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There have been 361 items by Akazury (Search limited from 22-September 23)
#303862 Mario Kart 8 Yoshi circuit coming in dlc
Posted by Akazury on 25 November 2014 - 12:40 AM in Wii U Games and Software
#303660 Hyrule Warriors Amiibo Problem... How do you load them?
Posted by Akazury on 22 November 2014 - 06:24 AM in Wii U Games and Software
#302899 What Are Your Thoughts on Sonic Boom: Rise of Lyric?
Posted by Akazury on 14 November 2014 - 02:13 AM in Wii U Games and Software
#301828 Who's buying Sonic Boom? Anyone hyped about it?
Posted by Akazury on 04 November 2014 - 01:19 PM in General Gaming
#301509 Bayonetta 1, 2 Impressions and Discussion
Posted by Akazury on 31 October 2014 - 12:53 PM in Wii U Games and Software
@Waller Just started Bayo 2 and must admit that I get what you are talking about. The Witch Time triggers way more easily then it did in the original, giving it that wrong vibe.
#301222 Bayonetta 1, 2 Impressions and Discussion
Posted by Akazury on 28 October 2014 - 01:04 PM in Wii U Games and Software
No I haven't, at moments I'm dodging as late as possible and still it won't activatie. I mostly get this with certain enemy's which is really weird cause at other moments they will. Besides that, the more frame perfect you dodge the longer your witch time will last, dodging earlier will make it so damn short sometimes I can't even get back to the enemy.Yes, I consider a skill that makes you invincible, makes you faster, makes your enemies slower, makes your enemies more susceptible to your attacks, can be activated an indefinite number of times, is relatively easy to activate and even gives you a score bonus, to be overpowered.
How easy it is to activate the skill is relative to the skill of the player, of course, but for something as tremendously advantageous as Witch Time I'd consider anything but frame-perfect dodges to be too easy. By the time you reach the second boss, you'll probably already have the timing of Witch Time all figured out.
Also however designed those Boat enemy's, well they can dine in hell.
#301178 Bayonetta 1, 2 Impressions and Discussion
Posted by Akazury on 28 October 2014 - 01:27 AM in Wii U Games and Software
Witch Time OP and too easily triggered?? I'm already having a hard time getting the thing to activate let alone for a fair amount of time. The rest I'm not that far in yet or it doesn't bother me as much, the one thing I do hate is that fact that certain enemy's attacks need to be dodge imediatly after a cutscene ends. I've been hit so many times because of that.I'd written a long post with my impression on Bayonetta 1 (which I recently bought even though I'd already played most of it), but I disconnected my PC and I don't feel like rewriting it anymore, so here's some bulletpoints instead:
Some of those complaints are pretty nitpicky, but I'm just posting them because I'm wondering how much of that was fixed in the sequel. Other than that, brilliant game. The animation is fantastic, the mannerism and baroque architecture-inspired art design is great, the exploration elements of the game are much improved from DMC's (where you never really had any real motivation to explore the castle), the freaking soundtrack is a perfect match for the game, the obvious mention of the combat system, the special mention of Gracious and Glorious which are by far the best common enemies in the entire goddamned genre, Bayonetta's gonna bust a cap in yo ass...
- Most boss battles are pretty forgettable. The only one I remember actually having fun with was Jeanne, the rest were all gimmicky boss battles simply because their size impeded them from being anything else. Really disappointed with that one. :/
- Angel Attack gets pretty damn tedious after a while. Should have made it optional, Kamiya.
- Out of nowhere instant-death QTE's make me cry.
- Space Harrier level and motorcycle level are too repetitive and went on for waaaay too long. The Space Harrier one was particularly terrible considering it made me nauseous, but at least that one rewards you with the best fight in the game. I'm just dreading having to replay the motorcycle level on my Hard playthrough because there's nothing going for that level...
- Witch Time is too easily triggered and it's OP as hell. Should have been frame perfect like the parries. At least I hear it's gone from the highest difficulty level, so that's something. Maybe I'll actually learn how to play the game on Non-Stop Infinite Climax!
- Don't care for locked difficulty settings. I still remember when I lost my DMC4 save file, ahahaha, I was so happy I took the disc off to have some fun in a shooting range. Come on Kamiya, you put in cheat codes to unlock accesories but you didn't put a cheat code in to unlock difficulties?
I just love this game.
So anyway, I heard somewhere that you weren't penalized for using items in the Bayonetta 2 demo, which... is a bit questionable. Is that still a thing in the full game?
I don't think it was even possible to use items in the Bayo 2 demo.
