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SuperCow

Member Since 15 Jun 2011
Offline Last Active Jan 25 2012 11:10 AM

Posts I've Made

In Topic: Xbox 720 to be 20% more powerful then the Wii U

24 January 2012 - 09:34 PM

Time for a stupid question:

Why is it that a superior GPU has a lower number than an inferior GPU? We all know that a better quality product should always have a higher number. I think they did this specifically to confuse me. Time to be paranoid... :ph34r:

Because the 4870 was a part of the earlier graphics generation. The 4xxx series.
This came before the 5xxx, 6xxx, and 7xxx series.

Graphics cards are typically numbered like so:
The largest place value is the generation (e.g the 5 in Nvidia 580 or 4 in Radeon 4870)
The other numbers denote that card's place in that generation (performance wise).

As chipsets evolve and GPUs get faster, previous top of the line chips (like the 4870) get equaled in power by lower class chips in a new generation.

Of note is the Wiiu's "rumored" GPU isnt superior in all ways to the 720's rumored GPU.
The 4870 lacks support for hardware tesselation, but the 6670 does support hardware tesselation.

In terms of raw computing power, and fillrate however, the 4870 is indeed superior.

I am unsure how much of a strain tesselation will put on the 6670, but I do know that the 5xxx series were particulary low performing when tesselation was used, even on the highest end chipset.

In Topic: PS4 and 720 more powerful than Wii U?

24 January 2012 - 07:37 PM

What are you people doing debating about which console is the strongest in the 6th generation?
Your in this thread to discuss the topic title.

You know what happends to threads when you get too sidetracked...

The cookie monster comes and takes all their cookies?

I think I'll answer this thread though.

The answer you've all been waiting for!!!!!!
The defining moment of your lifetime!
The answer is:
We dont know for certain, and can only make educated guesses based on history.
Such a guess may or may not be true for this generation because no one can see the future.
In fact, history isnt entirely consistent regarding this ;)

In Topic: Upscaling!

11 July 2011 - 10:31 PM

I see no mention of upscaling there, it just converts the 480p component output into 480p HDMI.  Its not going to look any better than plain 480p component would.

Upscaling does nothing to improve the quality/looks of the image, in fact, upscaling will reduce the quality of the image compared to playing the game on an SDTV. All it is used for is resizing the image to fill the screen. Without upscaling, Wii games would be played in a very small window in the center of your TV. Your TV does upscaling already. If it is a big TV, it likely has a good upscaler (Which means an upscaler that looses less of the image quality).

I saw it before too, and Feld0 recently saw it and it is on the blog now. I don't know why but maybe it is a compatibility issue.

Yes, it is a compatibility issue.

Maybe I should try to post less of a wall of text next time cause it seems no one reads it. :D
All of this was answered already.

In Topic: Upscaling!

07 July 2011 - 12:39 PM

The Wiiu will not likely display Wii games in true 1080p because this would require an incredibly complex emulator that probably wouldn't reach full speed on some titles and would have numerous rendering issues on some games.
Dolphin isn't perfect by far. Did you know that Dolphin cant render Rouge Squadron 2/3 (for the GC) without massive graphics glitches and a slow speed that make it practically unplayable even on the most powerful PCs today?.
The graphics issues can be solved by more developer time, but the slow speed CANNOT be solved because there is no way to emulate the piece of hardware that Rouge Squadron uses perfectly enough on today's GPUs. You need to fall back to software rendering which is the cause of the slow speed.

So a "catch all" emulator is out of the question. Nintendo will likely go for hardware backwards compatibility (Like the GBA on DS or DS on 3DS or GC on Wii) which will entail the Wii's 480p resolution. If you don't currently have component cables for your Wii you will still see a significant increase in image clarity because you will be seeing 480p for the first time from your Wii games (along with the better colors that go along with better cables). Brawl in 480p with the Deflicker turned off looks really good on my 50" TV even though I have to sit close due to the wired GC controller. It is a really big improvement over the composite cables (480i) that come with the Wii.

So:
Will the Wiiu be able to upscale Wii games to 1080p (what your TV does already and what the PS360 do with the majority of their games when you select 1080p in the options)?
Yes
Will the Wiiu be able to display Wii games in native 1080p?
No
Will my Wii games look better on the Wiiu?
Yes, if you get a Wiiu with a hdmi or component cable and you currently do not have component cables for your Wii.

In Topic: Wii U colors (With Pictures)

18 June 2011 - 04:24 AM

LOL @ Obvious Photoshops
Silver: The panel is the original color. The disc drive is aliased
black: The top left corner is stark white
red: The shadow is red
pink: They removed the shadow, but also removed the nub on the right and made the right side straight.
green: The shadow is green

Some better ones I made:
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Whut no blue? Blasphemy.


I made one. :P
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Think a darker red would look really nice as well, this one is a bit too bright for my liking.

Like this?
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:)
Personally, I like the black, white, and gold the best.

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