Jump to content


Photo

Double Helix games "explains" why Strider is skipping Wii U


  • Please log in to reply
1 reply to this topic

#1 BlueBlur

BlueBlur

    Code Breaker!

  • Members
  • 726 posts
  • NNID:Pokemaster94
  • Fandom:
    Pokemon, Mario, and Sonic the Hedgehog

Posted 31 July 2013 - 08:19 AM

http://www.siliconer...-are-different/

Why did you skip Wii U since it seems like most of Capcom’s games are on all platforms like DuckTales Remastered or Dungeons & Dragons.
 
"I don’t necessarily make all of the platform decisions. We try to match the right platform to the right title. Sometimes that’s purely a strategy decision. Sometimes it has to do with technology. Sometimes it has to do with the expertise of any given developer. For this game, we started out on PS3, 360, and PC. As we got more information and actual hardware from next-gen, we saw we would be able to leverage those. Given our release timing is soon after launch we decided that would be a good way to bring it to even more people and add in more bells and whistles."

 
Notice how i put Quotation marks in explains because they never even mentioned why it isn't coming to the Wii U -_-

#2 Aiddon

Aiddon

    Blooper

  • Members
  • 174 posts

Posted 31 July 2013 - 09:13 AM

yeah, that was a non-answer. Real answer, I would guess: "We're just too lazy." God, today's dev talent is comprised of too many spoiled brats who can't even wipe their own ass.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users

Anti-Spam Bots!