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Wonderful 101


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#41 Bx don

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Posted 25 September 2013 - 10:10 AM

I downloaded the Demo an the button controls seem complicated. I don't know if I'm going to be picking this one up. Ill have to play the demo a little more to see if I can become comfortable using the controls to enjoy the gameplay.
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#42 3Dude

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Posted 25 September 2013 - 10:30 AM

I downloaded the Demo an the button controls seem complicated. I don't know if I'm going to be picking this one up. Ill have to play the demo a little more to see if I can become comfortable using the controls to enjoy the gameplay.


It is EXTREMELY in depth. I wouldnt say complicated, but very very sophisticated.

I played a TON out of the demo, pure platinumed it, and STILL had a TON to learn. Even after beating the game youve only scratched the surface and have much much more to discover, learn, and then apply.

Definately not a one and done kind of game.

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#43 Bx don

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Posted 25 September 2013 - 02:25 PM

Ill have to give the demo some serious time to try to grasp the controls. Seems like a great game.

It is EXTREMELY in depth. I wouldnt say complicated, but very very sophisticated.
I played a TON out of the demo, pure platinumed it, and STILL had a TON to learn. Even after beating the game youve only scratched the surface and have much much more to discover, learn, and then apply.
Definately not a one and done kind of game.


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#44 GAMER1984

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Posted 25 September 2013 - 06:28 PM

*
POPULAR

this is an AMAZING game that just keeps on giving. if you have a Wii U and dont own this game and are complaining of lack of games.... go to your bathroom look  yourself in the mirror and slap the sh!% out of yourself.


Edited by GAMER1984, 25 September 2013 - 06:29 PM.


#45 3Dude

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Posted 26 September 2013 - 07:05 PM

Holy freaking crap. Unite big. holy frakballs.

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#46 UnholyVision

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Posted 27 September 2013 - 05:39 AM

I picked this game up the other day along with two others via the Target buy two get one free sale. Decent game and all, but furk, does this game make me want to turn rumble off. Why must it hardcore rumble, on everything. They jump, buzzzzzzz, buzzzzz, buzzzzzzz in a three wave pattern, every time.



#47 3Dude

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Posted 27 September 2013 - 06:39 AM

I picked this game up the other day along with two others via the Target buy two get one free sale. Decent game and all, but furk, does this game make me want to turn rumble off. Why must it hardcore rumble, on everything. They jump, buzzzzzzz, buzzzzz, buzzzzzzz in a three wave pattern, every time.


Og, dude, turn the rumble off. I noticed that first thing with the demo.

Just go into the menu and turn it off before it makes your gamepad explode.

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#48 UnholyVision

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Posted 27 September 2013 - 07:41 AM

Og, dude, turn the rumble off. I noticed that first thing with the demo.

Just go into the menu and turn it off before it makes your gamepad explode.

For some reason the demo did not do that to me. Possibly turned off by default I guess, becuase I sure did not mess with game settings.

 

To late I already lost and arm & a leg in this hectic battle with Wonder 101. In all seriousness, I still kind of want the rumble as that is sort of the only reason to use a controller ("in my opinion"). Only thing it has going for it & not really required or necessary, but nice learning the more exact timings for enemy attacks. Hopefully a patch will come out to clean that up. That is, here is hoping as console games don't have the best track record for updates. (Maybe there is a rumble intensity setting. Maybe turn that down. If not fixed on say a harder difficulty run it will be turned off).



#49 3Dude

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Posted 27 September 2013 - 10:48 PM

Holy crap unlocked greens unite MLRS. Holy freaking $%*# man. Its equal parts epic, hilarious, and bamf.

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#50 Bx don

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Posted 30 September 2013 - 03:11 PM

Just played thru the demo a few times and after understand the controls better I have to say the game is a lot of fun and I will defiantly be picking it up... Glad I went back in to understand the controls because the demo was a lot of fun I can't wait to get my hands on the full game.. Thanks for the advice
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#51 3Dude

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Posted 02 October 2013 - 04:56 AM

Just played thru the demo a few times and after understand the controls better I have to say the game is a lot of fun and I will defiantly be picking it up... Glad I went back in to understand the controls because the demo was a lot of fun I can't wait to get my hands on the full game.. Thanks for the advice


Awesome. Get ready to be completely overwhelmed again and reel it all back in. I pure platinumed the demo, and still wasnt remotely prepared for the real thing.

ANYWAYS: Came here to report various things I have discovered.

You can recall your guys without collapsing unite morphs by pressing the l stick, you can also recall inactive guys (not dazed) without recalling ones doing climb attacks or dropping unite morph by only tapping y breifly.

