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i need 2 questions about wii u answered before i commit to a day one purchase.


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#21 birdmaster21

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Posted 21 May 2012 - 09:19 AM

Okay, and have they been right about anything Nintendo-related in the past 2 years or however it's been since Matt and Creg(sp?) left?

i will agree that ign has horrible ratings though no doubt about that.
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#22 Stewox

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Posted 21 May 2012 - 10:51 AM

Hi stewox thanks mate and thanks for understanding and ur last quote. Believe it or not ive been a gamer for nearly 20 years. My first computer was an atari xe ( before st ) and if i wanted a new game my dad would by me books on how to programme in basic so i had to make my own, so as soon as i got a job i saved up for a console ( a snes ) so i kinda stopped needing to know about specs etc and just concentrated on games. Ive kept up to date with gaming jernalism but being a nintendo gamer i never really got into learning about graphics engines and processers because it wasnt important. But now its become more relavant and although im a bit lost im still interested in whats happening, u just gotta be gentle with me and drip feed me info on tech specs lol.


Understandable, the only issue I have, which I didn't mentioned, is the heavy use of those shortcuts, are you in a hurry or it's that normal, I am asking you seriously no joke.

And he says my english is bad? Can you identify which part and where exactly. Sometimes I make shortcuts only when I type from a mobile device which is rare, and If i don't have enough time, but I don't do full walls of texts like that.

Edited by Stewox, 21 May 2012 - 10:53 AM.

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#23 Link707

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Posted 21 May 2012 - 11:12 AM

Understandable, the only issue I have, which I didn't mentioned, is the heavy use of those shortcuts, are you in a hurry or it's that normal, I am asking you seriously no joke.

And he says my english is bad? Can you identify which part and where exactly. Sometimes I make shortcuts only when I type from a mobile device which is rare, and If i don't have enough time, but I don't do full walls of texts like that.

Only time I saw a problem with your grammar is when you said "we dont know nothing"
Which Is a double negative implying that we know everything

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#24 Stewox

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Posted 21 May 2012 - 11:25 AM

Only time I saw a problem with your grammar is when you said "we dont know nothing"
Which Is a double negative implying that we know everything


Whooooops. Yes, but I don't keep making these always, that was a mistake, surely i've came across them many times and I've fixed them. The nature of my language is a bit different, especially the word formation and things get mixed in my mind.

Edited by Stewox, 21 May 2012 - 11:25 AM.

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#25 BeyondSmash

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Posted 21 May 2012 - 11:45 AM

Whooooops. Yes, but I don't keep making these always, that was a mistake, surely i've came across them many times and I've fixed them. The nature of my language is a bit different, especially the word formation and things get mixed in my mind.

Whooooops. Yes, but I don't keep making these always, that was a mistake, surely i've came across them many times and I've fixed them. The nature of my language is a bit different, especially the word formation and things get mixed in my mind.

Just because I feel like it:
1)"But I don't keep making these always"...
'Keep' in the order used with 'always' at the end was redundant(you should have just replace always with 'errors').
Also, that same sentence is a run-on. It should have ended with a period after "always" if it were applicable. Saying "that was a mistake" was just a bit repetitive and obvious. The sentence following should be "I have surely come across these grammatical or punctual errors and I have usually fix them.

Done. Sorry, but I was bored. :D

Edited by BeyondSmash, 21 May 2012 - 11:46 AM.


#26 Ixchel

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Posted 21 May 2012 - 01:53 PM

Only time I saw a problem with your grammar is when you said "we dont know nothing"
Which Is a double negative implying that we know everything

Not exactly everything, just something. [/hypercorrection]
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#27 Lord Pickleton

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Posted 21 May 2012 - 02:18 PM

I have no problem with looking down at the screen since I use my peripheral vision (I practiced a lot with Burnout Paradise), but I will be like Stewox and use the Wii U Zapper on every shooter I get for the Wii U.

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#28 Stewox

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Posted 22 May 2012 - 01:19 AM

I have no problem with looking down at the screen since I use my peripheral vision (I practiced a lot with Burnout Paradise), but I will be like Stewox and use the Wii U Zapper on every shooter I get for the Wii U.


Come on, we both know that nintendo said it about FPS, they commit to something, once this catches their internal staff there's no going back; I don't think they will support multiple control styles if one control style is completely handicapped while the other is godlike but they've did this in mario cart but there wasn't that much of a difference as in this case.

It's all here incase somebody thinks I'm making this up: http://purenintendo....t-wii-u-zapper/
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#29 Coreykun667

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Posted 22 May 2012 - 05:53 AM

All I wanna know is how I'm gonna get my VC games from my Wii to the Wii U. :laugh: I have at least 150 dollars worth of games on there that I'd hate to lose. :wacko:

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#30 Plutonas

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Posted 22 May 2012 - 05:58 AM

the raw power of xbox 720 was calculated with the specs of wii U showed on E3... dev4 and afterwrds, wii U become much more stronger.. And If I am not mistaken, wii U a bit better GPU as the rumored xbox720.