#301073 Smash Amiibo New Info
Posted by Akazury on 26 October 2014 - 07:26 AM in Wii U Games and Software
#301072 Bayonetta 1, 2 Impressions and Discussion
Posted by Akazury on 26 October 2014 - 07:25 AM in Wii U Games and Software
#299806 Arkham Origins dlc
Posted by Akazury on 05 October 2014 - 12:15 AM in Wii U Games and Software
no two challenge packs and skins
Okay, then nothing changed. The sales of the challenge packs and skins weren't high enough which made WB decide that we wouldn't be interested in story DLC and cancled it.
#299735 Arkham Origins dlc
Posted by Akazury on 03 October 2014 - 11:16 PM in Wii U Games and Software
#299432 wii u update folders and more
Posted by Akazury on 29 September 2014 - 11:00 PM in Wii U Games and Software
would love to have custom menus so I can make my Wii U look the way I want it to but.... not gonna happen.
Who knows, the 3DS is getting them so why not the U.
FOLDERS!! I'm downloading the update now as it hadn't done automatically
#299323 (Shockers) Watch Dogs DLC not coming to Wii U
Posted by Akazury on 27 September 2014 - 10:55 AM in Wii U Games and Software
I know it's your money, and I'm not saying you have to, but you should keep in mind that you show your support or lack of support in the amount of money you give to a company. If you pay full price for this game you'll be saying you support the way they've handled the port and treated all of the fans on Wii U. If you buy it used you'll be saying otherwise.
Not everything is about showing support, somethings are knowing what you're getting into, being okay with it and having fun. Ubi is getting out either way so nothing I do or do not buy is going to change that
#299309 (Shockers) Watch Dogs DLC not coming to Wii U
Posted by Akazury on 26 September 2014 - 11:48 PM in Wii U Games and Software
Plzplzplzplzplz do as The Doc is doing and get it used. They really don't deserve any money for this crap.
Can't really get it used if nobody is going to buy it xD but no that is entirely my choice, if I think it's worth €60 then I'll pay €60. The same month is Sonic Boom and probs Smash release, I'll keep from buying Smash for a while as I'm not sure if I'd enjoy it, so yea what I do with my money is mine to decide
#299262 Hyrule Launch Day NA - Master Quest DLC EPONA!
Posted by Akazury on 26 September 2014 - 06:48 AM in Wii U Games and Software
Damn that trailer is great, is Nintendo finally marketing their games?
#299242 (Shockers) Watch Dogs DLC not coming to Wii U
Posted by Akazury on 26 September 2014 - 12:31 AM in Wii U Games and Software
#299241 Has anyone got Hyrule warriors yet
Posted by Akazury on 26 September 2014 - 12:26 AM in Wii U Games and Software
#298993 Has anyone got Hyrule warriors yet
Posted by Akazury on 22 September 2014 - 09:40 PM in Wii U Games and Software
#298771 Has anyone got Hyrule warriors yet
Posted by Akazury on 18 September 2014 - 12:57 PM in Wii U Games and Software
#298563 That Gamer Specific
Posted by Akazury on 15 September 2014 - 08:55 AM in The Museum
So you guys might have seen me around but this time introductions are in place. I'm Akazury or Jordi and I've started my own YT channel, That Gamer Specific. I do reviews & first impressions, gameplay & strategy guides and if all goes well I'll be doing let's plays. This more off an hobby then anything else but that doesn't mean I don't try my hardest. If you have some spare time take a look, let me know what you guys think. Eventually I will be updating this topic to show the newest episodes first.
Strategy guide:
Review:
#298439 Live Nintendo Tree House Sept 12th. 3ds smash and more...
Posted by Akazury on 12 September 2014 - 09:46 AM in General Gaming
#298437 Live Nintendo Tree House Sept 12th. 3ds smash and more...
Posted by Akazury on 12 September 2014 - 09:24 AM in General Gaming
#298435 Live Nintendo Tree House Sept 12th. 3ds smash and more...
Posted by Akazury on 12 September 2014 - 09:20 AM in General Gaming
#298433 Live Nintendo Tree House Sept 12th. 3ds smash and more...
Posted by Akazury on 12 September 2014 - 09:16 AM in General Gaming
very creative levels and mechanics. underwater level now is pretty amazing... looks like toad is in an aquarium
We also get to see some of the gamepad functions, besides the invisable coins and moving blocks you also need it to destroy bricks. And underwater toad is cute as hell
#298431 Live Nintendo Tree House Sept 12th. 3ds smash and more...
Posted by Akazury on 12 September 2014 - 09:10 AM in General Gaming
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