Holding the L button down speeds up stick drawing. After speed liner is aquired it REALLY speeds up stick drawing.

You can perform a taunt by holding x and y while facing a nearby enemy, this gives a sparkly aura that grants answers attack boost, but more importantly, by rapidly tapping y, you can INSTANTLY go into unite camp, which instantly gives 100% battery power and begins overcharge, which lets you instantly whip out a max size morph.

Wonder directors taunt is 'Go ask your mom!'. No, Im not joking.

Turtles are tough, but have a variety of ways to be defeated. The hammer can break the shell, of course, guts can block a one foot stomp so you can knock it on its back, but a mid size hammer will also work. Whip will throw and body slam dazed turtle. Bomb+wonderliner on daze/stun turtle is brutal. Claws on dazed (flipped over, blue stars) garuntees platinum combo.

When the giant crab opens its mouth, you can send a wonder liner in to beat it up from the inside. Bomb+wonder liner is also damaging to an 'unexposed' crab, and brutal to an exposed one.

hammer can block the smashing ton weights in the shmup stage. It also grants you 300 points a block. Guts absorbs bullets and turns them into health.

wonder goggles and wonderful forever can also break truck sheilds.

You can rip off more spikes with a bigger whip, you can strip the spiked giant robot in only 2 goes.

oh, and if you hold L and push + you dont have to confirm cutscene skips.

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#52 dark_rabbid

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Posted 02 October 2013 - 05:02 AM

Awesome. Get ready to be completely overwhelmed again and reel it all back in. I pure platinumed the demo, and still wasnt remotely prepared for the real thing.ANYWAYS: Came here to report various things I have discovered.You can recall your guys without collapsing unite morphs by pressing the l stick, you can also recall inactive guys (not dazed) without recalling ones doing climb attacks or dropping unite morph by only tapping y breifly.Holding the L button down speeds up stick drawing. After speed liner is aquired it REALLY speeds up stick drawing.You can perform a taunt by holding x and y while facing a nearby enemy, this gives a sparkly aura that grants answers attack boost, but more importantly, by rapidly tapping y, you can INSTANTLY go into unite camp, which instantly gives 100% battery power and begins overcharge, which lets you instantly whip out a max size morph.Wonder directors taunt is 'Go ask your mom!'. No, Im not joking.Turtles are tough, but have a variety of ways to be defeated. The hammer can break the shell, of course, guts can block a one foot stomp so you can knock it on its back, but a mid size hammer will also work. Whip will throw and body slam dazed turtle. Bomb+wonderliner on daze/stun turtle is brutal. Claws on dazed (flipped over, blue stars) garuntees platinum combo.When the giant crab opens its mouth, you can send a wonder liner in to beat it up from the inside. Bomb+wonder liner is also damaging to an 'unexposed' crab, and brutal to an exposed one.hammer can block the smashing ton weights in the shmup stage. It also grants you 300 points a block. Guts absorbs bullets and turns them into health.wonder goggles and wonderful forever can also break truck sheilds.You can rip off more spikes with a bigger whip, you can strip the spiked giant robot in only 2 goes.oh, and if you hold L and push + you dont have to confirm cutscene skips.


Also with the crab when it stands strait up unite sword to cut its legs off jump on top when it falls unite claw to open it up for some good damage.

#53 3Dude

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Posted 02 October 2013 - 05:53 PM

What do you suckers know about THIS!
iY8BLzOrEcSfM.jpg

ibx2mWZwHDBigO.jpg

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#54 meitantei_conan

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Posted 02 October 2013 - 06:06 PM

I finished the game on Monday.....holy frick......HOLY. MOTHER. FRICK. #@$@@R$@#%$%TRWERET%T$%Q@#! MY BODY WAS NOT READY! D:  

This game is now my top favorite WiiU game! THIS GAME! THIS FRICKIN GAME! This is like best thing I played all year(aside from pikmin 3 of course :3) I bought gta 5 a day after I got this and man I played that once or twice but went back to 101. This game is just so good, its so damn fun, the story is really good, and Fantastic sound track! this game deserves 101/100! 

 

 

What do you suckers know about THIS!
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:o    

What is this?! 


Edited by meitantei_conan, 02 October 2013 - 06:07 PM.


#55 Kokirii

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Posted 02 October 2013 - 06:10 PM

Awesome. Get ready to be completely overwhelmed again and reel it all back in. I pure platinumed the demo, and still wasnt remotely prepared for the real thing.

ANYWAYS: Came here to report various things I have discovered.

