He didn't give a specific answer though did he? "Use kyoto as my base" is not a specific answer. "It's 100miles^2" would've been a specific answer.
I have no idea what "as my base" means. And also the sizes of cities are defined in quite a few different ways.
I didn't see anywhere in the post you linked where they calculated the size.
These guys in this thread calculated the size: http://www.ign.com/b...what.454321442/
They got around 16mi^2 for Zelda. [/size]
That looks pretty good.
Only thing I would be concerned about would be, whats the field of view being used? Although thats not too huge a concern, So I dont blame him for leaving it out.
Aside from that, there are only a few possibilities for error.
1. If he somehow got the wrong land feature (Not looking likely since its at links arrow.) or got the right lind feature but made a brainfart and used one other than what he wanted for the calculation.
2. If the overview map is not to scale with the in game map (Possibly to fit it on the game pad, whilst still being functionally usable by human eyes at a 480p res?)
Seems a good size to me for a level 4 LvO game as tightly designed as Zelda. So... assuming we got another 8 dungeon Zelda, that would be 1 dungeon hidden somewhere in every 5 square clicks.