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Vericitus

Member Since 16 Oct 2011
Offline Last Active Nov 30 2011 03:05 PM

#39181 Wii U power

Posted by Vericitus on 29 October 2011 - 05:50 AM

Firstly its pretty stupid to say the least to argue the point that the 3DS has better graphics than the PSP when I have already stated the 3DS has a better gpu.


Uhh a few posts back you said "I love my 3DS but its not as powerful as sony's portable console that dates back to 2004."  Now you're saying it is more powerful, but the PSP has the faster CPU, measured only my Mhz and nothing having anything to do with advanced architecture like the ARM11 that's in the 3DS.  Sorry bud.

You also tried to prove the PSP is more powerful by comparing Ridge Racers, A crappy iPhone port to the 3DS, vs. a game Sony developed for the PSP probably a year ago, trying to do a "proof's in the pudding" comparison.  And yet you are trying your hardest to discredit the 3DS's "proof's in the pudding" comparison by saying the PS2 is more powerful than the 3DS or something because the PS2 version of RE4, which Resident Evil Revelations looks better than btw just on graphical effects alone, has "a lot going on inside and outside," whatever the hell that means.  Give it up, 3DS is quite a lot more capable than the PSP.  Deal with it.

You may believe the 3DS is powerful but currently there is no evidence to support that.


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Find me a PSP or a PS2 game that looks better than this, amigo.  Capcom literally had to show the press a separate demo that turned off various effects like HDR and depth of field just to prove to guys like you that just won't believe the 3DS is this capable.  Apparently it still didn't work because they can't fix stupid I suppose.

I have both a wii and original xbox connected to a projector which is about six feet diagonal in screen size. The very idea that Mario Galaxy compares to Conker is so utterly stupid its beyond a joke.


Yeah I know, Galaxy looks and runs so much better.  Seriously, that clip you showed of Conker has the framerate dip when he's TALKING to somebody, with no action going on.  Mario Galaxy stays at 60 fps forever, AND has better textures, don't lie.  Believe what you want, but you're wrong, buddy.  (and you're Projecting these games?  Projectors suck for games, period.  No wonder you can't tell the difference.)

In fact I have another Game on Wii that beats out Conker too.  Sonic Colors, not only runs at a higher framerate, but also has gigantic worlds with many more graphical and particle effects going on at the same time.  Seriously, this is a losing argument for you.

No Metroid Prime 3 is not comparable to Half Life 2. It may have a better frame rate though. Half Life 2 does struggle at times on xbox but then its running a physic's engine which MP3 doesn't have to do. MP3 doesn't really attempt to simulate a real world either in physics or visually. Its more cartoon like working to the limitations of the wii.


I'd say they are comparable.  Metroid Prime 3 does have a physics engine.  It's not on EVERYTHING but the enemies do react with physics when struck with missiles and such.  And since the game runs better than Half Life 2 does on the Xbox (seriously, have you ever actually PLAYED that version.  The framerate gets horrendous near the end.  And it's a buitchered up version of the game too.  The Xbox clearly can't handle it, but they tried anyway.)

The ps2 is more powerful than the gamecube in some ways but it only has about 450 dmips of integer performance,"


Whoa holy carp.  Had to stop right there.  You have no idea what the hell you're talking about now.  Seriously, NO.  The Ps2 was in no way more powerful than the Gamecube in ANY respect.  Hell take RE4, which you seem so proud of on the PS2.  The Ps2 version was butchered to all hell from the GameCube version.  Not only did the game look half as good, it also had longer loadtimes times to boot.  Seriously, go look at comparison screens to see just how many effects they had to turn off for the PS2 version to even run.

Is it even worth it to talk to someone so misinformed?

The ps2 and original xbox both have 32bit colour.


*BZZT* Wrong.  PS2 had 24-bit Color, without the Z-buffer that both the GameCube and the horsing DREAMCAST had,

Mario Galaxy could have been done a lot better on original xbox,


Not quite homeboy.  All those special effects and stuff you listed after this not goodness would have taken a huge hit to the framerate.  Mario Galaxy does look better than any Xbox game.  Soul Calibur II is actually a perfect example of this.  The framerate takes a huge dive with 720p.  Also, I'm not sure that Dolby 5.1 has to do with graphics, but whatever.

Even now people still believe the wii is more powerful than the original xbox. We have basically reached the end of wii development and it has never achieved the level of games that the original xbox has.


Actually, RE4 was a first year Wii game, quickly ported to the Wii for some quick bucks.  And yet, RE4 looks better than every Xbox game I've seen.  Heck apprently the original Xbox couldn't run RE4, which is why it never got a port of the game.  That appeals to your sense of logic, right?

Anyway, done talking to somebody so misinformed.  There's no point for me and no hope for you.


#36703 Wii U power

Posted by Vericitus on 16 October 2011 - 11:13 AM

Desert Punk, you're cracked in the head if you think the 3DS isn't more powerful than the PSP.

Resident Evil Revelations.  End of discussion.  It runs effects completely 100% NOT POSSIBLE on PSP and at 30fps which is a far cry from basically any PSP game I've ever seen.

And no Wii game looks better than Conker?  Are you serious?  Try Mario Galaxy or Mario Galaxy 2.  Not only are the textures sharper and cleaner, but the game also runs at 60 fps locked.

As for Half Life 2, it's hard to compare since Valve didn't see fit to port that version of Source over to the Wii, but Metroid Prime 3 is in the first person, has comparable world and character size, and runs at 60 fps too, which is a far cry from that Half Life 2 clip you showed us, which struggled constantly.

You criticised Resident Evil 4 on the ps2 as it is inferior to the gamecube version graphically and there is no doubt it is but when you look at that game and then compare it to Resident Evil Mercenaries or Revelations that ps2 game looks absolutely amazing. There is much more going on, onscreen and its a fantastic game and its doing that at about 3x the resolution of 3DS.


Wow, just... wow.  You couldn't possibly be more wrong.  RE4 on the PS2 is nowhere near Revelations man.  Revelations is, once again, doing stuff like pixel shaders and things that the PS2 simply can't do.  (BTW this is hilarious isn't it, apparently the PS2 is more powerful than the 3DS, and the 3DS is more powerful than the GC, so that means that the PS2 is morew powerful than the GC.  Lovely logic coming from a  guy who claims to be fighting off fanboys, eh?)

Sorry dude, but you are wrong, You're just throwing videos and specs (like 32-bit color which *BZZZT* doesn't exist. It's just 24-bit color with an 8-bit alpha channel.  More useful as a bullet point than an actual imporvement)  around thinking that's all you need.  You're either a troll, or BADLY misinformed.


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