People need to get it through their heads that mainstream pokemon is never going to come to consoles. There's no point doing it, there's little to be gained, and Gamefreak have said multiple times that they don't want to.
With that being said though, Nintendo should definitely start using the IP on consoles, but it shouldn't be a copy of the handheld games. Perhaps some sort of MMO where the classes are based off pokemon types. For example Rock/Ground pokemon could be tanks while Psychics could be a mage class.
Why is there little to be gained? A big pokemon game on console would be fantastic and like others said amiibos could be used greatly.
I want Monolith Soft to design a battle system for Pokemon and release a big open world JRPG set in the Pokemon Universe. THAT's What Pokemon needs to be on a console.
The following are optional features.
And if you wanted to incorporate the handheld combat system as a large side quest series and to play each other on the big screen with the handheld teams (3DS vs 3DS) I'd be cool with that too!
No, I disagree with this completely. Keep the combat turn-based but incorporate movement into a little, like FF tactics or if they do go real time kind make it real time with pause like Baldur's Gate where you could use the gamepad to move pokemon around the battlefield.
Edited by SamuraiDeity, 13 July 2014 - 09:34 AM.