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megafenix

Member Since 02 Dec 2013
Offline Last Active Sep 03 2015 05:22 AM

#301006 Official Wii U specs and technical discussions thread

Posted by megafenix on 24 October 2014 - 09:31 PM

Long time no see... but on topic I can't wait to see this actually in motion. should be sweet. Cool they are delivering and not delaying like project cars and 90's arcade racer but yes I hope this releases before the end of the year?

I am also pretty existed about this game, also the comments from the developer pretty much confirmed that wii u has pretty good capabilities and good amount of edram bandwidth that it can handle triple buffering for the deffered rendering with ease and this technique is known to take a lot bandwidth and crytek knows that since the esram on xbox one is barely enough for the framebuffer of 900p and the gbuffer for the deffered rendering, but with wii u shinen only uses 1/3 of the edram for the triple buffering with g buffers and about 7.1MB of edram for the framebuffer with double buffering, that still leaves almost half main edram for other things

 

the art style seems to resemble wipeout hd for the ps3




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