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Super Smash Bros. for Wii U Facing Potential Error Code Nightmare


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#1 NintendoReport

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Posted 02 December 2014 - 08:39 AM

http://www.nintendol..._code_nightmare

 

Can make both the game and system unplayable

Information is currently surfacing of game and system breaking error codes for Super Smash Bros. for Wii U. It is important to note that these same error codes have also appeared prior to the release of the latest Smash entry for Wii U, and are not widespread problems.

 

Error code 160-0103 is said to be appearing at random for Wii U owners, though some users have mentioned the error occurs after playing the For Glory mode and starting their system up again.

According to Smash players who have encountered the issue, it is allegedly due to a problem with the system memory. One theory claims the error code is caused by the game’s update data, and not the Wii U itself.

 

The error is apparent with Super Smash Bros. for Wii U, and all other parts of the system will function until Smash or the Data Management page on the Wii U HOME Menu is accessed.

Accessing Data Management will result in error code 160-1710, and from here a series of events can unfold. Reported problems currently include complete Wii U memory wipes, and even bricked systems.

 

Users who encountered the original error were reportedly advised to format their systems which resulted in the second error code, and then had to send their bricked Wii U to Nintendo for repair.

Take a look at error code 160-0103 in action below, and let us know in the comments if you have been one of the few players to experience the same problem.

 


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#2 Raiden

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Posted 02 December 2014 - 08:44 AM

Never tried that mode. Looks like I never will.  Reminds me when Brawl discs broke Wii disc drives



#3 Hank Hill

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Posted 02 December 2014 - 09:24 AM

Never tried that mode. Looks like I never will.  Reminds me when Brawl discs broke Wii disc drives

 

Actually, it was dual-layer discs in general that were forcing the Wii's laser to basically burn itself out trying to read the discs.

 

Source: The one time I had to send in my Wii for repair. :P


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The post above was certified to be simply smashing by the Wii U Forum Staff.

 

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#4 Raiden

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Posted 02 December 2014 - 09:33 AM

Actually, it was dual-layer discs in general that were forcing the Wii's laser to basically burn itself out trying to read the discs.

 

Source: The one time I had to send in my Wii for repair. :P

I know



#5 Mewbot

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Posted 02 December 2014 - 12:50 PM

Actually, it was dual-layer discs in general that were forcing the Wii's laser to basically burn itself out trying to read the discs.

 

Source: The one time I had to send in my Wii for repair. :P

It's weird how some Wii's just died from Smash and others didn't. I played upwards of 300 hours and never had any problems.


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#6 xile6

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Posted 02 December 2014 - 03:54 PM

It's weird how some Wii's just died from Smash and others didn't. I played upwards of 300 hours and never had any problems.

Lol some wii where just different.
I remember I had minute power outage, was playing Mario party. The power came back on and the system was still at the same point in game. The clock was blinking and had to turn the tv back on tho lol.

So I guess all wii weren't ad equal
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#7 NintendoReport

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Posted 03 December 2014 - 10:40 AM

Julie from Nintendo has taken to Miiverse to announce that the company is investigating 160-0103 and 160-1710 error codes. The error was previously thought to be related to the recently releasedSuper Smash Bros on the Wii U. However, it has turned out that it’s a hardware related problem. Hopefully a patch is in the works.

A small percentage of consumers playing Wii U may experience error codes (160-0103 and 160-1710) that could affect the ability of the system to function properly. We are investigating this issue now. Until the solution is available, anyone that experiences these error codes can call the Nintendo contact center at 1-800-255-3700 for help and repair.

 

 

 

http://mynintendonew...-u-error-codes/



This doesn't sounds good.. AT ALL.

 

There’s been a lot of talk lately about Wii U error code “160-0103″. There’s also been a lot of discussion about how Super Smash Bros. is primarily causing the issue.

Blaming Smash Bros. for error code 160-0103 is actually the wrong thing to be doing. A post over on Reddit mentions that there have been plenty of other Wii U games that have caused the same problem, ranging from Super Mario 3D World to Batman: Arkham Origins.

The point is Smash Bros. is just one of many games associated with error code 160-0103. There isn’t an issue with the title itself. We can’t confirm this, but the trouble could be due to a faulty internal flash chip or worn flash chip.

 



http://nintendoevery...-code-160-0103/


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