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Touchscreen isn't Multi-touch!


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#21 Andy

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Posted 15 July 2011 - 10:19 PM

IMHO, the Ipod Touch's touch screen is much easier to use than the Nintendo3DS. Plus the Touch is multi-touch so you can type much easier and faster.
Too bad we won't be able to zoom in or out with our fingers on the Wii U controller.

IDK, I've played some games on the Ipod touch where the touch screen seems just plain unresponsive most of the time. In my honest opinion, single touch is a lot better for gaming.
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#22 nintendo3DS

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Posted 15 July 2011 - 10:21 PM

IDK, I've played some games on the Ipod touch where the touch screen seems just plain unresponsive most of the time. In my honest opinion, single touch is a lot better for gaming.


Well of course single touch is the best for gaming. I was saying that typing with a multi touch screen is much easier and faster.

#23 Waller

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Posted 15 July 2011 - 10:23 PM

Well of course single touch is the best for gaming. I was saying that typing with a multi touch screen is much easier and faster.


Not really, Ipod Touch doesn't let you use two fingers to type.

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#24 nintendo3DS

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Posted 15 July 2011 - 10:25 PM

Not really, Ipod Touch doesn't let you use two fingers to type.


This is what I'm talking about.


#25 Waller

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Posted 15 July 2011 - 10:27 PM

This is what I'm talking about.


True, but do you really need to type that fast on a gaming system?

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#26 nintendo3DS

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Posted 15 July 2011 - 10:29 PM

True, but do you really need to type that fast on a gaming system?


Nope, 'cause there's no need for it to.

#27 hooky

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Posted 16 July 2011 - 12:12 AM

This actually kinda disappoints me because this means games like jubeat, Reflec Beat, pop'n music, and beatmania IIDX would require new accessories if released on the Wii U. :D

#28 Feld0

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Posted 16 July 2011 - 12:14 AM

I'm sure there was a thread about this but I can't find it and I go to a few forums so I'll give you the benefit of the doubt. It's a bit strange that it's brought up now though since this was one of the first rumors and one of the few that was announced to be true at E3. It won't really affect it too much I don't think, there really is not real reason for it anyway, as I'm fairly sure apple patented pinch to zoom.

Apple hasn't patented pinch to zoom. Two of my laptops have it. :D

Personally, I doubt it'll be a problem. Styli are amazing for gaming. I challenge someone here to try and play through one of the two DS Zelda games without the stylus.


#29 Auzzie Wingman

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Posted 16 July 2011 - 12:26 AM

Is it Styli? I thought the plural was Stylus'.

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#30 Feld0

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Posted 16 July 2011 - 12:30 AM

Is it Styli? I thought the plural was Stylus'.

Both "styli" and "styluses" are correct. "Stylus'" is not; sorry.

#31 Auzzie Wingman

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Posted 16 July 2011 - 12:40 AM

Okie dokie, Boss.

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#32 Dementis

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Posted 16 July 2011 - 01:06 AM

Apples has a limited patent on Pinch to Zoom though, Feld0, as reported here. And if you want to go that far, they have a patent on multi-touch as well.

#33 Caius Casshern Sins

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Posted 16 July 2011 - 09:36 AM

I really do not believe multi touch is important for a game console.
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#34 Pro Pizza! >:D

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Posted 16 July 2011 - 12:49 PM

I brought this up cuz lately on other websites, they say the controller not being multi touched might be a crumbling stone to the build up of the console itself. And I brought up the sony thing cuz I find it down right rediculous that they copy almost exact to nintendo. wiimote and move or almost the same, just different button placements. To the guy who said Sony was working on move before nintendo did, can I see your sources?
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#35 Dementis

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Posted 17 July 2011 - 12:07 AM

I brought this up cuz lately on other websites, they say the controller not being multi touched might be a crumbling stone to the build up of the console itself. And I brought up the sony thing cuz I find it down right rediculous that they copy almost exact to nintendo. wiimote and move or almost the same, just different button placements. To the guy who said Sony was working on move before nintendo did, can I see your sources?


Source.




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