Xbox720, also rumored to accommodate an apu by AMD... well power 7 modified cpu is much more stronger in terms of raw cpu power, than any amd in the market. I believe they will be about equal all of them, 5-10% maximum difference is performance, and hardly to notice.

and here is my personal speculation... If xbox720 come with an APU (cpu + gpu by amd) and a dedicated gpu 6670... then the overall SPU and rops by this 2 gpus must be around 16 rops and 800 spu... (400+400) or 200-600

Wii U gpu will be solo, that gives the advantage in Nintendo, to give a more powerful single gpu... 640-700 spus... And personally, I believe, a more powerful single gpu, is always better than 2 weak ones. Because there is lag in the hardware, if 2 gpus try to perform in 1 game.. This is a well known problem in pc. I mean... you will never see always huge differense in the fps.. Some times you may have less fps with sli or crossfire.. framedrops

here is a comparison for 6670 xbox720 and 6770 for wii U http://www.hwcompare...radeon-hd-6770/

Edited by Orion, 22 May 2012 - 06:08 AM.


#31 10k

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Posted 22 May 2012 - 08:48 AM

the raw power of xbox 720 was calculated with the specs of wii U showed on E3... dev4 and afterwrds, wii U become much more stronger.. And If I am not mistaken, wii U a bit better GPU as the rumored xbox720.

Xbox720, also rumored to accommodate an apu by AMD... well power 7 modified cpu is much more stronger in terms of raw cpu power, than any amd in the market. I believe they will be about equal all of them, 5-10% maximum difference is performance, and hardly to notice.

and here is my personal speculation... If xbox720 come with an APU (cpu + gpu by amd) and a dedicated gpu 6670... then the overall SPU and rops by this 2 gpus must be around 16 rops and 800 spu... (400+400) or 200-600

Wii U gpu will be solo, that gives the advantage in Nintendo, to give a more powerful single gpu... 640-700 spus... And personally, I believe, a more powerful single gpu, is always better than 2 weak ones. Because there is lag in the hardware, if 2 gpus try to perform in 1 game.. This is a well known problem in pc. I mean... you will never see always huge differense in the fps.. Some times you may have less fps with sli or crossfire.. framedrops

here is a comparison for 6670 xbox720 and 6770 for wii U http://www.hwcompare...radeon-hd-6770/


Yeah ign talks out of their asses. They said the 720was 5x better then the 360 and the wii u was 20% weaker which didn't add up. All they did was calculate the TFLOPS of the rumored 6670 GPU which the 4870 smokes in games (not including tesselation of course, but Nintendo will customize their GPU to use tesselation)

The most accurate thing you can see is Wii U's R700 based GPU is more powerful than Xbox 720's rumored radeon 6670 GPU. You can't give numbers or anything.
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#32 Plutonas

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Posted 22 May 2012 - 09:51 AM

4870 belongs to the past, there was a couple of rumors few months ago, that Nintendo pick a newer card... and 6770 is more likely.. But again, 6770 is almost 40% better than 6670...

And if I consider this link as reliable... then... bingo... wii U is a direct competitor to xbox720.. http://mynintendonew...by-ubisoft-dev/

The reason nintendo pick a different card, is the heat and power consumption of 4xxx cards. With this card 6770, we earn newer shader (5.0), better tessalator, and 1 gen behind from the current in pc market!!... thats very important.. I hope for 640 SPU and 16 rops.. if that confirmed to at E3, then wii U rocks..

Edited by Orion, 22 May 2012 - 09:54 AM.


#33 Nin_Stream

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Posted 22 May 2012 - 04:29 PM

1: Wii U is at least 6X stronger and better then the 360/PS3...

2: You only look at the Table for a quick second to switch items, check health, so forth. Only reason you would look at it for awhile is when your using it instead of your TV.
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#34 neverwinteru

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Posted 22 May 2012 - 06:48 PM

The wii u will be 1000x more powerful then any console ever made. see i can say things that aren't back by fact too. the point is no one knows as Nintendo never releases the tech specs of their consoles.

hell i doubt they will even tell us exactly how powerful it is even after launch.

as for your second question it just takes some getting used to but after a while you wont even notice.

#35 Stewox

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Posted 23 May 2012 - 02:23 AM

4870 belongs to the past, there was a couple of rumors few months ago, that Nintendo pick a newer card... and 6770 is more likely.. But again, 6770 is almost 40% better than 6670...

And if I consider this link as reliable... then... bingo... wii U is a direct competitor to xbox720.. http://mynintendonew...by-ubisoft-dev/

The reason nintendo pick a different card, is the heat and power consumption of 4xxx cards. With this card 6770, we earn newer shader (5.0), better tessalator, and 1 gen behind from the current in pc market!!... thats very important.. I hope for 640 SPU and 16 rops.. if that confirmed to at E3, then wii U rocks..


it's a custom chip ... but he probably provided equivalent.

it was pretty clear they won't stay on HD4870 levels since that was a pretty hot and inefficient card, it's definitely not what nintendo normally does, they invest a lot into cool and efficient hardware.
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