Not surprising
I feel bad for Ouya, mobile games are designed to be played in short bursts of 1 to perhaps 10 minute intervals. Also some of the game design doesn't translate well on TV, Shadow gun for instance looks great on an idevice and the AI isn't too bad since you can't move quiet as fluently as you can with a normal controller. Once it's moved onto the TV you start to notice it's boxy level design and the bad AI becomes extremely evident. The Ouyas future isn't looking all to bright, oh well.