don't believe so at all. all i said is a developers should take advantage of the hardware and make the graphics as good as possible. then everyone started saying oh lets not sacrifice gameplay or audio. never brought up those things... this was strictly about graphical presentation. i believe because nintendo isn't a oh look we have the best looking game company... developers for their console don't feel the need to try and push graphics on their console. i thought it was worded good in the OP... people just to close minded to get it.
Err... Hardware is shared and limited. While the graphic hardware does have it's own processor in the GPU, graphics still require CPU, HDD space/Disk space and, most importantly, development time and resources. A LOT of resources.
Therefore it's very easy to point out to someone who expects all graphics to be outstanding that, when it comes to games on a budget, graphics should be the
first to go. Pushing the graphical capabilities of a console to the limit also means pushing everything else to the side, and as many games and movies before have shown, that is usually not a good thing. Also, they use up a LOT of company resources.
Did I mention that graphics use up A HECK of a LOT of company resources?
(Laziness, on the other hand, is a different story. If a developer pumps out a game with clearly terrible graphics that was obviously made for a quick buck... Well, just avoid those.)