We were really convinced people didn't want to get bogged down in details of gameplay mechanics or story," Smith said facetiously, with Murray laughing alongside him. "And so, instead, we did a presentation where we just showed a bunch of influences." Those influences ranged from the Hyena Men of Kenya and the Tank Girl comics to the novel I Am Legend and the TV series The Young Ones. "[There were] '60s Halloween masks, and LEGOs were in there somewhere," Smith said.
"We were presenting to the owners of [Insomniac] and the CEO," Murray continued, "and afterwards, they were all like, 'what the Wii are you guys talking about?'"With the idea of Sunset Overdrive set internally, it was time to bring it around to publishers. While Insomniac ended up settling with Microsoft, Insomniac pitched it elsewhere first."We pitched it a few different places, and it was really important to [Insomniac CEO] Ted [Price] that we own the IP, so some of the conversations broke down over that," Smith admitted. "With Microsoft, they just came in very energetic and excited to work with Insomniac, period. And we'd heard some really good things about them and some resources that they would be allowing us to have."
http://www.ign.com/a...x-one-exclusive
Game looks amazing can't wait.