http://curve-studios...ed-exploration/
NWR: The GamePad's touch screen interface suits a level editor well. How do you intend to entice players to create their own stages? Through Miiverse, is Curve able to promote and highlight specific works?
RC: The best way to entice people to make levels is to make the tool accessible and powerful. Those are two very different things of course, but luckily as you say, the GamePad is the perfect control system for a level editor. You can create simple levels very quickly, and while it obviously takes much longer of you to make something like what you might see in the later stages of the actual game, it’s very possible that you can do that. Levels can be ranked in the game, so players looking for the best experiences won’t have to spend a long time searching for quality content.













