Posted 24 June 2013 - 03:50 PM
It was great when games did not try to over do the motion stuff. Think about Prime 3. How much better would it have been if her ship were controlled without the motion stuff?
What I am trying to say miss, when it simplified gameplay by making the interface more intuitive, it was great. When motions took the place of buttons, and the whole time you wished you had buttons, it sucked. That said, PS Move over complicated the concept. So, the controller was probably the best way it could have been used. I just wish more genres supported it like Conduit did with customization.