You can recall your guys without collapsing unite morphs by pressing the l stick, you can also recall inactive guys (not dazed) without recalling ones doing climb attacks or dropping unite morph by only tapping y breifly.

Holding the L button down speeds up stick drawing. After speed liner is aquired it REALLY speeds up stick drawing.

You can perform a taunt by holding x and y while facing a nearby enemy, this gives a sparkly aura that grants answers attack boost, but more importantly, by rapidly tapping y, you can INSTANTLY go into unite camp, which instantly gives 100% battery power and begins overcharge, which lets you instantly whip out a max size morph.

Wonder directors taunt is 'Go ask your mom!'. No, Im not joking.

Turtles are tough, but have a variety of ways to be defeated. The hammer can break the shell, of course, guts can block a one foot stomp so you can knock it on its back, but a mid size hammer will also work. Whip will throw and body slam dazed turtle. Bomb+wonderliner on daze/stun turtle is brutal. Claws on dazed (flipped over, blue stars) garuntees platinum combo.

When the giant crab opens its mouth, you can send a wonder liner in to beat it up from the inside. Bomb+wonder liner is also damaging to an 'unexposed' crab, and brutal to an exposed one.

hammer can block the smashing ton weights in the shmup stage. It also grants you 300 points a block. Guts absorbs bullets and turns them into health.

wonder goggles and wonderful forever can also break truck sheilds.

You can rip off more spikes with a bigger whip, you can strip the spiked giant robot in only 2 goes.

oh, and if you hold L and push + you dont have to confirm cutscene skips.

 

need to save this for when I get the game...

 


Edited by kokirii, 02 October 2013 - 06:11 PM.

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#56 NintendoReport

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Posted 02 October 2013 - 06:29 PM

Awesome. Get ready to be completely overwhelmed again and reel it all back in. I pure platinumed the demo, and still wasnt remotely prepared for the real thing.

ANYWAYS: Came here to report various things I have discovered.

You can recall your guys without collapsing unite morphs by pressing the l stick, you can also recall inactive guys (not dazed) without recalling ones doing climb attacks or dropping unite morph by only tapping y breifly.

Holding the L button down speeds up stick drawing. After speed liner is aquired it REALLY speeds up stick drawing.

You can perform a taunt by holding x and y while facing a nearby enemy, this gives a sparkly aura that grants answers attack boost, but more importantly, by rapidly tapping y, you can INSTANTLY go into unite camp, which instantly gives 100% battery power and begins overcharge, which lets you instantly whip out a max size morph.

Wonder directors taunt is 'Go ask your mom!'. No, Im not joking.

Turtles are tough, but have a variety of ways to be defeated. The hammer can break the shell, of course, guts can block a one foot stomp so you can knock it on its back, but a mid size hammer will also work. Whip will throw and body slam dazed turtle. Bomb+wonderliner on daze/stun turtle is brutal. Claws on dazed (flipped over, blue stars) garuntees platinum combo.

When the giant crab opens its mouth, you can send a wonder liner in to beat it up from the inside. Bomb+wonder liner is also damaging to an 'unexposed' crab, and brutal to an exposed one.

hammer can block the smashing ton weights in the shmup stage. It also grants you 300 points a block. Guts absorbs bullets and turns them into health.

wonder goggles and wonderful forever can also break truck sheilds.

You can rip off more spikes with a bigger whip, you can strip the spiked giant robot in only 2 goes.

oh, and if you hold L and push + you dont have to confirm cutscene skips.

 

What do you suckers know about THIS!
iY8BLzOrEcSfM.jpg

ibx2mWZwHDBigO.jpg

 

 

Man, you got better tips then the Prima Game Guide LOL 



Wonderful 101 should get DLC. 


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#57 3Dude

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Posted 02 October 2013 - 06:49 PM

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BWA HA HA HA!!! THE POWER!!! Yes!!! yes, run little man!!!

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BOOM!!! HEADSHOT!!

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#58 Aplg8

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Posted 03 October 2013 - 08:51 AM

What do you suckers know about THIS!
iY8BLzOrEcSfM.jpg

ibx2mWZwHDBigO.jpg

:o  :o  :o  :o  How did you do this :o  :o  :o  :o  :o



#59 3Dude

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Posted 03 October 2013 - 10:44 AM

:o  :o  :o  :o  How did you do this :o  :o  :o  :o  :o


Level up your wonderful ones. The more you have, and the more that are platinum level, the more special moves and morphs you unlock.

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#60 NintendoReport

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Posted 03 October 2013 - 11:09 AM

If you don't pay attention to this pic and glance over it, it might seem like it's from pikmin 3 lol

 

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