Posted 15 March 2014 - 10:02 AM
“Any state, any entity, any ideology that fails to recognize the worth, the dignity, the rights of man, that state is obsolete.”— Rod Serling, “The Twilight Zone” The Obsolete Man
Smoke meth. Hail Satan. Watch the yearly Twilight Zone marathons. Talk to dead people. Everyone is gay. Ignore people. Live life to the fullest.
Posted 15 March 2014 - 10:26 AM
I want those Riddler pajamas
Posted 15 March 2014 - 10:31 AM
looks the same as the last game
Posted 15 March 2014 - 10:48 AM
Most of it looks good, but it also looks shiny in all the wrong places. I don't like it....
Posted 15 March 2014 - 11:44 AM
looks the same as the last game
Go get your eyes checked, son.
“Any state, any entity, any ideology that fails to recognize the worth, the dignity, the rights of man, that state is obsolete.”— Rod Serling, “The Twilight Zone” The Obsolete Man
Smoke meth. Hail Satan. Watch the yearly Twilight Zone marathons. Talk to dead people. Everyone is gay. Ignore people. Live life to the fullest.
Posted 15 March 2014 - 11:50 AM
Posted 15 March 2014 - 01:21 PM
All I can say is that his cape is hideous. Way to ruin a perfectly good game Rocksteady.
Posted 15 March 2014 - 01:30 PM
All I can say is that his cape is hideous. Way to ruin a perfectly good game Rocksteady.
Posted 15 March 2014 - 08:44 PM
Edited by Socalmuscle, 15 March 2014 - 09:12 PM.
Posted 15 March 2014 - 10:09 PM
UE4?
Edit: yep.
Looks real good.
Unreal good?
Posted 15 March 2014 - 11:50 PM
Unreal good?
Edited by Socalmuscle, 15 March 2014 - 11:51 PM.
Posted 16 March 2014 - 05:34 AM
Seriously the games that bad?
It's a joke, but seriously, the cape looks awful.
Really, really ugly.
Posted 16 March 2014 - 08:34 PM
I hope people remember that the UE3 engine was famous for using in-engine pre-rendered cutscenes... I get the feeling UE4 may do the same, except the in-engine pre-rendered cutscenes will look much better, but not necessarily reflect the overall quality of the actual in-game graphics...
Posted 16 March 2014 - 08:40 PM
I hope people remember that the UE3 engine was famous for using in-engine pre-rendered cutscenes... I get the feeling UE4 may do the same, except the in-engine pre-rendered cutscenes will look much better, but not necessarily reflect the overall quality of the actual in-game graphics...
Posted 16 March 2014 - 08:48 PM
That would almost make sense... If you've never played Gears of War series or previous Rocksteady Arkham games. It's the same graphics
Fidelity.
This game is going to look sickeningly good.
Considering I've played both on PC (the first GoW came out on PC), it's not the same graphics fidelity, particularly noticeable on PCs, where the actual in-game graphics are exceedingly higher than the pre-rendered cutscenes (except for the lighting engine, which was different for pre-rendered scenes than in-game), and are running at 60fps as opposed to the cutscene's pre-recorded 30 fps.
In other words, those screenshots look like they're taken from cutscenes (except maybe the one flying over the city, though that one doesn't look too great to begin with). The other thing to keep in mind is that developers generally use the PC footage in advertising since it always looks the best, not sure how this will pan out on the consoles against the PC version. The consoles are obviously still a far cry from the power of a modern gaming rig.
Posted 21 March 2014 - 12:44 AM
Never played gears on pc. Or arkham. But if there is any difference, it's unnoticeable on console. On some of the images shown appear to be in-game animations, which appear the same as those in the cut scenes.Considering I've played both on PC (the first GoW came out on PC), it's not the same graphics fidelity, particularly noticeable on PCs, where the actual in-game graphics are exceedingly higher than the pre-rendered cutscenes (except for the lighting engine, which was different for pre-rendered scenes than in-game), and are running at 60fps as opposed to the cutscene's pre-recorded 30 fps.
In other words, those screenshots look like they're taken from cutscenes (except maybe the one flying over the city, though that one doesn't look too great to begin with). The other thing to keep in mind is that developers generally use the PC footage in advertising since it always looks the best, not sure how this will pan out on the consoles against the PC version. The consoles are obviously still a far cry from the power of a modern gaming rig.
Edited by Socalmuscle, 16 March 2014 - 09:22 PM.
Posted 21 March 2014 - 02:08 AM
I am jokering all over my pants right now.
0 members, 1 guests, 0 anonymous users