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MGS: Ground Zeroes for the Wii U?


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#21 neverwinteru

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Posted 01 September 2012 - 09:07 PM

pff so Rayman Legends, Pikmin, Mario, project p100, and scribblenauts are ports? geez...

also if you think that way, im afraid you joined the wrong forums dude


agreed besides the whole joining the wrong forum thing

#22 Soul

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Posted 01 September 2012 - 09:23 PM

pff so Rayman Legends, Pikmin, Mario, project p100, and scribblenauts are ports? geez...

also if you think that way, im afraid you joined the wrong forums dude

My bad I didn't make my self very clear.. I wanted to make that comment a long time ago but what I meant was 3rd party "hardcore titles"

#23 Socalmuscle

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Posted 01 September 2012 - 11:54 PM

But all Wii U has is ports besides ZombiU and that game still looks bad graphically.


Not an accurate statement, but I hear you on zombi u. The part where it's visual get confusing is that the game is a wii u exclusive. But here's the kicker: the code wasn't built from the ground up for wii u. People get confused and automatically think exclusive = specially coded for. Most of the time that's true. But not here. Adding to the mess is the fact that one year ago, it was a totally fifteenth game. Zombie u has been a bit rushed. It still comes out great. But it could nearly classify as a hurried port.

Man that Fox engine is impressive. It looks like full motion video all the time. Seamless effects and transitions. The lighting blows everything else away. Cryengine and unreal have both been put on notice.

#24 Soul

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Posted 02 September 2012 - 10:08 AM

Not an accurate statement, but I hear you on zombi u. The part where it's visual get confusing is that the game is a wii u exclusive. But here's the kicker: the code wasn't built from the ground up for wii u. People get confused and automatically think exclusive = specially coded for. Most of the time that's true. But not here. Adding to the mess is the fact that one year ago, it was a totally fifteenth game. Zombie u has been a bit rushed. It still comes out great. But it could nearly classify as a hurried port.

Man that Fox engine is impressive. It looks like full motion video all the time. Seamless effects and transitions. The lighting blows everything else away. Cryengine and unreal have both been put on notice.

Well, above I corrected my statement. And that's good to know. But it's bad that there is no amazing graphical games confirmed for 2012 on the Wii U. A lot of people will think, this is not next gen.

#25 neverwinteru

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Posted 02 September 2012 - 05:37 PM

Well, above I corrected my statement. And that's good to know. But it's bad that there is no amazing graphical games confirmed for 2012 on the Wii U. A lot of people will think, this is not next gen.


well we will give it time im sure 2013 will have some great looking games but 2012 is clearly port year.

#26 Robotic Sunshine Commander

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Posted 02 September 2012 - 05:51 PM

Well, above I corrected my statement. And that's good to know. But it's bad that there is no amazing graphical games confirmed for 2012 on the Wii U. A lot of people will think, this is not next gen.

LOL ok


you know, just saying

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#27 Caius Casshern Sins

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Posted 02 September 2012 - 06:34 PM

LOL ok


you know, just saying


To me that isn't mind blowing graphics, it is does have good graphics but not mindblowing.
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#28 Robotic Sunshine Commander

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Posted 02 September 2012 - 06:46 PM

To me that isn't mind blowing graphics, it is does have good graphics but not mindblowing.

the environments are borderline realistic... its next gen

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#29 Soul

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Posted 02 September 2012 - 07:03 PM

the environments are borderline realistic... its next gen


This is "near realistic" it's current gen.

#30 Robotic Sunshine Commander

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Posted 03 September 2012 - 07:13 AM


This is "near realistic" it's current gen.

that doesnt show off wild environments though, like pikmin 3

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#31 Tricky Sonic

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Posted 03 September 2012 - 10:40 AM

Pikmin 3 looks gorgeous. Resemble that launch titles never take advantage of a new console. You can't compare pikman to the other games graphically though because it has a different art style.

I would assume the Fox Engine could run on Wii U since Kojima said it was built for current and next Gen.
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#32 Tsuchinoko

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Posted 04 September 2012 - 12:34 PM

As stated before the Fox Engine was made with plenty in mind for next-gen. I mean why waste time making such an amazing engine to only be used for the little time this current generation has left. From what they have said it is very multiplatform friendly and easily upscaled for next-gen as well. I honestly believe this game will come out for the WiiU. WiiU may get it around the same time the other systems get it, but I think it will get it nonetheless. Kojima seems to want to start releasing his games multiplatform so why not allow all three major companies have the game.
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#33 m3monk3y

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Posted 13 September 2012 - 01:33 PM

we all want MGS on the Wii U




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