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According to GameInformer, Batman AO for Wii U will not have Online Multplayer


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#41 Poptartboy

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Posted 15 August 2013 - 02:58 AM

It's an additional feature.
How can I like something I haven't tried yet?
The cost of servers is almost nothing, the cost of developing it is the same as it is for the other consoles.


Clearly not otherwise it would be being developed.

#42 Nollog

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Posted 15 August 2013 - 11:46 AM

Clearly not otherwise it would be being developed.

Impressive logic.

There's also the point I didn't bother to type out where if WB ever plan to make another Wii U game with online multiplayer, they'd already have infrastructure, and the netcode to make it happen.
Meaning the Return on Initial Investment now, would help them immensely.

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#43 Poptartboy

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Posted 15 August 2013 - 11:53 AM

Impressive logic.

There's also the point I didn't bother to type out where if WB ever plan to make another Wii U game with online multiplayer, they'd already have infrastructure, and the netcode to make it happen.
Meaning the Return on Initial Investment now, would help them immensely.


Well that's a rather large 'if'.

#44 Nollog

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Posted 15 August 2013 - 12:02 PM

Well that's a rather large 'if'.

Yeah, especially if they don't ever start making any games with online, by removing them even though it's in the spec for all the other versions of the same game.

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#45 Poptartboy

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Posted 15 August 2013 - 12:30 PM

Yeah, especially if they don't ever start making any games with online, by removing them even though it's in the spec for all the other versions of the same game.


If it was worth them doing it then they would have. At the end of the day multiplayer in games like this is usually tacked on, and gets largely ignored.

Also, you are aware that Warner Bros have already done an online game for Wii U aren't you?




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