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New pics for Arkham Knight


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#1 Zinix

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Posted 15 March 2014 - 10:02 AM

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#2 Mignaga

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Posted 15 March 2014 - 10:08 AM

wheres more of my next gen harley at. i want more harley WB, give me some harley.


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#3 Mesan3

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Posted 15 March 2014 - 10:26 AM

I want those Riddler pajamas



#4 Raiden

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Posted 15 March 2014 - 10:31 AM

looks the same as the last game



#5 Big Boss

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Posted 15 March 2014 - 10:48 AM

Most of it looks good, but it also looks shiny in all the wrong places. I don't like it....



#6 Zinix

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Posted 15 March 2014 - 11:44 AM

looks the same as the last game

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Go get your eyes checked, son. 


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#7 LinkKennedy

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Posted 15 March 2014 - 11:50 AM

I wish Bats would be less muscle gears type and more slick like a ninja or something.

#8 Happy Monk

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Posted 15 March 2014 - 01:21 PM

All I can say is that his cape is hideous. Way to ruin a perfectly good game Rocksteady.


Bring the noise.

#9 LinkKennedy

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Posted 15 March 2014 - 01:30 PM

All I can say is that his cape is hideous. Way to ruin a perfectly good game Rocksteady.


Seriously the games that bad?

#10 Socalmuscle

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Posted 15 March 2014 - 08:44 PM

UE4?

Edit: yep.

Looks real good.

Edited by Socalmuscle, 15 March 2014 - 09:12 PM.


#11 Kardibask

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Posted 15 March 2014 - 10:09 PM

UE4?

Edit: yep.

Looks real good.

 

Unreal good?


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#12 Socalmuscle

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Posted 15 March 2014 - 11:50 PM

Unreal good?


Indeed. I see what you did there... Lol

The engine has it's critics.

But the bottom line is that it looks dang good.

UE in various forms is behind very many of the best looking games in the last 15 years. And that looks to continue (though many others are catching up. And in the case of Crytek, may either be caught up or even better).

Edited by Socalmuscle, 15 March 2014 - 11:51 PM.


#13 Happy Monk

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Posted 16 March 2014 - 05:34 AM

Seriously the games that bad?

It's a joke, but seriously, the cape looks awful.

 

Really, really ugly.


Bring the noise.

#14 DrensolX

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Posted 16 March 2014 - 07:30 PM

 

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Batmobile OP

 

I hope they have put some innovation in the fighting system tho.,.. its been the same for ages now.



#15 ZyroXZ2

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Posted 16 March 2014 - 08:34 PM

I hope people remember that the UE3 engine was famous for using in-engine pre-rendered cutscenes...  I get the feeling UE4 may do the same, except the in-engine pre-rendered cutscenes will look much better, but not necessarily reflect the overall quality of the actual in-game graphics...


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#16 Socalmuscle

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Posted 16 March 2014 - 08:40 PM

I hope people remember that the UE3 engine was famous for using in-engine pre-rendered cutscenes...  I get the feeling UE4 may do the same, except the in-engine pre-rendered cutscenes will look much better, but not necessarily reflect the overall quality of the actual in-game graphics...


That would almost make sense... If you've never played Gears of War series or previous Rocksteady Arkham games. It's the same graphics
Fidelity.

This game is going to look sickeningly good.

#17 ZyroXZ2

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Posted 16 March 2014 - 08:48 PM

That would almost make sense... If you've never played Gears of War series or previous Rocksteady Arkham games. It's the same graphics
Fidelity.

This game is going to look sickeningly good.

 

Considering I've played both on PC (the first GoW came out on PC), it's not the same graphics fidelity, particularly noticeable on PCs, where the actual in-game graphics are exceedingly higher than the pre-rendered cutscenes (except for the lighting engine, which was different for pre-rendered scenes than in-game), and are running at 60fps as opposed to the cutscene's pre-recorded 30 fps.

 

In other words, those screenshots look like they're taken from cutscenes (except maybe the one flying over the city, though that one doesn't look too great to begin with).  The other thing to keep in mind is that developers generally use the PC footage in advertising since it always looks the best, not sure how this will pan out on the consoles against the PC version.  The consoles are obviously still a far cry from the power of a modern gaming rig.


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#18 Socalmuscle

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Posted 21 March 2014 - 12:44 AM

Considering I've played both on PC (the first GoW came out on PC), it's not the same graphics fidelity, particularly noticeable on PCs, where the actual in-game graphics are exceedingly higher than the pre-rendered cutscenes (except for the lighting engine, which was different for pre-rendered scenes than in-game), and are running at 60fps as opposed to the cutscene's pre-recorded 30 fps.

In other words, those screenshots look like they're taken from cutscenes (except maybe the one flying over the city, though that one doesn't look too great to begin with). The other thing to keep in mind is that developers generally use the PC footage in advertising since it always looks the best, not sure how this will pan out on the consoles against the PC version. The consoles are obviously still a far cry from the power of a modern gaming rig.

Never played gears on pc. Or arkham. But if there is any difference, it's unnoticeable on console. On some of the images shown appear to be in-game animations, which appear the same as those in the cut scenes.

The only times I've seen game engine cut scenes look worse than in-game is when that scene is inexplicably compressed into a video format.

Ok... So now it's not UE4, which makes sense given the date they started this project.

It's a heavily modified UE3 engine.

And still looks at least as impressive as the elemental and infiltrator UE4 demos.

Being that it's not UE4, I seriously wish we could have seen this push the wii u hardware.

Edited by Socalmuscle, 16 March 2014 - 09:22 PM.


#19 NintendoReport

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Posted 21 March 2014 - 02:08 AM

I am jokering all over my pants right now.


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