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Metal Gear Rising’s Mechanical Designer Created Mechs For Xenoblade Chronicles X


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#1 Raiden

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Posted 01 December 2014 - 12:21 PM



 

 

Metal Gear Rising’s Mechanical Designer Created Mechs For Xenoblade Chronicles X

By Ishaan . December 1, 2014 . 2:34am

yanase_rising_thumb.jpg

Just as he promised last week, Xenoblade Chronicles X executive director Tetsuya Takahashi introduced a couple of the artists working on the game today.

 

“First up, Mr. Takayuki Yanase,” Takahashi tweeted. “He always manages to give shape to the exact image I communicate, so I have faith in him. For this game, too, he’s created some very cool Dolls (robots).”

 

Other projects that Yanase has worked on include: Ghost in the Shell: Arise, Tenkai Knights, and Metal Gear Rising, for which he did mechanical designs. You can access his website here.

 

“Then there’s Mr. Kouichi Mugitani,” Takahashi continued. “Xeno fans already know him, though. Naturally, I’ve asked for his help as a core member of the staff.”

 

Mugitani worked as a production designer on Xenosaga I and Xenosaga II. He served in the same role for Xenosaga III, and is also credited with providing character illustrations for that game. His website can be accessed here.

 

Xenoblade Chronicles X is in development for the Wii U.


Read more stories about Wii U & Xenoblade Chronicles X on Siliconera.

Read more at http://www.siliconer...gv2w5JfZ85Y5.99

 



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Edited by Ryudo, 01 December 2014 - 09:42 AM.


#2 uPadWatcher2

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Posted 01 December 2014 - 12:46 PM

Chicks... dig... giant robots!


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#3 TheDoctor_13

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Posted 01 December 2014 - 03:09 PM

Chicks... dig... giant robots!

Cicks dig the big D's. (Dolls). :P


Stupid Snowmads!


#4 uPadWatcher2

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Posted 02 December 2014 - 10:52 AM

Xenoblade_Chronicles_X_Yanase_s_Concept_

 

 

The designer responsible for Metal Gear Rising have done an epic job with the concept design in Xenoblade Chronicles X.


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"Let's dance, boys!"

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