Indie devs, in 48 hours, outdo big publishers. They used the game pad.
#1
Posted 18 March 2014 - 04:03 AM
- Kokirii and NintendoReport like this
#2
Posted 18 March 2014 - 04:14 AM
As part of the 48 hour game jam, where devs came together, started from scratch, with absoluteley nothing, and ended with a working prototype, Prismatic Games has, again, in just 48 hours, outdone publisher conglomerates, hundreds of staff, and billions of dollars.... By thinking of a way to use the gamepad for gameplay.
Gameplay like this on the Wii U will be superb.
- Kokirii likes this
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#3
Posted 18 March 2014 - 04:25 AM
Looks fun. 2015 is a long wait though.
#4
Posted 18 March 2014 - 04:53 AM
Agreed. The co-op looks fun.Gameplay like this on the Wii U will be superb.
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#5
Posted 18 March 2014 - 05:47 AM
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#6
Posted 18 March 2014 - 09:37 AM
Looks fun. 2015 is a long wait though.
#7
Posted 18 March 2014 - 11:14 AM
As part of the 48 hour game jam, where devs came together, started from scratch, with absoluteley nothing, and ended with a working prototype, Prismatic Games has, again, in just 48 hours, outdone publisher conglomerates, hundreds of staff, and billions of dollars.... By thinking of a way to use the gamepad for gameplay.
You need to stop doing this kind of stuff.
#8
Posted 18 March 2014 - 11:34 PM
I wouldn't say that they've outdone big publishers to such a large degree, especially considering Nintendo Land demonstrated some very competent Gamepad use that anyone else has yet to properly mimic in a non- minigame environment, heh
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