Nintendo Explains Why Launch Games Will Run At 720p
#21
Posted 10 June 2012 - 07:16 AM
However with 32meg of ultrafast dedicated video memory it should be able to do 1080p 2D games without problems.
Apart from more generous amount of memory the wii U so far clearly indicates a specification comparable to 360/PS3 in other areas.
I would of thought now with E3 over and the release of the devkit spec we can now be realistic about the spec of the wii U. Its Nintendo's entry into the current gen of ps3/360 and is not a next gen console in specification. Its still a very desirable console.
#22
Posted 10 June 2012 - 07:32 AM
@Desert Punk We don't know if it.is a 3 or 4 core. Rumored specs aren't official. Stop saying its official. And I see laptops with smaller spaces and 3GHz speeds. So you can't say you know its sub 3GHz.
#23
Posted 10 June 2012 - 08:15 AM
but i though some games were at 1080p?, pikmon(is that how you spell it) and another game i could of sworn were to run in HD (which should mean 1080p)
every day the wii u seems less and less powerful, hopefully theres some sort of declined economy/optimization to show for this, because it will be just plain sad to see another wii, even if it may not be that big of a gap.
You do know that anything which is 720p or above is in HD.
#24
Posted 10 June 2012 - 08:19 AM
Consoles are made for relatively little money, they do not have the expensive fans or heatsink designs of gaming laptops and the cpu and gpus in consoles do not use the more advanced fabrication processes of state of the art pc cpu and gpus.
Its likely the wii U cpu and gpu will have a relatively small heatsink on top and a fairly simple low cost fan sucking out hot air. It will need to be able to do this in fairly cramped conditions for long sessions in summer months and the wii U is a small console. Its highly likely its cpu will be sub 3ghz if they are going to use the 45nm fabrication process as stated but if somehow they manage to get it down to 32nm then its likely it could be faster. The 3 cores is basically confirmed near enough I would of thought. That is what has been stated in the final dev kit before launch and its not the sort of thing you can muck about with easily this close to launch. You might be able to change the amount of system memory or the mhz figure of some chips but surely all the work has been done now on the cpu. For a november launch, the console will be ready to ship from china in september allowing for 28 days on the water and distribution throughout a countries distribution channels. Manufacturing a large number of consoles for launch will take some time perhaps all of august and a bit of september. Its likely the chips are being made very soon if not already being manufactured. Nintendo will try to give themselves some sort of time margin. It would be a massive disaster if they couldn't do a global launch before christmas in all regions.
Lets not forget though that even if the cpu is sub 3ghz it may have superior architecture to something like the 360 and still outperform it easily. I'm expecting the wii U to have huge memory bandwidth and still be a capable system. The information we are getting is 1.5-2x performance and that seems realistic. It doesn't mean the wii U is superior in all areas though. It will be a mixture of good and bad.
The idea that Nintendo is going to undersell a console and then release a much more powerful console at launch is so ridiculous its absurd. We are looking at a console of 1-2x current gen performance with extra memory being the main superior feature.
#25
Posted 10 June 2012 - 09:48 AM
http://www.neogaf.co...24&postcount=22
just look at the comparisons and it should become clear. Gamers are so picky that I don't think they know what they really want.
#26
Posted 10 June 2012 - 04:27 PM
That said, I don't get the heavy defenders of Nintendo after what we saw at E3. I'm all about giving the benefit of the doubt, but Nintendo just keeps feeding that doubt on its own right now. It sucks, I was so hyped up for the power of the Wii U, but everything we've seen and about half of what we've heard is pointing in the other direction.
I would almost guarantee you won't see anything close to "next gen" visuals anytime remotely close to the launch window, probably all of next year (no third-party title is going to be developed to the Wii U's maximum power and then ported to 360 and PS3 - not going to happen), and by the time you do see a bump in that direction, my gut tells me those visuals will be dated by what Sony and Microsoft put out. Obviously not as noticeable a difference between Wii and the PS3/360, but enough to keep Nintendo with the stigma of the console with the worst graphics for another generation.
#27
Posted 10 June 2012 - 04:47 PM
Does that mean that we won't have 1080p sometime later in the Wii U's life?
#28
Posted 10 June 2012 - 06:53 PM
Well it is hard to say it really depends it could mean the devs were forced to use a low hd resolution for whatever reason and later they will be able to use 1080p but it could also mean the wiiu is not too powerful and like the xbox 360 and ps3 this gen may have to go lower than 720p to play games its really hard to say at the moment.Yeah, the launch games will be at 720p.
Does that mean that we won't have 1080p sometime later in the Wii U's life?
#29
Posted 10 June 2012 - 07:28 PM
Honestly, at this point, lets just wait for someone to take it apart. That's what we need to do.
#30
Posted 11 June 2012 - 06:52 AM
@Jay My point is we don't know. The launch titles are never impressive. Maybe a few, but.for the most part all generally looks last gen. The leaked specs contradict what we know to be true (POWER vs PowerPC, or a 4xxx card instead of a 6xxx). And people completely ignore rumors that match with what we k.ow just because its too powerful.
Honestly, at this point, lets just wait for someone to take it apart. That's what we need to do.
Yes, I am eagerly awaiting some actual confirmation of what's inside this thing. Like many others, I'm hopeful it'll be powerful.
#31
Posted 11 June 2012 - 06:55 AM
#32
Posted 11 June 2012 - 06:57 AM
> Wii U has Unreal Engine 4.I just hope it will have unreal 4. Thats all that matters really.
> Wii U has no games.
> MorbidGod satisfied.
Trophy Cards are classy too! LOLZIGZAGOON
#33
Posted 11 June 2012 - 07:06 AM
#34
Posted 11 June 2012 - 07:10 AM
Of course, not every developer wants to submit to the whim of Unreal Technology.
I'd be very surprised, shocked, butthurt and unable to dance if a game by Nintendo used Unreal Engine 4.
Trophy Cards are classy too! LOLZIGZAGOON
#35
Posted 11 June 2012 - 07:16 AM
Well, the Metroid prime games ran on a heavily modified Unreal Engine 2, so it could happen.lol
Of course, not every developer wants to submit to the whim of Unreal Technology.
I'd be very surprised, shocked, butthurt and unable to dance if a game by Nintendo used Unreal Engine 4.
#36
Posted 11 June 2012 - 08:09 AM
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