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Ninja Gaiden 3 Wii U/PS3/Xbox 360 Gameplay Frame-Rate Tests


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#1 Zinix

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Posted 16 December 2012 - 10:02 AM



You could compare the PS3 and 360 version with the Wii U version, but games that are optimized for the HD twins won't run as good as on the Wii U. The Wii U is a modern piece of hardware with changes in the architecture, much more GPU based. The WII U uses level of shading and lightning that's just not possible on the 360 and PS3. An example would be Nintendo Land. Both of the screens have excellent shadows, great lightning, and crisp textures.

Edited by Zinix, 16 December 2012 - 10:03 AM.

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#2 Goose

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Posted 16 December 2012 - 02:49 PM

This game looks.... Jaggy...

#3 The Lonely Koopa

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Posted 16 December 2012 - 02:55 PM

such a random fps.

#4 SolxBurst

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Posted 16 December 2012 - 03:06 PM

This game looks.... Jaggy...

Its the format the video was recorded in, the quality is not what it should be.

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#5 Joshua

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Posted 16 December 2012 - 03:29 PM

That has got to be one of the most moodiest dance in frames I've ever seen...

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#6 tboss

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Posted 19 December 2012 - 05:05 PM

frames changed alot between all3. overall other versions ahd higher framerates but the other versions also had a lower minimum than wiiU. saw added textures and lighting, like rain was noticable on teh ground of the wiiversion. but the xbox/PS3 versions graphics always have the characters face themselfs look better, can tell from effects or texture., games like darksiders had the character running in higher quality but the maps slightly less. have slightly optimized games otu so far.




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