I only compared the ps3 and wii u video at 720p and I could see no difference. It is frustrating when a game slows down under extreme load though as that is exactly the point you want the game to be silky smooth if your being attacked by a large number of enemies or an end boss.
I really think this game could have been 1080p on the wii u. It's really just an upscaled 3DS game and plays much the same. The fact the game looks the same as ps3 is not right. This is exactly the type of game that could have been optimised on wii u to perform above 360 and PS3 because the 3DS itself is a gpu centric handheld console.
Also as expressed by many this game should have supported 3D televisions. This is exactly the sort of game that works great in 3D.
Many PS3 owners are disappointed because of its absense. Capcom have claimed it's missing because not all consoles could support 3D. So it sounds like it may have been removed from ps3 because of wii u.
+ Mike Lunn on January 22nd, 2013 at 4:25 pm said:
1. Wasn’t necessarily the WHOLE point, but it’s hard to really get away without it on certain platforms. That being said the PS3 version will not support 3D unfortunately. We wanted all the new versions to be consistent with each other and 3D wasn’t doable on all platforms so the decision was made to move forward without it.
2. We haven’t discussed controls just yet, we’ll be digging into this a bit later. Probably not the answer you were looking for, but thanks for your patience!
3. Same as #2, haven’t revealed the full details yet. Stay tuned! Same bat-time, same bat-channel
4. Fantastic survival horror campaign, upgraded RAID mode, new costumes, completely redone HD visuals, new characters to play as, new skills, new customization parts, new enemies, more challenging difficulty modes, reduced/optimized loading, enemy/item positioning is now random to mix things up a bit, RE.net integration and unlockables, etc. This is definitely not a simple port as some may imagine
5. 3DS and PS-vita infrastructure let alone developing games for them are extremely different beasts. Even just the screens as you mention are completely different resolutions/functions. Take a look at the top comment for my full Vita response.
Really annoying the lack of 3D support for wii u. It could be a cpu issue I guess as 3D games are much more cpu intensive, something the cell of the ps3 is brilliant at achieving. 360 3D games don't compare well to ps3 3D games generally. There is a rumour that the new 3D mario game may actually be a 3D tv supporting game but I think the 3D bit is just because of the recent releases of 2D mario games on wii and wii u. I don't know of a single 3D wii u game currently.
3D isn't CPU intensive when you have a GPU centric system, requires frames to be rendered twice at once from different perspectives, something the Wii U is already doing in EVERY GAME.