07 AM

I can see it now.
kid 1:Hey what are you playing? kid 2:I'm playing Conduit REACH .
kid 1: HAHA THAT'S FOR ogreS. kid 2: funk you. What do you play?
kid 1: I'm a man. I play Golden modern eye 3.
kid 2: LOLOLOLOLOLZ DUMASS
kid 1:LOLOLOLOLOLZ


Golden morden eye....Conduit REACH? ROFLOLOLOLZZZ

#37 Happy Monk

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Posted 01 July 2011 - 11:11 AM

Goldeneye does not ever need to be done again it's had sequels that all suck, the new wii game however was amazing, really rather good times to be with that game. I'd much rather Goldeneye wii was an one-off game.

I don't think Nintendo will ever make a FPS, but I want to be proven wrong. What I really want is for Nintendo to make a RTS though, imagine a RTS game which incorporates all nintendo franchises, it would be awesome!! (just think about a unit of toads equipped with spears riding yoshis towards a bunch of space pirates :D)
Bring the noise.




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